-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 CEA
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
-//
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// GEOM GEOMGUI : GUI for Geometry component
// File : BlocksGUI_BlockDlg.cxx
// Author : Julia DOROVSKIKH
// Module : GEOM
// $Header$
-
+//
#include "BlocksGUI_BlockDlg.h"
#include "SUIT_Session.h"
// class : BlocksGUI_BlockDlg()
// purpose : Constructs a BlocksGUI_BlockDlg which is a child of 'parent'.
//=================================================================================
-BlocksGUI_BlockDlg::BlocksGUI_BlockDlg (QWidget* parent,
- bool modal)
- : GEOMBase_Skeleton(parent, "BlockDlg", modal,
+BlocksGUI_BlockDlg::BlocksGUI_BlockDlg (GeometryGUI* theGeometryGUI, QWidget* parent, bool modal)
+ : GEOMBase_Skeleton(theGeometryGUI, parent, "BlockDlg", modal,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
{
QPixmap image0 (SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM", tr("ICON_DLG_BLOCK_2F")));
Layout1->addWidget(Group6F, 2, 0);
/***************************************************************/
+ setHelpFileName("build_by_blocks_page.html#hexa_solid_anchor");
+
Init();
}
ActivateThisDialog();
}
-//=================================================================================
-// function : DeactivateActiveDialog()
-// purpose : public slot to deactivate if active
-//=================================================================================
-//void BlocksGUI_BlockDlg::DeactivateActiveDialog()
-//{
-// GEOMBase_Skeleton::DeactivateActiveDialog();
-//}
-
//=================================================================================
// function : createOperation
// purpose :