-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : BasicGUI_LineDlg.cxx
-// Author : Lucien PIGNOLONI
-// Module : GEOM
-// $Header$
-using namespace std;
+// GEOM GEOMGUI : GUI for Geometry component
+// File : BasicGUI_LineDlg.cxx
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
+//
#include "BasicGUI_LineDlg.h"
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <TopoDS_Compound.hxx>
-#include <BRep_Builder.hxx>
-#include <Precision.hxx>
+#include <DlgRef.h>
+#include <GeometryGUI.h>
+#include <GEOMBase.h>
+
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SalomeApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <TopoDS_Shape.hxx>
+#include <TopoDS.hxx>
+#include <TopExp.hxx>
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
+
+#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BasicGUI_LineDlg()
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-BasicGUI_LineDlg::BasicGUI_LineDlg(QWidget* parent, const char* name, BasicGUI* theBasicGUI, SALOME_Selection* Sel, bool modal, WFlags fl)
- :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
+BasicGUI_LineDlg::BasicGUI_LineDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
+ bool modal, Qt::WindowFlags fl )
+ : GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GEOM",tr("ICON_DLG_LINE_2P")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GEOM",tr("ICON_SELECT")));
-
- setCaption(tr("GEOM_LINE_TITLE"));
+ QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_LINE_2P" ) ) );
+ QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
+ QPixmap image2( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_LINE_2F" ) ) );
+ setWindowTitle( tr( "GEOM_LINE_TITLE" ) );
+
/***************************************************************/
- GroupConstructors->setTitle(tr("GEOM_LINE"));
- RadioButton1->setPixmap(image0);
- RadioButton2->close(TRUE);
- RadioButton3->close(TRUE);
-
- GroupPoints = new DlgRef_2Sel_QTD(this, "GroupPoints");
- GroupPoints->GroupBox1->setTitle(tr("GEOM_POINTS"));
- GroupPoints->TextLabel1->setText(tr("GEOM_POINT_I").arg("1"));
- GroupPoints->TextLabel2->setText(tr("GEOM_POINT_I").arg("2"));
- GroupPoints->PushButton1->setPixmap(image1);
- GroupPoints->PushButton2->setPixmap(image1);
-
- Layout1->addWidget(GroupPoints, 1, 0);
+ mainFrame()->GroupConstructors->setTitle( tr( "GEOM_LINE" ) );
+ mainFrame()->RadioButton1->setIcon( image0 );
+ mainFrame()->RadioButton2->setIcon( image2 );
+ mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose );
+ mainFrame()->RadioButton3->close();
+
+ GroupPoints = new DlgRef_2Sel( centralWidget() );
+
+ GroupPoints->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+ GroupPoints->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
+ GroupPoints->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
+ GroupPoints->PushButton1->setIcon( image1 );
+ GroupPoints->PushButton2->setIcon( image1 );
+ GroupPoints->LineEdit1->setReadOnly( true );
+ GroupPoints->LineEdit2->setReadOnly( true );
+ GroupPoints->LineEdit1->setEnabled( true );
+ GroupPoints->LineEdit2->setEnabled( false );
+
+ GroupFaces = new DlgRef_2Sel( centralWidget() );
+ GroupFaces->GroupBox1->setTitle( tr( "GEOM_FACES" ) );
+ GroupFaces->TextLabel1->setText( tr( "GEOM_FACE_I" ).arg( "1" ) );
+ GroupFaces->TextLabel2->setText( tr( "GEOM_FACE_I" ).arg( "2" ) );
+ GroupFaces->PushButton1->setIcon( image1 );
+ GroupFaces->PushButton2->setIcon( image1 );
+ GroupFaces->LineEdit1->setReadOnly( true );
+ GroupFaces->LineEdit2->setReadOnly( true );
+ GroupFaces->LineEdit1->setEnabled( true );
+ GroupFaces->LineEdit2->setEnabled( false );
+
+ QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
+ layout->setMargin( 0 ); layout->setSpacing( 6 );
+ layout->addWidget( GroupPoints );
+ layout->addWidget( GroupFaces );
+
/***************************************************************/
- /* Initialisations */
- myBasicGUI = theBasicGUI;
+ setHelpFileName( "create_line_page.html" );
+
Init();
}
//=================================================================================
BasicGUI_LineDlg::~BasicGUI_LineDlg()
{
- /* no need to delete child widgets, Qt does it all for us */
}
{
/* init variables */
myEditCurrentArgument = GroupPoints->LineEdit1;
+ myPoint1.nullify();
+ myPoint2.nullify();
+ myFace1.nullify();
+ myFace2.nullify();
- myPoint1.SetCoord(0.0, 0.0, 0.0);
- myPoint2.SetCoord(0.0, 0.0, 0.0);
- myOkPoint1 = myOkPoint2 = false;
-
- /* Vertices Filter for all arguments */
- myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom);
- mySelection->AddFilter(myVertexFilter);
-
+ GroupPoints->PushButton1->setDown(true);
+
/* signals and slots connections */
- connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
+ connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
- connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
- connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+ connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ connect( GroupPoints->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupPoints->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupFaces->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupFaces->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
- /* displays Dialog */
- GroupPoints->show();
- this->show();
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
+ initName( tr( "GEOM_LINE" ) );
- return;
+ ConstructorsClicked( 0 );
}
//=================================================================================
void BasicGUI_LineDlg::ClickOnOk()
{
- this->ClickOnApply();
- ClickOnCancel();
- return;
+ setIsApplyAndClose( true );
+ if ( ClickOnApply() )
+ ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void BasicGUI_LineDlg::ClickOnApply()
+bool BasicGUI_LineDlg::ClickOnApply()
{
- QAD_Application::getDesktop()->putInfo(tr(""));
- if (mySimulationTopoDs.IsNull())
- return;
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
+ if ( !onAccept() )
+ return false;
+
+ initName();
+
+ myEditCurrentArgument->setText( "" );
+ ConstructorsClicked( getConstructorId() );
- if(myOkPoint1 && myOkPoint2)
- myBasicGUI->MakeLineAndDisplay(myPoint1, myPoint2);
- return;
+ return true;
}
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void BasicGUI_LineDlg::ConstructorsClicked( int constructorId )
+{
+ switch ( constructorId ) {
+ case 0:
+ {
+ myEditCurrentArgument = GroupPoints->LineEdit1;
+ myEditCurrentArgument->setText( "" );
+ GroupPoints->LineEdit2->setText( "" );
+ myPoint1.nullify();
+ myPoint2.nullify();
+ GroupPoints->PushButton1->setDown(true);
+ GroupPoints->PushButton2->setDown(false);
+ GroupPoints->LineEdit1->setEnabled(true);
+ GroupPoints->LineEdit2->setEnabled(false);
+ GroupPoints->show();
+ GroupFaces->hide();
+ break;
+ }
+ case 1:
+ {
+ myEditCurrentArgument = GroupFaces->LineEdit1;
+ myEditCurrentArgument->setText("");
+ myFace1.nullify();
+ myFace2.nullify();
+ GroupFaces->PushButton1->setDown(true);
+ GroupFaces->PushButton2->setDown(false);
+ GroupFaces->LineEdit1->setEnabled(true);
+ GroupFaces->LineEdit2->setEnabled(false);
+ GroupPoints->hide();
+ GroupFaces->show();
+ break;
+ }
+ }
+
+ TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
+ myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
+ TopAbs_FACE : TopAbs_VERTEX;
+ globalSelection(); // close local selection to clear it
+ localSelection( GEOM::GEOM_Object::_nil(), aNeedType );
+
+ qApp->processEvents();
+ updateGeometry();
+ resize( minimumSizeHint() );
+ SelectionIntoArgument();
+}
//=================================================================================
// function : SelectionIntoArgument()
//=================================================================================
void BasicGUI_LineDlg::SelectionIntoArgument()
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
- myEditCurrentArgument->setText("");
- QString aString = ""; /* name of selection */
-
- int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString);
- if(nbSel != 1) {
- if(myEditCurrentArgument == GroupPoints->LineEdit1)
- myOkPoint1 = false;
- else if(myEditCurrentArgument == GroupPoints->LineEdit2)
- myOkPoint2 = false;
+ myEditCurrentArgument->setText( "" );
+
+ LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
+ SALOME_ListIO aSelList;
+ aSelMgr->selectedObjects(aSelList);
+
+ if (aSelList.Extent() != 1) {
+ if (myEditCurrentArgument == GroupPoints->LineEdit1) myPoint1.nullify();
+ else if (myEditCurrentArgument == GroupPoints->LineEdit2) myPoint2.nullify();
+ else if (myEditCurrentArgument == GroupFaces->LineEdit1) myFace1.nullify();
+ else if (myEditCurrentArgument == GroupFaces->LineEdit2) myFace2.nullify();
+ displayPreview(true);
return;
}
- // nbSel == 1
- TopoDS_Shape S;
- if(!myGeomBase->GetTopoFromSelection(mySelection, S))
- return;
-
- if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) {
- myEditCurrentArgument->setText(aString);
- myOkPoint1 = true;
- }
- else if(myEditCurrentArgument == GroupPoints->LineEdit2 && myGeomBase->VertexToPoint(S, myPoint2)) {
- myEditCurrentArgument->setText(aString);
- myOkPoint2 = true;
+ TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
+ myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
+ TopAbs_FACE : TopAbs_VERTEX;
+ GEOM::GeomObjPtr aSelectedObject = getSelected( aNeedType );
+ TopoDS_Shape aShape;
+ if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
+ QString aName = GEOMBase::GetName( aSelectedObject.get() );
+ myEditCurrentArgument->setText( aName );
+ if ( myEditCurrentArgument == GroupPoints->LineEdit1 ) {
+ myPoint1 = aSelectedObject;
+ if ( myPoint1 && !myPoint2 )
+ GroupPoints->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == GroupPoints->LineEdit2 ) {
+ myPoint2 = aSelectedObject;
+ if ( myPoint2 && !myPoint1 )
+ GroupPoints->PushButton1->click();
+ }
+ else if ( myEditCurrentArgument == GroupFaces->LineEdit1 ) {
+ myFace1 = aSelectedObject;
+ if ( myFace1 && !myFace2 )
+ GroupFaces->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == GroupFaces->LineEdit2 ) {
+ myFace2 = aSelectedObject;
+ if ( myFace2 && !myFace1 )
+ GroupFaces->PushButton1->click();
+ }
}
-
- if(myOkPoint1 && myOkPoint2 && myPoint1.Distance(myPoint2) > Precision::Confusion())
- this->MakeLineSimulationAndDisplay();
- return;
+
+ displayPreview(true);
}
-
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
void BasicGUI_LineDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
- mySelection->ClearFilters();
-
- if(send == GroupPoints->PushButton1) {
- GroupPoints->LineEdit1->setFocus();
+ if ( send == GroupPoints->PushButton1 ) {
myEditCurrentArgument = GroupPoints->LineEdit1;
+ GroupPoints->PushButton2->setDown(false);
+ GroupPoints->LineEdit1->setEnabled(true);
+ GroupPoints->LineEdit2->setEnabled(false);
}
- else if(send == GroupPoints->PushButton2) {
- GroupPoints->LineEdit2->setFocus();
+ else if ( send == GroupPoints->PushButton2 ) {
myEditCurrentArgument = GroupPoints->LineEdit2;
+ GroupPoints->PushButton1->setDown(false);
+ GroupPoints->LineEdit1->setEnabled(false);
+ GroupPoints->LineEdit2->setEnabled(true);
+ }
+ else if ( send == GroupFaces->PushButton1 ) {
+ myEditCurrentArgument = GroupFaces->LineEdit1;
+ GroupFaces->PushButton2->setDown(false);
+ GroupFaces->LineEdit1->setEnabled(true);
+ GroupFaces->LineEdit2->setEnabled(false);
+ }
+ else if ( send == GroupFaces->PushButton2 ) {
+ myEditCurrentArgument = GroupFaces->LineEdit2;
+ GroupFaces->PushButton1->setDown(false);
+ GroupFaces->LineEdit1->setEnabled(false);
+ GroupFaces->LineEdit2->setEnabled(true);
}
- mySelection->AddFilter(myVertexFilter);
- this->SelectionIntoArgument();
- return;
-}
+ TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupFaces->LineEdit1 ||
+ myEditCurrentArgument == GroupFaces->LineEdit2 ) ?
+ TopAbs_FACE : TopAbs_VERTEX;
+ globalSelection(); // close local selection to clear it
+ localSelection( GEOM::GEOM_Object::_nil(), aNeedType );
+ myEditCurrentArgument->setFocus();
+ // SelectionIntoArgument();
+ send->setDown(true);
+ displayPreview(true);
+}
//=================================================================================
-// function : LineEditReturnPressed()
+// function : ActivateThisDialog()
// purpose :
//=================================================================================
-void BasicGUI_LineDlg::LineEditReturnPressed()
+void BasicGUI_LineDlg::ActivateThisDialog()
{
- QLineEdit* send = (QLineEdit*)sender();
- if(send == GroupPoints->LineEdit1)
- myEditCurrentArgument = GroupPoints->LineEdit1;
- else if(send == GroupPoints->LineEdit2)
- myEditCurrentArgument = GroupPoints->LineEdit2;
- else
- return;
+ GEOMBase_Skeleton::ActivateThisDialog();
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
- GEOMBase_Skeleton::LineEditReturnPressed();
- return;
+ ConstructorsClicked( getConstructorId() );
}
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose : public slot to deactivate if active
+//=================================================================================
+void BasicGUI_LineDlg::DeactivateActiveDialog()
+{
+ GEOMBase_Skeleton::DeactivateActiveDialog();
+}
//=================================================================================
-// function : ActivateThisDialog()
+// function : enterEvent()
// purpose :
//=================================================================================
-void BasicGUI_LineDlg::ActivateThisDialog()
+void BasicGUI_LineDlg::enterEvent( QEvent* )
{
- GEOMBase_Skeleton::ActivateThisDialog();
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
- mySelection->AddFilter(myVertexFilter);
- if(!mySimulationTopoDs.IsNull())
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
- return;
+ if ( !mainFrame()->GroupConstructors->isEnabled() )
+ ActivateThisDialog();
}
-
//=================================================================================
-// function : enterEvent()
+// function : createOperation
// purpose :
//=================================================================================
-void BasicGUI_LineDlg::enterEvent(QEvent* e)
+GEOM::GEOM_IOperations_ptr BasicGUI_LineDlg::createOperation()
{
- if(GroupConstructors->isEnabled())
- return;
- this->ActivateThisDialog();
- return;
+ return myGeomGUI->GetGeomGen()->GetIBasicOperations( getStudyId() );
}
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool BasicGUI_LineDlg::isValid( QString& msg )
+{
+ bool ok = false;
+ switch ( getConstructorId() ) {
+ case 0 :
+ ok = myPoint1 && myPoint2;
+ break;
+ case 1:
+ ok = myFace1 && myFace2;
+ break;
+ default:
+ break;
+ }
+ return ok;
+}
//=================================================================================
-// function : MakeLineSimulationAndDisplay()
-// purpose : An arrow (cone topology) is added to 'modifiedShape'
-// : to simulate a vector or an 'oriented line' display. The result is in 'modifiedShape'.
-// : If an arrow can't be added returns false and 'modifiedShape' isn't modified !
+// function : execute
+// purpose :
//=================================================================================
-void BasicGUI_LineDlg::MakeLineSimulationAndDisplay()
+bool BasicGUI_LineDlg::execute( ObjectList& objects )
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
-
- try {
- mySimulationTopoDs = BRepBuilderAPI_MakeEdge(myPoint1, myPoint2).Shape();
- TopoDS_Shape arrow;
- if(myGeomBase->CreateArrowForLinearEdge(mySimulationTopoDs, arrow)) {
- TopoDS_Compound Comp;
- BRep_Builder B;
- B.MakeCompound (Comp);
- B.Add(Comp, mySimulationTopoDs);
- B.Add(Comp, arrow);
- mySimulationTopoDs = Comp;
- }
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
+ bool res = false;
+ GEOM::GEOM_Object_var anObj;
+ GEOM::GEOM_IBasicOperations_var anOper = GEOM::GEOM_IBasicOperations::_narrow( getOperation() );
+ switch ( getConstructorId() ) {
+ case 0 :
+ anObj = anOper->MakeLineTwoPnt( myPoint1.get(), myPoint2.get() );
+ res = true;
+ break;
+ case 1 :
+ anObj = anOper->MakeLineTwoFaces( myFace1.get(), myFace2.get() );
+ res = true;
+ break;
}
- catch(Standard_Failure) {
- MESSAGE("Exception catched in MakeLineSimulationAndDisplay");
- return;
+
+ if ( !anObj->_is_nil() )
+ objects.push_back( anObj._retn() );
+
+ return res;
+}
+
+//=================================================================================
+// function : addSubshapeToStudy
+// purpose : virtual method to add new SubObjects if local selection
+//=================================================================================
+void BasicGUI_LineDlg::addSubshapesToStudy()
+{
+ switch ( getConstructorId() ) {
+ case 0 :
+ GEOMBase::PublishSubObject( myPoint1.get() );
+ GEOMBase::PublishSubObject( myPoint2.get() );
+ break;
+ case 1 :
+ GEOMBase::PublishSubObject( myFace1.get() );
+ GEOMBase::PublishSubObject( myFace2.get() );
+ break;
+ default:
+ break;
}
- return;
}