-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : BasicGUI_CircleDlg.cxx
-// Author : Lucien PIGNOLONI
-// Module : GEOM
-// $Header$
-using namespace std;
+// GEOM GEOMGUI : GUI for Geometry component
+// File : BasicGUI_CircleDlg.cxx
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
+//
#include "BasicGUI_CircleDlg.h"
-#include <gp_Lin.hxx>
-#include <gp_Circ.hxx>
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <BRepAdaptor_Curve.hxx>
-#include "QAD_Config.h"
+#include <DlgRef.h>
+
+#include <GeometryGUI.h>
+#include <GEOMBase.h>
+
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SalomeApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
+#include <TopoDS_Shape.hxx>
+#include <TopoDS_Edge.hxx>
+#include <TopoDS.hxx>
+#include <TopExp.hxx>
//=================================================================================
// class : BasicGUI_CircleDlg()
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-BasicGUI_CircleDlg::BasicGUI_CircleDlg(QWidget* parent, const char* name, BasicGUI* theBasicGUI, SALOME_Selection* Sel, bool modal, WFlags fl)
- :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
+BasicGUI_CircleDlg::BasicGUI_CircleDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
+ bool modal, Qt::WindowFlags fl )
+ : GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_CIRCLE_PV")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT")));
+ QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_CIRCLE_PV" ) ) );
+ QPixmap image2( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_CIRCLE_PNTS" ) ) );
+ QPixmap image3( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_CIRCLE_C2P" ) ) );
+ QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
- setCaption(tr("GEOM_CIRCLE_TITLE"));
+ setWindowTitle( tr( "GEOM_CIRCLE_TITLE" ) );
/***************************************************************/
- GroupConstructors->setTitle(tr("GEOM_CIRCLE"));
- RadioButton1->setPixmap(image0);
- RadioButton2->close(TRUE);
- RadioButton3->close(TRUE);
-
- GroupPoints = new DlgRef_2Sel1Spin(this, "GroupPoints");
- GroupPoints->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
- GroupPoints->TextLabel1->setText(tr("GEOM_CENTER_POINT"));
- GroupPoints->TextLabel2->setText(tr("GEOM_VECTOR"));
- GroupPoints->TextLabel3->setText(tr("GEOM_RADIUS"));
- GroupPoints->PushButton1->setPixmap(image1);
- GroupPoints->PushButton2->setPixmap(image1);
-
- Layout1->addWidget(GroupPoints, 1, 0);
+ mainFrame()->GroupConstructors->setTitle( tr( "GEOM_CIRCLE" ) );
+ mainFrame()->RadioButton1->setIcon( image0 );
+ mainFrame()->RadioButton2->setIcon( image2 );
+ mainFrame()->RadioButton3->setIcon( image3 );
+
+ GroupPntVecR = new DlgRef_2Sel1Spin( centralWidget() );
+ GroupPntVecR->GroupBox1->setTitle( tr( "GEOM_ARGUMENTS" ) );
+
+ GroupPntVecR->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) + " " + tr( "GEOM_CENTER_DEFAULT" ) );
+ GroupPntVecR->TextLabel2->setText( tr( "GEOM_VECTOR" ) + " " + tr( "GEOM_AXIS_DEFAULT" ) );
+ GroupPntVecR->TextLabel3->setText( tr( "GEOM_RADIUS" ) );
+ GroupPntVecR->PushButton1->setIcon( image1 );
+ GroupPntVecR->PushButton2->setIcon( image1 );
+ GroupPntVecR->PushButton1->setDown( true );
+
+ GroupPntVecR->LineEdit1->setReadOnly( true );
+ GroupPntVecR->LineEdit2->setReadOnly( true );
+
+ GroupPntVecR->LineEdit1->setEnabled( true );
+ GroupPntVecR->LineEdit2->setEnabled( false );
+
+ Group3Pnts = new DlgRef_3Sel( centralWidget() );
+
+ Group3Pnts->GroupBox1->setTitle( tr( "GEOM_3_POINTS" ) );
+ Group3Pnts->TextLabel1->setText( tr( "GEOM_POINT1" ) );
+ Group3Pnts->TextLabel2->setText( tr( "GEOM_POINT2" ) );
+ Group3Pnts->TextLabel3->setText( tr( "GEOM_POINT3" ) );
+ Group3Pnts->PushButton1->setIcon( image1 );
+ Group3Pnts->PushButton2->setIcon( image1 );
+ Group3Pnts->PushButton3->setIcon( image1 );
+ Group3Pnts->PushButton1->setDown( true );
+
+ Group3Pnts->LineEdit1->setReadOnly( true );
+ Group3Pnts->LineEdit2->setReadOnly( true );
+ Group3Pnts->LineEdit3->setReadOnly( true );
+ Group3Pnts->LineEdit1->setEnabled( true );
+ Group3Pnts->LineEdit2->setEnabled( false );
+ Group3Pnts->LineEdit3->setEnabled( false );
+
+ GroupCenter2Pnts = new DlgRef_3Sel( centralWidget() );
+ GroupCenter2Pnts->GroupBox1->setTitle( tr( "GEOM_CENTER_2POINTS" ) );
+ GroupCenter2Pnts->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
+ GroupCenter2Pnts->TextLabel2->setText( tr( "GEOM_POINT1" ) );
+ GroupCenter2Pnts->TextLabel3->setText( tr( "GEOM_POINT2" ) );
+ GroupCenter2Pnts->PushButton1->setIcon( image1 );
+ GroupCenter2Pnts->PushButton2->setIcon( image1 );
+ GroupCenter2Pnts->PushButton3->setIcon( image1 );
+ GroupCenter2Pnts->PushButton1->setDown( true );
+
+ GroupCenter2Pnts->LineEdit1->setReadOnly( true );
+ GroupCenter2Pnts->LineEdit2->setReadOnly( true );
+ GroupCenter2Pnts->LineEdit3->setReadOnly( true );
+
+ GroupCenter2Pnts->LineEdit1->setEnabled( true );
+ GroupCenter2Pnts->LineEdit2->setEnabled( false );
+ GroupCenter2Pnts->LineEdit3->setEnabled( false );
+
+ QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
+ layout->setMargin( 0 ); layout->setSpacing( 6 );
+ layout->addWidget( GroupPntVecR );
+ layout->addWidget( Group3Pnts );
+ layout->addWidget( GroupCenter2Pnts );
/***************************************************************/
- /* Initialisations */
- myBasicGUI = theBasicGUI;
+ setHelpFileName( "create_circle_page.html" );
+
Init();
}
//=================================================================================
BasicGUI_CircleDlg::~BasicGUI_CircleDlg()
{
- // no need to delete child widgets, Qt does it all for us
}
void BasicGUI_CircleDlg::Init()
{
/* init variables */
- myEditCurrentArgument = GroupPoints->LineEdit1;
-
- myRadius = 100.0;
- myOkPoint1 = myOkDir = false;
+ myEditCurrentArgument = GroupPntVecR->LineEdit1;
- myEdgeFilter = new GEOM_ShapeTypeFilter(TopAbs_EDGE, myGeom);
- myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom);
- mySelection->AddFilter(myVertexFilter);
+ myPoint.nullify();
+ myDir.nullify();
+ myPoint1.nullify();
+ myPoint2.nullify();
+ myPoint3.nullify();
+ myPoint4.nullify();
+ myPoint5.nullify();
+ myPoint6.nullify();
/* Get setting of step value from file configuration */
- QString St = QAD_CONFIG->getSetting("Geometry:SettingsGeomStep");
- step = St.toDouble();
+ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
+ double aStep = resMgr->doubleValue( "Geometry", "SettingsGeomStep", 100 );
/* min, max, step and decimals for spin boxes & initial values */
- GroupPoints->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, step, 3);
- GroupPoints->SpinBox_DX->SetValue(myRadius);
+ initSpinBox( GroupPntVecR->SpinBox_DX, 0.000001, COORD_MAX, aStep, "length_precision" );
+ GroupPntVecR->SpinBox_DX->setValue( 100 );
/* signals and slots connections */
- connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
+ connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
+
+ connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
- connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
- connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+ connect( GroupPntVecR->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupPntVecR->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
- connect(GroupPoints->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double)));
- connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPoints->SpinBox_DX, SLOT(SetStep(double)));
-
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
+ connect( GroupCenter2Pnts->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupCenter2Pnts->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( GroupCenter2Pnts->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+
+ connect( GroupPntVecR->SpinBox_DX, SIGNAL( valueChanged( double ) ), this, SLOT(ValueChangedInSpinBox() ) );
+ connect( myGeomGUI, SIGNAL( SignalDefaultStepValueChanged( double ) ), this, SLOT( SetDoubleSpinBoxStep( double ) ) );
+
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
+ initName( tr( "GEOM_CIRCLE" ) );
- /* displays Dialog */
- GroupPoints->show();
- this->show();
+ ConstructorsClicked( 0 );
+}
- return;
+//=================================================================================
+// function : SetDoubleSpinBoxStep()
+// purpose : Double spin box management
+//=================================================================================
+void BasicGUI_CircleDlg::SetDoubleSpinBoxStep( double step )
+{
+ GroupPntVecR->SpinBox_DX->setSingleStep(step);
}
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void BasicGUI_CircleDlg::ConstructorsClicked( int constructorId )
+{
+ disconnect( myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
+
+ myPoint.nullify();
+ myDir.nullify();
+ myPoint1.nullify();
+ myPoint2.nullify();
+ myPoint3.nullify();
+ myPoint4.nullify();
+ myPoint5.nullify();
+ myPoint6.nullify();
+
+ switch ( constructorId ) {
+ case 0:
+ {
+ Group3Pnts->hide();
+ GroupCenter2Pnts->hide();
+ GroupPntVecR->show();
+
+ myEditCurrentArgument = GroupPntVecR->LineEdit1;
+ GroupPntVecR->LineEdit1->setText( "" );
+ GroupPntVecR->LineEdit2->setText( "" );
+ GroupPntVecR->PushButton1->setDown( true );
+ GroupPntVecR->PushButton2->setDown( false );
+ GroupPntVecR->LineEdit1->setEnabled( true );
+ GroupPntVecR->LineEdit2->setEnabled( false );
+ break;
+ }
+ case 1:
+ {
+ GroupPntVecR->hide();
+ GroupCenter2Pnts->hide();
+ Group3Pnts->show();
+
+ myEditCurrentArgument = Group3Pnts->LineEdit1;
+ Group3Pnts->LineEdit1->setText( "" );
+ Group3Pnts->LineEdit2->setText( "" );
+ Group3Pnts->LineEdit3->setText( "" );
+ Group3Pnts->PushButton1->setDown( true );
+ Group3Pnts->PushButton2->setDown( false );
+ Group3Pnts->PushButton3->setDown( false );
+ Group3Pnts->LineEdit1->setEnabled( true );
+ Group3Pnts->LineEdit2->setEnabled( false );
+ Group3Pnts->LineEdit3->setEnabled( false );
+ break;
+ }
+ case 2:
+ {
+ GroupPntVecR->hide();
+ Group3Pnts->hide();
+ GroupCenter2Pnts->show();
+
+ myEditCurrentArgument = GroupCenter2Pnts->LineEdit1;
+ GroupCenter2Pnts->LineEdit1->setText( "" );
+ GroupCenter2Pnts->LineEdit2->setText( "" );
+ GroupCenter2Pnts->LineEdit3->setText( "" );
+ GroupCenter2Pnts->PushButton1->setDown( true );
+ GroupCenter2Pnts->PushButton2->setDown( false );
+ GroupCenter2Pnts->PushButton3->setDown( false );
+ GroupCenter2Pnts->LineEdit1->setEnabled( true );
+ GroupCenter2Pnts->LineEdit2->setEnabled( false );
+ GroupCenter2Pnts->LineEdit3->setEnabled( false );
+ break;
+ }
+ }
+
+ qApp->processEvents();
+ updateGeometry();
+ resize( minimumSizeHint() );
+ SelectionIntoArgument();
+
+ myEditCurrentArgument->setFocus();
+ globalSelection(); // close local contexts, if any
+ localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX );
+
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
+ displayPreview(true);
+}
//=================================================================================
// function : ClickOnOk()
//=================================================================================
void BasicGUI_CircleDlg::ClickOnOk()
{
- this->ClickOnApply();
- ClickOnCancel();
- return;
+ setIsApplyAndClose( true );
+ if ( ClickOnApply() )
+ ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::ClickOnApply()
+bool BasicGUI_CircleDlg::ClickOnApply()
{
- QAD_Application::getDesktop()->putInfo(tr(""));
- if (mySimulationTopoDs.IsNull())
- return;
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
+ if ( !onAccept() )
+ return false;
- if(myOkPoint1 && myOkDir)
- myBasicGUI->MakeCircleAndDisplay(myPoint1, myDir, myRadius);
- return;
+ initName();
+ ConstructorsClicked( getConstructorId() );
+ return true;
}
-
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void BasicGUI_CircleDlg::SelectionIntoArgument()
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
- myEditCurrentArgument->setText("");
- QString aString = ""; /* name of selection */
+ myEditCurrentArgument->setText( "" );
- int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString);
- if (nbSel != 1) {
- if(myEditCurrentArgument == GroupPoints->LineEdit1)
- myOkPoint1 = false;
- else if (myEditCurrentArgument == GroupPoints->LineEdit2)
- myOkDir = false;
+ LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
+ SALOME_ListIO aList;
+ aSelMgr->selectedObjects( aList );
+
+ if ( aList.Extent() != 1 ) {
+ if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) myPoint.nullify();
+ else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) myDir.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3.nullify();
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit1 ) myPoint4.nullify();
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit2 ) myPoint5.nullify();
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit3 ) myPoint6.nullify();
return;
}
- /* nbSel == 1 */
- TopoDS_Shape S;
- if(!myGeomBase->GetTopoFromSelection(mySelection, S))
- return;
-
- /* gp_Pnt : not used */
- if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) {
- GroupPoints->LineEdit1->setText(aString);
- myOkPoint1 = true;
- }
- else if(myEditCurrentArgument == GroupPoints->LineEdit2) {
- BRepAdaptor_Curve curv(TopoDS::Edge(S));
- myDir = curv.Line().Direction();
- GroupPoints->LineEdit2->setText(aString);
- myOkDir = true;
+ TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) ?
+ TopAbs_EDGE : TopAbs_VERTEX;
+ GEOM::GeomObjPtr aSelectedObject = getSelected( aNeedType );
+ TopoDS_Shape aShape;
+ if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
+ QString aName = GEOMBase::GetName( aSelectedObject.get() );
+
+ myEditCurrentArgument->setText( aName );
+
+ if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) {
+ myPoint = aSelectedObject;
+ if ( myPoint && !myDir )
+ GroupPntVecR->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) {
+ myDir = aSelectedObject;
+ if ( myDir && !myPoint )
+ GroupPntVecR->PushButton1->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) {
+ myPoint1 = aSelectedObject;
+ if ( myPoint1 && !myPoint2 )
+ Group3Pnts->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) {
+ myPoint2 = aSelectedObject;
+ if ( myPoint2 && !myPoint3 )
+ Group3Pnts->PushButton3->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) {
+ myPoint3 = aSelectedObject;
+ if ( myPoint3 && !myPoint1 )
+ Group3Pnts->PushButton1->click();
+ }
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit1 ) {
+ myPoint4 = aSelectedObject;
+ if ( myPoint4 && !myPoint5 )
+ GroupCenter2Pnts->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit2 ) {
+ myPoint5 = aSelectedObject;
+ if ( myPoint5 && !myPoint6 )
+ GroupCenter2Pnts->PushButton3->click();
+ }
+ else if ( myEditCurrentArgument == GroupCenter2Pnts->LineEdit3 ) {
+ myPoint6 = aSelectedObject;
+ if ( myPoint6 && !myPoint4 )
+ GroupCenter2Pnts->PushButton1->click();
+ }
}
- if(myOkPoint1 && myOkDir)
- this->MakeCircleSimulationAndDisplay();
- return;
+ displayPreview(true);
}
void BasicGUI_CircleDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
- mySelection->ClearFilters();
- if(send == GroupPoints->PushButton1) {
- GroupPoints->LineEdit1->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit1;
- mySelection->AddFilter(myVertexFilter);
+ if ( send == GroupPntVecR->PushButton1 ) {
+ myEditCurrentArgument = GroupPntVecR->LineEdit1;
+ GroupPntVecR->PushButton2->setDown(false);
+ GroupPntVecR->LineEdit1->setEnabled( true );
+ GroupPntVecR->LineEdit2->setEnabled( false );
}
- else if(send == GroupPoints->PushButton2) {
- GroupPoints->LineEdit2->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit2;
- mySelection->AddFilter(myEdgeFilter);
+ else if ( send == GroupPntVecR->PushButton2 ) {
+ myEditCurrentArgument = GroupPntVecR->LineEdit2;
+ GroupPntVecR->PushButton1->setDown(false);
+ GroupPntVecR->LineEdit1->setEnabled( false );
+ GroupPntVecR->LineEdit2->setEnabled( true );
+ }
+ else if ( send == Group3Pnts->PushButton1 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit1;
+ Group3Pnts->PushButton2->setDown( false );
+ Group3Pnts->PushButton3->setDown( false );
+ Group3Pnts->LineEdit1->setEnabled( true );
+ Group3Pnts->LineEdit2->setEnabled( false );
+ Group3Pnts->LineEdit3->setEnabled( false );
+ }
+ else if ( send == Group3Pnts->PushButton2 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit2;
+ Group3Pnts->PushButton1->setDown( false );
+ Group3Pnts->PushButton3->setDown( false );
+ Group3Pnts->LineEdit1->setEnabled( false );
+ Group3Pnts->LineEdit2->setEnabled( true );
+ Group3Pnts->LineEdit3->setEnabled( false );
+ }
+ else if ( send == Group3Pnts->PushButton3 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit3;
+ Group3Pnts->PushButton1->setDown( false );
+ Group3Pnts->PushButton2->setDown( false );
+ Group3Pnts->LineEdit1->setEnabled( false );
+ Group3Pnts->LineEdit2->setEnabled( false );
+ Group3Pnts->LineEdit3->setEnabled( true );
+ }
+ else if ( send == GroupCenter2Pnts->PushButton1 ) {
+ myEditCurrentArgument = GroupCenter2Pnts->LineEdit1;
+ GroupCenter2Pnts->PushButton2->setDown( false );
+ GroupCenter2Pnts->PushButton3->setDown( false );
+ GroupCenter2Pnts->LineEdit1->setEnabled( true );
+ GroupCenter2Pnts->LineEdit2->setEnabled( false );
+ GroupCenter2Pnts->LineEdit3->setEnabled( false );
+ }
+ else if ( send == GroupCenter2Pnts->PushButton2 ) {
+ myEditCurrentArgument = GroupCenter2Pnts->LineEdit2;
+ GroupCenter2Pnts->PushButton1->setDown( false );
+ GroupCenter2Pnts->PushButton3->setDown( false );
+ GroupCenter2Pnts->LineEdit1->setEnabled( false );
+ GroupCenter2Pnts->LineEdit2->setEnabled( true );
+ GroupCenter2Pnts->LineEdit3->setEnabled( false );
+
+ }
+ else if ( send == GroupCenter2Pnts->PushButton3 ) {
+ myEditCurrentArgument = GroupCenter2Pnts->LineEdit3;
+ GroupCenter2Pnts->PushButton1->setDown( false );
+ GroupCenter2Pnts->PushButton2->setDown( false );
+ GroupCenter2Pnts->LineEdit1->setEnabled( false );
+ GroupCenter2Pnts->LineEdit2->setEnabled( false );
+ GroupCenter2Pnts->LineEdit3->setEnabled( true );
}
- this->SelectionIntoArgument();
- return;
-}
+
+ myEditCurrentArgument->setFocus();
-//=================================================================================
-// function : LineEditReturnPressed()
-// purpose :
-//=================================================================================
-void BasicGUI_CircleDlg::LineEditReturnPressed()
-{
- QLineEdit* send = (QLineEdit*)sender();
- if(send == GroupPoints->LineEdit1)
- myEditCurrentArgument = GroupPoints->LineEdit1;
- else if (send == GroupPoints->LineEdit2)
- myEditCurrentArgument = GroupPoints->LineEdit2;
- else
- return;
+ TopAbs_ShapeEnum aNeedType = ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) ?
+ TopAbs_EDGE : TopAbs_VERTEX;
+ globalSelection(); // close local contexts, if any
+ localSelection( GEOM::GEOM_Object::_nil(), aNeedType );
- GEOMBase_Skeleton::LineEditReturnPressed();
- return;
+ myEditCurrentArgument->setFocus();
+ // SelectionIntoArgument();
+ send->setDown(true);
+ displayPreview(true);
}
void BasicGUI_CircleDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
- connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
- GroupPoints->LineEdit1->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit1;
- mySelection->AddFilter(myVertexFilter);
- if(!mySimulationTopoDs.IsNull())
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
- return;
+
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
+ ConstructorsClicked( getConstructorId() );
}
// function : enterEvent()
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::enterEvent(QEvent* e)
+void BasicGUI_CircleDlg::enterEvent( QEvent* )
{
- if(GroupConstructors->isEnabled())
- return;
- this->ActivateThisDialog();
- return;
+ if ( !mainFrame()->GroupConstructors->isEnabled() )
+ ActivateThisDialog();
}
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose : public slot to deactivate if active
+//=================================================================================
+void BasicGUI_CircleDlg::DeactivateActiveDialog()
+{
+ GEOMBase_Skeleton::DeactivateActiveDialog();
+}
//=================================================================================
// function : ValueChangedInSpinBox()
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::ValueChangedInSpinBox(double newValue)
+void BasicGUI_CircleDlg::ValueChangedInSpinBox()
{
- myRadius = newValue;
- if(myOkPoint1 && myOkDir)
- MakeCircleSimulationAndDisplay();
- return;
+ displayPreview(true);
}
+//=================================================================================
+// function : getRadius()
+// purpose :
+//=================================================================================
+double BasicGUI_CircleDlg::getRadius() const
+{
+ double r = 0.;
+ switch ( getConstructorId() ) {
+ case 0:
+ r = GroupPntVecR->SpinBox_DX->value(); break;
+ }
+ return r;
+}
//=================================================================================
-// function : MakeCircleSimulationAndDisplay()
+// function : createOperation
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::MakeCircleSimulationAndDisplay()
+GEOM::GEOM_IOperations_ptr BasicGUI_CircleDlg::createOperation()
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
-
- try {
- gp_Ax2 anAxis(myPoint1, myDir);
- gp_Circ circ(anAxis, myRadius);
- BRepBuilderAPI_MakeEdge MakeEdge(circ);
- mySimulationTopoDs = MakeEdge.Shape();
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
+ return myGeomGUI->GetGeomGen()->GetICurvesOperations( getStudyId() );
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool BasicGUI_CircleDlg::isValid( QString& msg )
+{
+ bool ok = false;
+ switch( getConstructorId() ) {
+ case 0:
+ // nil point means origin of global CS
+ // nil vector means Z axis
+ ok = GroupPntVecR->SpinBox_DX->isValid(msg, !IsPreview()) && getRadius() > 0;
+ break;
+ case 1:
+ ok = myPoint1 && myPoint2 && myPoint3 && myPoint1 != myPoint2 &&
+ myPoint1 != myPoint3 && myPoint2 != myPoint3;
+ break;
+ case 2:
+ ok = myPoint4 && myPoint5 && myPoint6 && myPoint4 != myPoint5 &&
+ myPoint5 != myPoint6 && myPoint4 != myPoint6;
+ break;
+ default:
+ break;
}
- catch(Standard_Failure) {
- MESSAGE("Exception catched in MakeCircleSimulationAndDisplay");
+ return ok;
+}
+
+//=================================================================================
+// function : execute
+// purpose :
+//=================================================================================
+bool BasicGUI_CircleDlg::execute( ObjectList& objects )
+{
+ bool res = false;
+
+ GEOM::GEOM_Object_var anObj;
+
+ GEOM::GEOM_ICurvesOperations_var anOper = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() );
+
+ switch ( getConstructorId() ) {
+ case 0 :
+ {
+ QStringList aParameters;
+ aParameters << GroupPntVecR->SpinBox_DX->text();
+ anObj = anOper->MakeCirclePntVecR( myPoint.get(), myDir.get(), getRadius() );
+ if ( !anObj->_is_nil() && !IsPreview() )
+ anObj->SetParameters(aParameters.join(":").toLatin1().constData());
+ res = true;
+ break;
+ }
+ case 1 :
+ anObj = anOper->MakeCircleThreePnt( myPoint1.get(), myPoint2.get(), myPoint3.get() );
+ res = true;
+ break;
+ case 2:
+ anObj = anOper->MakeCircleCenter2Pnt( myPoint4.get(), myPoint5.get(), myPoint6.get() );
+ res = true;
+ break;
+ }
+
+ if ( !anObj->_is_nil() )
+ objects.push_back( anObj._retn() );
+ else {
+ MESSAGE( "Execute Object is NULL!" );
+ }
+
+ return res;
+}
+
+//=================================================================================
+// function : addSubshapeToStudy
+// purpose : virtual method to add new SubObjects if local selection
+//=================================================================================
+void BasicGUI_CircleDlg::addSubshapesToStudy()
+{
+ switch ( getConstructorId() ) {
+ case 0:
+ GEOMBase::PublishSubObject( myPoint.get() );
+ GEOMBase::PublishSubObject( myDir.get() );
+ break;
+ case 1:
+ GEOMBase::PublishSubObject( myPoint1.get() );
+ GEOMBase::PublishSubObject( myPoint2.get() );
+ GEOMBase::PublishSubObject( myPoint3.get() );
+ break;
+ case 2:
+ GEOMBase::PublishSubObject( myPoint4.get() );
+ GEOMBase::PublishSubObject( myPoint5.get() );
+ GEOMBase::PublishSubObject( myPoint6.get() );
+ break;
+ default:
+ break;
}
- return;
}