// Module : SALOME
//
#include "Basics_DirUtils.hxx"
+#include "Basics_Utils.hxx"
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
std::string GetTmpDirByEnv( const std::string& tmp_path_env )
{
+#if defined WIN32 && defined UNICODE
+ std::wstring w_tmp_path_env = utf8_decode_s( tmp_path_env );
+ wchar_t* val = _wgetenv( w_tmp_path_env.c_str() );
+ std::string dir = val ? utf8_encode_s(val) : "";
+#else
char* val = getenv( tmp_path_env.c_str() );
- std::string dir = val ? val : "";
+ std::string dir = val ? val : "";
+#endif
return GetTmpDirByPath( dir );
}
if ( aTmpDir == "" || !IsExists( aTmpDir ))
{
#ifdef WIN32
+#ifdef UNICODE
+ wchar_t *wTmp_dir = _wgetenv( L"TEMP" );
+ if ( wTmp_dir == NULL ) {
+ wTmp_dir = _wgetenv(L"TMP");
+ if (wTmp_dir == NULL)
+ wTmp_dir = L"C:\\";
+ }
+ aTmpDir = utf8_encode_s( wTmp_dir );
+#else
char *Tmp_dir = getenv("TEMP");
if ( Tmp_dir == NULL )
{
}
else
aTmpDir = Tmp_dir;
+#endif
#else
aTmpDir = "/tmp/";
#endif
if ( aDir.back() != _separator_ ) aDir += _separator_;
-#ifdef WIN32
- CreateDirectory( aDir.c_str(), NULL );
+#ifdef WIN32
+#ifdef UNICODE
+ std::wstring aDirToCreate = utf8_decode_s(aDir);
+#else
+ std::string aDirToCreate = aDir;
+#endif
+ CreateDirectory( aDirToCreate.c_str(), NULL );
#else
mkdir( aDir.c_str(), 0x1ff );
#endif
-
return aDir;
}
//============================================================================
bool IsExists(const std::string& thePath)
{
+#if defined WIN32 && defined UNICODE
+ int status = _waccess( utf8_decode_s( thePath).c_str(), F_OK );
+#else
int status = access ( thePath.c_str() , F_OK );
+#endif
if (status != 0) return false;
return true;
}
// function : IsWritable
// purpose : Returns True(False) if the path is (not) writable
//============================================================================
- bool IsWritable(const std::string& thePath)
+ bool IsWritable(const std::string& thePath)
{
-#ifdef WIN32
- if ( GetFileAttributes ( thePath.c_str() ) == 0xFFFFFFFF ) {
+#ifdef WIN32
+#ifdef UNICODE
+ std::wstring aPathToCheck = utf8_decode_s( thePath );
+#else
+ std::string aPathToCheck = thePath;
+#endif
+ if ( GetFileAttributes ( aPathToCheck.c_str() ) == 0xFFFFFFFF ) {
if ( GetLastError () == FILE_ATTRIBUTE_READONLY ) {
return false;
}
#ifdef WIN32
WIN32_FIND_DATA aFileData;
- HANDLE hFile = FindFirstFile( thePath.c_str(), &aFileData );
+#ifdef UNICODE
+ std::wstring aPathToCheck = utf8_decode_s(thePath);
+#else
+ std::string aPathToCheck = thePath;
+#endif
+
+ HANDLE hFile = FindFirstFile( aPathToCheck.c_str(), &aFileData );
if ( hFile == INVALID_HANDLE_VALUE )
{
//empty dir