// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : BuildGUI.h
// Author : Julia DOROVSKIKH
// Module : GEOM
-// $Header$
#ifndef BLOCKSGUI_H
#define BLOCKSGUI_H
+#include "GEOM_BlocksGUI.hxx"
+
#include "GEOMGUI.h"
//=================================================================================
// class : BlocksGUI
// purpose :
//=================================================================================
-class BlocksGUI : public GEOMGUI
+class GEOM_BLOCKSGUI_EXPORT BlocksGUI : public GEOMGUI
{
- protected:
- BlocksGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
-
public:
+ BlocksGUI( GeometryGUI* parent );
~BlocksGUI();
- // Get the only BuildGUI object
- static BlocksGUI* GetBlocksGUI( GeometryGUI* parent );
-
bool OnGUIEvent (int theCommandID, SUIT_Desktop* parent);
-
-private:
- static BlocksGUI* myGUIObject; // the only BlocksGUI object
};
#endif