-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
myConstructorId = constructorId;
// init fields
- myShape1 = myShape2 = GEOM::GEOM_Object::_nil();
- myShape3 = myShape4 = myShape1;
+ myShape1.nullify();
+ myShape2.nullify();
+ myShape3.nullify();
+ myShape4.nullify();
// clear line edits
QMap<int, QLineEdit*>::iterator anIterLE;
//=================================================================================
void BlocksGUI_QuadFaceDlg::ClickOnOk()
{
+ setIsApplyAndClose( true );
if (ClickOnApply())
ClickOnCancel();
}
}
}
- LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
- SALOME_ListIO aSelList;
- aSelMgr->selectedObjects(aSelList);
-
TopAbs_ShapeEnum aType = TopAbs_EDGE;
if (aCurrFocus == Vertex1 || aCurrFocus == Vertex2 ||
aCurrFocus == Vertex3 || aCurrFocus == Vertex4)
aType = TopAbs_VERTEX;
- QString aName;
- GEOM::GEOM_Object_var anObj = GEOM::GEOM_Object::_nil();
-
- if (aSelList.Extent() == 1) {
- Standard_Boolean aResult = Standard_False;
- anObj = GEOMBase::ConvertIOinGEOMObject(aSelList.First(), aResult);
- if (aResult && !anObj->_is_nil()) {
- aName = GEOMBase::GetName(anObj);
-
- // Get Selected object if selected subshape
- TopoDS_Shape aShape;
- if (GEOMBase::GetShape(anObj, aShape, TopAbs_SHAPE) && !aShape.IsNull())
- {
- TColStd_IndexedMapOfInteger aMap;
- aSelMgr->GetIndexes(aSelList.First(), aMap);
- if (aMap.Extent() == 1) // Local Selection
- {
- int anIndex = aMap(1);
- if (aType == TopAbs_VERTEX)
- aName += QString(":vertex_%1").arg(anIndex);
- else
- aName += QString(":edge_%1").arg(anIndex);
-
- //Find SubShape Object in Father
- GEOM::GEOM_Object_var aFindedObject = GEOMBase_Helper::findObjectInFather(anObj, aName);
-
- if (aFindedObject->_is_nil()) { // Object not found in study
- GEOM::GEOM_IShapesOperations_var aShapesOp = getGeomEngine()->GetIShapesOperations(getStudyId());
- anObj = aShapesOp->GetSubShape(anObj, anIndex);
- }
- else
- anObj = aFindedObject; // get Object from study
- }
- else // Global Selection
- {
- if (aShape.ShapeType() != aType) {
- anObj = GEOM::GEOM_Object::_nil();
- aName = "";
- }
- }
- }
+ GEOM::GeomObjPtr aSelectedObject = getSelected( aType );
+ TopoDS_Shape aShape;
+ if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
+ QString aName = GEOMBase::GetName( aSelectedObject.get() );
+ myEditCurrentArgument->setText( aName );
+ switch (aCurrFocus) {
+ // four vertices
+ case Vertex1:
+ myShape1 = aSelectedObject;
+ if (!myShape2) mySelBtn[Vertex2]->click();
+ else if (!myShape3) mySelBtn[Vertex3]->click();
+ else if (!myShape4) mySelBtn[Vertex4]->click();
+ break;
+ case Vertex2:
+ myShape2 = aSelectedObject;
+ if (!myShape3) mySelBtn[Vertex3]->click();
+ else if (!myShape4) mySelBtn[Vertex4]->click();
+ else if (!myShape1) mySelBtn[Vertex1]->click();
+ break;
+ case Vertex3:
+ myShape3 = aSelectedObject;
+ if (!myShape4) mySelBtn[Vertex4]->click();
+ else if (!myShape1) mySelBtn[Vertex1]->click();
+ else if (!myShape2) mySelBtn[Vertex2]->click();
+ break;
+ case Vertex4:
+ myShape4 = aSelectedObject;
+ if (!myShape1) mySelBtn[Vertex1]->click();
+ else if (!myShape2) mySelBtn[Vertex2]->click();
+ else if (!myShape3) mySelBtn[Vertex3]->click();
+ break;
+ // two edges
+ case Edge12:
+ myShape1 = aSelectedObject;
+ if (!myShape2) mySelBtn[Edge22]->click();
+ break;
+ case Edge22:
+ myShape2 = aSelectedObject;
+ if (!myShape1) mySelBtn[Edge12]->click();
+ break;
+ // four edges
+ case Edge14:
+ myShape1 = aSelectedObject;
+ if (!myShape2) mySelBtn[Edge24]->click();
+ else if (!myShape3) mySelBtn[Edge34]->click();
+ else if (!myShape4) mySelBtn[Edge44]->click();
+ break;
+ case Edge24:
+ myShape2 = aSelectedObject;
+ if (!myShape3) mySelBtn[Edge34]->click();
+ else if (!myShape4) mySelBtn[Edge44]->click();
+ else if (!myShape1) mySelBtn[Edge14]->click();
+ break;
+ case Edge34:
+ myShape3 = aSelectedObject;
+ if (!myShape4) mySelBtn[Edge44]->click();
+ else if (!myShape1) mySelBtn[Edge14]->click();
+ else if (!myShape2) mySelBtn[Edge24]->click();
+ break;
+ case Edge44:
+ myShape4 = aSelectedObject;
+ if (!myShape1) mySelBtn[Edge14]->click();
+ else if (!myShape2) mySelBtn[Edge24]->click();
+ else if (!myShape3) mySelBtn[Edge34]->click();
+ break;
+ default:
+ break;
}
}
-
- myEditCurrentArgument->setText(aName);
-
- switch (aCurrFocus) {
- // four vertices
- case Vertex1:
- myShape1 = anObj;
- if (!myShape1->_is_nil() && myShape2->_is_nil())
- mySelBtn[Vertex2]->click();
- break;
- case Vertex2:
- myShape2 = anObj;
- if (!myShape2->_is_nil() && myShape3->_is_nil())
- mySelBtn[Vertex3]->click();
- break;
- case Vertex3:
- myShape3 = anObj;
- if (!myShape3->_is_nil() && myShape4->_is_nil())
- mySelBtn[Vertex4]->click();
- break;
- case Vertex4:
- myShape4 = anObj;
- if (!myShape4->_is_nil() && myShape1->_is_nil())
- mySelBtn[Vertex1]->click();
- break;
-
- // two edges
- case Edge12:
- myShape1 = anObj;
- if (!myShape1->_is_nil() && myShape2->_is_nil())
- mySelBtn[Edge22]->click();
- break;
- case Edge22:
- myShape2 = anObj;
- if (!myShape2->_is_nil() && myShape1->_is_nil())
- mySelBtn[Edge12]->click();
- break;
-
- // four edges
- case Edge14:
- myShape1 = anObj;
- if (!myShape1->_is_nil() && myShape2->_is_nil())
- mySelBtn[Edge24]->click();
- break;
- case Edge24:
- myShape2 = anObj;
- if (!myShape2->_is_nil() && myShape3->_is_nil())
- mySelBtn[Edge34]->click();
- break;
- case Edge34:
- myShape3 = anObj;
- if (!myShape3->_is_nil() && myShape4->_is_nil())
- mySelBtn[Edge44]->click();
- break;
- case Edge44:
- myShape4 = anObj;
- if (!myShape4->_is_nil() && myShape1->_is_nil())
- mySelBtn[Edge14]->click();
- break;
-
- default:
- break;
+ else {
+ switch (aCurrFocus) {
+ case Vertex1:
+ case Edge12:
+ case Edge14:
+ myShape1.nullify();
+ break;
+ case Vertex2:
+ case Edge22:
+ case Edge24:
+ myShape2.nullify();
+ break;
+ case Vertex3:
+ case Edge34:
+ myShape3.nullify();
+ break;
+ case Vertex4:
+ case Edge44:
+ myShape4.nullify();
+ break;
+ default:
+ break;
+ }
+ myEditCurrentArgument->setText( "" );
}
- displayPreview();
+ displayPreview(true);
}
//=================================================================================
activateSelection();
// ??
- displayPreview();
+ displayPreview(true);
}
//=================================================================================
bool ok = false;
switch (getConstructorId()) {
case 0:
- ok = (!myShape1->_is_nil() && !myShape2->_is_nil() &&
- !myShape3->_is_nil() && !myShape4->_is_nil());
+ ok = myShape1 && myShape2 && myShape3 && myShape4;
break;
case 1:
- ok = (!myShape1->_is_nil() && !myShape2->_is_nil());
+ ok = myShape1 && myShape2;
break;
case 2:
- ok = (!myShape1->_is_nil() && !myShape2->_is_nil() &&
- !myShape3->_is_nil() && !myShape4->_is_nil());
+ ok = myShape1 && myShape2 && myShape3 && myShape4;
break;
default:
break;
switch (getConstructorId()) {
case 0:
- anObj = anOper->MakeQuad4Vertices(myShape1, myShape2, myShape3, myShape4);
+ anObj = anOper->MakeQuad4Vertices(myShape1.get(), myShape2.get(), myShape3.get(), myShape4.get());
res = true;
break;
case 1:
- anObj = anOper->MakeQuad2Edges(myShape1, myShape2);
+ anObj = anOper->MakeQuad2Edges(myShape1.get(), myShape2.get());
res = true;
break;
case 2:
- anObj = anOper->MakeQuad(myShape1, myShape2, myShape3, myShape4);
+ anObj = anOper->MakeQuad(myShape1.get(), myShape2.get(), myShape3.get(), myShape4.get());
res = true;
break;
default:
//=================================================================================
void BlocksGUI_QuadFaceDlg::addSubshapesToStudy()
{
- QMap<QString, GEOM::GEOM_Object_var> objMap;
-
switch (getConstructorId()) {
case 0:
- objMap[mySelName[Vertex1]->text()] = myShape1;
- objMap[mySelName[Vertex2]->text()] = myShape2;
- objMap[mySelName[Vertex3]->text()] = myShape3;
- objMap[mySelName[Vertex4]->text()] = myShape4;
+ GEOMBase::PublishSubObject( myShape1.get() );
+ GEOMBase::PublishSubObject( myShape2.get() );
+ GEOMBase::PublishSubObject( myShape3.get() );
+ GEOMBase::PublishSubObject( myShape4.get() );
break;
case 1:
- objMap[mySelName[Edge12]->text()] = myShape1;
- objMap[mySelName[Edge22]->text()] = myShape2;
+ GEOMBase::PublishSubObject( myShape1.get() );
+ GEOMBase::PublishSubObject( myShape2.get() );
break;
case 2:
- objMap[mySelName[Edge14]->text()] = myShape1;
- objMap[mySelName[Edge24]->text()] = myShape2;
- objMap[mySelName[Edge34]->text()] = myShape3;
- objMap[mySelName[Edge44]->text()] = myShape4;
+ GEOMBase::PublishSubObject( myShape1.get() );
+ GEOMBase::PublishSubObject( myShape2.get() );
+ GEOMBase::PublishSubObject( myShape3.get() );
+ GEOMBase::PublishSubObject( myShape4.get() );
+ break;
+ default:
break;
}
- addSubshapesToFather(objMap);
}