// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : BooleanGUI_Dialog.h
// Author : Lucien PIGNOLONI
// Module : GEOM
-// $Header$
#ifndef BooleanGUI_Dialog_H
#define BooleanGUI_Dialog_H
-#include "GEOMBase_Skeleton.h"
+#include "BooleanGUI.h" //for wnt defines
-class DlgRef_2Sel_QTD;
+#include "GEOMBase_Skeleton.h"
+#include "DlgRef_2Sel_QTD.h"
//=================================================================================
// class : BooleanGUI_Dialog
// purpose :
//=================================================================================
-class BooleanGUI_Dialog : public GEOMBase_Skeleton
+class GEOM_BOOLEANGUI_EXPORT BooleanGUI_Dialog : public GEOMBase_Skeleton
{
Q_OBJECT
public:
- BooleanGUI_Dialog( const int theOperation, QWidget* parent = 0, const char* name = 0, bool modal = FALSE, WFlags fl = 0);
+ BooleanGUI_Dialog( const int theOperation, GeometryGUI* theGeometryGUI, QWidget* parent = 0,
+ const char* name = 0, bool modal = FALSE, Qt::WindowFlags fl = 0);
~BooleanGUI_Dialog();
protected:
GEOM::GEOM_Object_var myObject1;
GEOM::GEOM_Object_var myObject2;
- DlgRef_2Sel_QTD* myGroup;
+ Ui::DlgRef_2Sel_QTD* myGroup;
private slots:
void ClickOnOk();
void SelectionIntoArgument();
void LineEditReturnPressed();
void ActivateThisDialog();
-
};
#endif // BooleanGUI_Dialog_H