#include "BasicGUI_CircleDlg.h"
-#include <gp_Lin.hxx>
-#include <gp_Circ.hxx>
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <BRepAdaptor_Curve.hxx>
+#include "QAD_Desktop.h"
#include "QAD_Config.h"
-#include "utilities.h"
+#include "GEOMImpl_Types.hxx"
-using namespace std;
+#include "utilities.h"
//=================================================================================
// class : BasicGUI_CircleDlg()
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-BasicGUI_CircleDlg::BasicGUI_CircleDlg(QWidget* parent, const char* name, BasicGUI* theBasicGUI, SALOME_Selection* Sel, bool modal, WFlags fl)
+BasicGUI_CircleDlg::BasicGUI_CircleDlg(QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl)
:GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_CIRCLE_PV")));
+ QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_CIRCLE_PNTS")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT")));
setCaption(tr("GEOM_CIRCLE_TITLE"));
/***************************************************************/
GroupConstructors->setTitle(tr("GEOM_CIRCLE"));
RadioButton1->setPixmap(image0);
- RadioButton2->close(TRUE);
+ RadioButton2->setPixmap(image2);
RadioButton3->close(TRUE);
- GroupPoints = new DlgRef_2Sel1Spin(this, "GroupPoints");
- GroupPoints->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
- GroupPoints->TextLabel1->setText(tr("GEOM_CENTER_POINT"));
- GroupPoints->TextLabel2->setText(tr("GEOM_VECTOR"));
- GroupPoints->TextLabel3->setText(tr("GEOM_RADIUS"));
- GroupPoints->PushButton1->setPixmap(image1);
- GroupPoints->PushButton2->setPixmap(image1);
-
- Layout1->addWidget(GroupPoints, 1, 0);
+ GroupPntVecR = new DlgRef_2Sel1Spin(this, "GroupPntVecR");
+ GroupPntVecR->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
+
+ GroupPntVecR->TextLabel1->setText(tr("GEOM_CENTER_POINT"));
+ GroupPntVecR->TextLabel2->setText(tr("GEOM_VECTOR"));
+ GroupPntVecR->TextLabel3->setText(tr("GEOM_RADIUS"));
+ GroupPntVecR->PushButton1->setPixmap(image1);
+ GroupPntVecR->PushButton2->setPixmap(image1);
+
+ GroupPntVecR->LineEdit1->setReadOnly( true );
+ GroupPntVecR->LineEdit2->setReadOnly( true );
+
+ Group3Pnts = new DlgRef_3Sel_QTD(this, "Group3Pnts");
+ Group3Pnts->GroupBox1->setTitle(tr("GEOM_3_POINTS"));
+ Group3Pnts->TextLabel1->setText(tr("GEOM_POINT1"));
+ Group3Pnts->TextLabel2->setText(tr("GEOM_POINT2"));
+ Group3Pnts->TextLabel3->setText(tr("GEOM_POINT3"));
+ Group3Pnts->PushButton1->setPixmap(image1);
+ Group3Pnts->PushButton2->setPixmap(image1);
+ Group3Pnts->PushButton3->setPixmap(image1);
+
+ Group3Pnts->LineEdit1->setReadOnly( true );
+ Group3Pnts->LineEdit2->setReadOnly( true );
+ Group3Pnts->LineEdit3->setReadOnly( true );
+
+ Layout1->addWidget( GroupPntVecR, 2, 0 );
+ Layout1->addWidget( Group3Pnts, 2, 0 );
/***************************************************************/
- /* Initialisations */
- myBasicGUI = theBasicGUI;
Init();
}
//=================================================================================
BasicGUI_CircleDlg::~BasicGUI_CircleDlg()
{
- // no need to delete child widgets, Qt does it all for us
}
void BasicGUI_CircleDlg::Init()
{
/* init variables */
- myEditCurrentArgument = GroupPoints->LineEdit1;
+ myEditCurrentArgument = GroupPntVecR->LineEdit1;
- myRadius = 100.0;
- myOkPoint1 = myOkDir = false;
+ myPoint = myDir = myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil();
- myEdgeFilter = new GEOM_ShapeTypeFilter(TopAbs_EDGE, myGeom);
- myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom);
- mySelection->AddFilter(myVertexFilter);
+ myGeomGUI->SetState( 0 );
/* Get setting of step value from file configuration */
QString St = QAD_CONFIG->getSetting("Geometry:SettingsGeomStep");
- step = St.toDouble();
+ double aStep = St.toDouble();
/* min, max, step and decimals for spin boxes & initial values */
- GroupPoints->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, step, 3);
- GroupPoints->SpinBox_DX->SetValue(myRadius);
+ GroupPntVecR->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, aStep, 3);
+ GroupPntVecR->SpinBox_DX->SetValue( 100 );
/* signals and slots connections */
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int)));
- connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(GroupPntVecR->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(GroupPntVecR->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(Group3Pnts->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(Group3Pnts->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(Group3Pnts->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+ connect(GroupPntVecR->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+ connect(GroupPntVecR->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(GroupPoints->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double)));
- connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPoints->SpinBox_DX, SLOT(SetStep(double)));
+ connect(GroupPntVecR->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox()));
+ connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPntVecR->SpinBox_DX, SLOT(SetStep(double)));
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
- /* displays Dialog */
- GroupPoints->show();
- this->show();
+ initName( tr( "GEOM_CIRCLE" ) );
- return;
+ Group3Pnts->hide();
+ ConstructorsClicked( 0 );
}
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void BasicGUI_CircleDlg::ConstructorsClicked( int constructorId )
+{
+ disconnect( mySelection, 0, this, 0 );
+ myPoint = myDir = myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil();
+
+ switch ( constructorId )
+ {
+ case 0:
+ {
+ Group3Pnts->hide();
+ resize(0, 0);
+ GroupPntVecR->show();
+
+ myEditCurrentArgument = GroupPntVecR->LineEdit1;
+ GroupPntVecR->LineEdit1->setText("");
+ GroupPntVecR->LineEdit2->setText("");
+ break;
+ }
+ case 1:
+ {
+ GroupPntVecR->hide();
+ resize( 0, 0 );
+ Group3Pnts->show();
+
+ myEditCurrentArgument = Group3Pnts->LineEdit1;
+ Group3Pnts->LineEdit1->setText("");
+ Group3Pnts->LineEdit2->setText("");
+ Group3Pnts->LineEdit3->setText("");
+ break;
+ }
+ }
+
+ myEditCurrentArgument->setFocus();
+ globalSelection( GEOM_POINT );
+ connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+}
//=================================================================================
// function : ClickOnOk()
//=================================================================================
void BasicGUI_CircleDlg::ClickOnOk()
{
- this->ClickOnApply();
- ClickOnCancel();
- return;
+ if ( ClickOnApply() )
+ ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::ClickOnApply()
+bool BasicGUI_CircleDlg::ClickOnApply()
{
- buttonApply->setFocus();
- QAD_Application::getDesktop()->putInfo(tr(""));
- if (mySimulationTopoDs.IsNull())
- return;
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
+ if ( !onAccept() )
+ return false;
- if(myOkPoint1 && myOkDir)
- myBasicGUI->MakeCircleAndDisplay(myPoint1, myDir, myRadius);
- return;
+ initName();
+ ConstructorsClicked( getConstructorId() );
+ return true;
}
+//=======================================================================
+// function : ClickOnCancel()
+// purpose :
+//=======================================================================
+void BasicGUI_CircleDlg::ClickOnCancel()
+{
+ GEOMBase_Skeleton::ClickOnCancel();
+}
//=================================================================================
// function : SelectionIntoArgument()
//=================================================================================
void BasicGUI_CircleDlg::SelectionIntoArgument()
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
myEditCurrentArgument->setText("");
- QString aString = ""; /* name of selection */
- int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString);
- if (nbSel != 1) {
- if(myEditCurrentArgument == GroupPoints->LineEdit1)
- myOkPoint1 = false;
- else if (myEditCurrentArgument == GroupPoints->LineEdit2)
- myOkDir = false;
+ if ( mySelection->IObjectCount() != 1 )
+ {
+ if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) myPoint = GEOM::GEOM_Object::_nil();
+ else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) myDir = GEOM::GEOM_Object::_nil();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = GEOM::GEOM_Object::_nil();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = GEOM::GEOM_Object::_nil();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = GEOM::GEOM_Object::_nil();
return;
}
- /* nbSel == 1 */
- TopoDS_Shape S;
- if(!myGeomBase->GetTopoFromSelection(mySelection, S))
- return;
-
- /* gp_Pnt : not used */
- if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) {
- GroupPoints->LineEdit1->setText(aString);
- myOkPoint1 = true;
- }
- else if(myEditCurrentArgument == GroupPoints->LineEdit2) {
- BRepAdaptor_Curve curv(TopoDS::Edge(S));
- myDir = curv.Line().Direction();
- GroupPoints->LineEdit2->setText(aString);
- myOkDir = true;
+ // nbSel == 1
+ Standard_Boolean aRes = Standard_False;
+ GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject( mySelection->firstIObject(), aRes );
+ if ( !CORBA::is_nil( aSelectedObject ) && aRes )
+ {
+ myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) );
+ if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) myPoint = aSelectedObject;
+ else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) myDir = aSelectedObject;
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = aSelectedObject;
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = aSelectedObject;
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = aSelectedObject;
}
- if(myOkPoint1 && myOkDir)
- this->MakeCircleSimulationAndDisplay();
- return;
+ displayPreview();
}
void BasicGUI_CircleDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
- mySelection->ClearFilters();
- if(send == GroupPoints->PushButton1) {
- GroupPoints->LineEdit1->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit1;
- mySelection->AddFilter(myVertexFilter);
- }
- else if(send == GroupPoints->PushButton2) {
- GroupPoints->LineEdit2->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit2;
- mySelection->AddFilter(myEdgeFilter);
- }
- this->SelectionIntoArgument();
-
- return;
+ if ( send == GroupPntVecR->PushButton1 ) myEditCurrentArgument = GroupPntVecR->LineEdit1;
+ else if ( send == GroupPntVecR->PushButton2 ) myEditCurrentArgument = GroupPntVecR->LineEdit2;
+ else if ( send == Group3Pnts->PushButton1 ) myEditCurrentArgument = Group3Pnts->LineEdit1;
+ else if ( send == Group3Pnts->PushButton2 ) myEditCurrentArgument = Group3Pnts->LineEdit2;
+ else if ( send == Group3Pnts->PushButton3 ) myEditCurrentArgument = Group3Pnts->LineEdit3;
+
+ myEditCurrentArgument->setFocus();
+
+ if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 )
+ globalSelection( GEOM_LINE );
+ else
+ globalSelection( GEOM_POINT );
+ SelectionIntoArgument();
}
//=================================================================================
void BasicGUI_CircleDlg::LineEditReturnPressed()
{
QLineEdit* send = (QLineEdit*)sender();
- if(send == GroupPoints->LineEdit1)
- myEditCurrentArgument = GroupPoints->LineEdit1;
- else if (send == GroupPoints->LineEdit2)
- myEditCurrentArgument = GroupPoints->LineEdit2;
- else
- return;
-
- GEOMBase_Skeleton::LineEditReturnPressed();
- return;
+ if ( send == GroupPntVecR->LineEdit1 ||
+ send == GroupPntVecR->LineEdit2 ||
+ send == Group3Pnts->LineEdit1 ||
+ send == Group3Pnts->LineEdit2 ||
+ send == Group3Pnts->LineEdit3 )
+ {
+ myEditCurrentArgument = send;
+ GEOMBase_Skeleton::LineEditReturnPressed();
+ }
}
void BasicGUI_CircleDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
+ globalSelection( GEOM_POINT );
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
- GroupPoints->LineEdit1->setFocus();
- myEditCurrentArgument = GroupPoints->LineEdit1;
- mySelection->AddFilter(myVertexFilter);
- if(!mySimulationTopoDs.IsNull())
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
- return;
+
+ myGeomGUI->SetState( 0 );
+
+ ConstructorsClicked( getConstructorId() );
}
//=================================================================================
void BasicGUI_CircleDlg::enterEvent(QEvent* e)
{
- if(GroupConstructors->isEnabled())
- return;
- this->ActivateThisDialog();
- return;
+ if ( !GroupConstructors->isEnabled() )
+ ActivateThisDialog();
}
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose : public slot to deactivate if active
+//=================================================================================
+void BasicGUI_CircleDlg::DeactivateActiveDialog()
+{
+ myGeomGUI->SetState( -1 );
+ GEOMBase_Skeleton::DeactivateActiveDialog();
+}
//=================================================================================
// function : ValueChangedInSpinBox()
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::ValueChangedInSpinBox(double newValue)
+void BasicGUI_CircleDlg::ValueChangedInSpinBox()
{
- myRadius = newValue;
- if(myOkPoint1 && myOkDir)
- MakeCircleSimulationAndDisplay();
- return;
+ displayPreview();
}
+//=================================================================================
+// function : getRadius()
+// purpose :
+//=================================================================================
+double BasicGUI_CircleDlg::getRadius() const
+{
+ return GroupPntVecR->SpinBox_DX->GetValue();
+}
//=================================================================================
-// function : MakeCircleSimulationAndDisplay()
+// function : createOperation
// purpose :
//=================================================================================
-void BasicGUI_CircleDlg::MakeCircleSimulationAndDisplay()
+GEOM::GEOM_IOperations_ptr BasicGUI_CircleDlg::createOperation()
{
- myGeomBase->EraseSimulationShape();
- mySimulationTopoDs.Nullify();
-
- try {
- gp_Ax2 anAxis(myPoint1, myDir);
- gp_Circ circ(anAxis, myRadius);
- BRepBuilderAPI_MakeEdge MakeEdge(circ);
- mySimulationTopoDs = MakeEdge.Shape();
- myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
- }
- catch(Standard_Failure) {
- MESSAGE("Exception catched in MakeCircleSimulationAndDisplay");
+ return getGeomEngine()->GetICurvesOperations( getStudyId() );
+}
+
+//=================================================================================
+// function : isEqual
+// purpose : it may also be needed to check for min distance between gp_Pnt-s...
+//=================================================================================
+static bool isEqual( const GEOM::GEOM_Object_var& thePnt1, const GEOM::GEOM_Object_var& thePnt2 )
+{
+ return thePnt1->_is_equivalent( thePnt2 );
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool BasicGUI_CircleDlg::isValid( QString& msg )
+{
+ const int id = getConstructorId();
+ if ( id == 0 )
+ return !myPoint->_is_nil() && !myDir->_is_nil() && getRadius() > 0;
+ else if ( id == 1 )
+ return !myPoint1->_is_nil() && !myPoint2->_is_nil() && !myPoint3->_is_nil() &&
+ !isEqual( myPoint1, myPoint2 ) && !isEqual( myPoint1, myPoint3 ) && !isEqual( myPoint2, myPoint3 );
+ return false;
+}
+
+//=================================================================================
+// function : execute
+// purpose :
+//=================================================================================
+bool BasicGUI_CircleDlg::execute( ObjectList& objects )
+{
+ bool res = false;
+
+ GEOM::GEOM_Object_var anObj;
+
+ switch ( getConstructorId() )
+ {
+ case 0 :
+ anObj = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() )->MakeCirclePntVecR( myPoint, myDir, getRadius() );
+ res = true;
+ break;
+ case 1 :
+ anObj = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() )->MakeCircleThreePnt( myPoint1, myPoint2, myPoint3 );
+ res = true;
+ break;
}
- return;
+
+ if ( !anObj->_is_nil() )
+ objects.push_back( anObj._retn() );
+
+ return res;
+}
+
+//=================================================================================
+// function : closeEvent
+// purpose :
+//=================================================================================
+void BasicGUI_CircleDlg::closeEvent( QCloseEvent* e )
+{
+ myGeomGUI->SetState( -1 );
+ GEOMBase_Skeleton::closeEvent( e );
}
+