-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// GEOM GEOMGUI : GUI for Geometry component
// File : BasicGUI_MarkerDlg.h
// Author : Sergey LITONIN, Open CASCADE S.A.S. (sergey.litonin@opencascade.com)
#ifndef BASICGUI_MARKERDLG_H
#define BASICGUI_MARKERDLG_H
-#include <GEOMBase_Skeleton.h>
+#include "GEOMBase_Skeleton.h"
+#include "GEOM_GenericObjPtr.h"
#include <QMap>
typedef QMap< int, SalomeApp_DoubleSpinBox* > DataMap;
public:
- BasicGUI_MarkerDlg( GeometryGUI*, QWidget* );
- virtual ~BasicGUI_MarkerDlg();
- void Init();
+ BasicGUI_MarkerDlg( GeometryGUI*, QWidget* );
+ virtual ~BasicGUI_MarkerDlg();
+ void Init();
protected:
- virtual GEOM::GEOM_IOperations_ptr createOperation();
- virtual bool isValid( QString& );
- virtual bool execute( ObjectList& );
- virtual void displayPreview ( const bool = false,
- const bool = true,
- const bool = true,
- const double = -1 );
+ virtual GEOM::GEOM_IOperations_ptr createOperation();
+ virtual bool isValid( QString& );
+ virtual bool execute( ObjectList& );
+ virtual void displayPreview ( const bool = false,
+ const bool = true,
+ const bool = true,
+ const double = -1 );
+ virtual void addSubshapesToStudy();
+ virtual QList<GEOM::GeomObjPtr> getSourceObjects();
private:
- void enterEvent( QEvent* );
- void onSelectionDone0();
+ void enterEvent( QEvent* );
+ void onSelectionDone0();
+
+ GEOM::GeomObjPtr myShape;
+ GEOM::GeomObjPtr myPoint;
+ GEOM::GeomObjPtr myVectorX;
+ GEOM::GeomObjPtr myVectorY;
private slots:
- void onOk();
- bool onApply();
- void onActivate();
- void onDeactivate();
- void onSelectionDone();
- void onValueChanged( double );
- void ConstructorsClicked( int );
- void LineEditReturnPressed();
- void SetEditCurrentArgument();
+ void onOk();
+ bool onApply();
+ void onActivate();
+ void onDeactivate();
+ void onSelectionDone();
+ void onValueChanged( double );
+ void ConstructorsClicked( int );
+ void SetEditCurrentArgument();
private:
- DataMap myData;
- int myConstructorId;
- int myBlockPreview;
+ DataMap myData;
+ int myConstructorId;
+ int myBlockPreview;
- QFrame* aMainGrp;
- DlgRef_1Sel* Group1;
- DlgRef_3Sel* Group2;
+ QFrame* aMainGrp;
+ DlgRef_1Sel* Group1;
+ DlgRef_3Sel* Group2;
};
#endif // BASICGUI_MARKERDLG_H