-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// GEOM GEOMGUI : GUI for Geometry component
// File : BasicGUI_MarkerDlg.h
// Author : Sergey LITONIN, Open CASCADE S.A.S. (sergey.litonin@opencascade.com)
#ifndef BASICGUI_MARKERDLG_H
#define BASICGUI_MARKERDLG_H
-#include <GEOMBase_Skeleton.h>
+#include "GEOMBase_Skeleton.h"
+#include "GEOM_GenericObjPtr.h"
#include <QMap>
const bool = true,
const bool = true,
const double = -1 );
+ virtual void addSubshapesToStudy();
private:
void enterEvent( QEvent* );
void onSelectionDone0();
+ GEOM::GeomObjPtr myShape;
+ GEOM::GeomObjPtr myPoint;
+ GEOM::GeomObjPtr myVectorX;
+ GEOM::GeomObjPtr myVectorY;
+
private slots:
void onOk();
bool onApply();
void onSelectionDone();
void onValueChanged( double );
void ConstructorsClicked( int );
- void LineEditReturnPressed();
void SetEditCurrentArgument();
private: