-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-//
-// File : BasicGUI_ArcDlg.cxx
-// Author : Lucien PIGNOLONI
-// Module : GEOM
-// $Header$
+// GEOM GEOMGUI : GUI for Geometry component
+// File : BasicGUI_ArcDlg.cxx
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
+//
#include "BasicGUI_ArcDlg.h"
-#include "SUIT_Desktop.h"
-#include "SUIT_Session.h"
-#include "SalomeApp_Application.h"
-#include "LightApp_SelectionMgr.h"
+#include <DlgRef.h>
+#include <GeometryGUI.h>
+#include <GEOMBase.h>
-#include <qlabel.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SalomeApp_Application.h>
+#include <LightApp_SelectionMgr.h>
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <GC_MakeArcOfCircle.hxx>
-#include <Geom_TrimmedCurve.hxx>
-#include <Precision.hxx>
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
+#include <TopoDS_Shape.hxx>
+#include <TopoDS_Edge.hxx>
+#include <TopoDS.hxx>
+#include <TopExp.hxx>
-#include "GEOMImpl_Types.hxx"
-
-#include "utilities.h"
-
-using namespace std;
+#include <GEOMImpl_Types.hxx>
//=================================================================================
// class : BasicGUI_ArcDlg()
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-BasicGUI_ArcDlg::BasicGUI_ArcDlg(GeometryGUI* theGeometryGUI, QWidget* parent,
- const char* name, bool modal, WFlags fl)
- : GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, WStyle_Customize |
- WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
+BasicGUI_ArcDlg::BasicGUI_ArcDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
+ bool modal, Qt::WindowFlags fl )
+ : GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
{
- QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_ARC")));
- QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_SELECT")));
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+ QPixmap image0( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC" ) ) );
+ QPixmap image1( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_CENTER" ) ) );
+ QPixmap image2( aResMgr->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
+ QPixmap image3( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_OF_ELLIPSE" ) ) );
- setCaption(tr("GEOM_ARC_TITLE"));
+ setWindowTitle( tr( "GEOM_ARC_TITLE" ) );
/***************************************************************/
- GroupConstructors->setTitle(tr("GEOM_ARC"));
- RadioButton1->setPixmap(image0);
- RadioButton2->close(TRUE);
- RadioButton3->close(TRUE);
+ mainFrame()->GroupConstructors->setTitle( tr( "GEOM_ARC" ) );
+ mainFrame()->RadioButton1->setIcon( image0 );
+ mainFrame()->RadioButton2->setIcon( image1 );
+ mainFrame()->RadioButton3->setIcon( image3 );
+
+ Group3Pnts = new DlgRef_3Sel( centralWidget() );
- Group3Pnts = new DlgRef_3Sel_QTD(this, "Group3Pnts");
- Group3Pnts->GroupBox1->setTitle(tr("GEOM_POINTS"));
- Group3Pnts->TextLabel1->setText(tr("GEOM_POINT_I").arg("1"));
- Group3Pnts->TextLabel2->setText(tr("GEOM_POINT_I").arg("2"));
- Group3Pnts->TextLabel3->setText(tr("GEOM_POINT_I").arg("3"));
+ Group3Pnts->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+ Group3Pnts->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
+ Group3Pnts->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
+ Group3Pnts->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 3 ) );
Group3Pnts->LineEdit1->setReadOnly( true );
Group3Pnts->LineEdit2->setReadOnly( true );
Group3Pnts->LineEdit3->setReadOnly( true );
- Group3Pnts->PushButton1->setPixmap(image1);
- Group3Pnts->PushButton2->setPixmap(image1);
- Group3Pnts->PushButton3->setPixmap(image1);
+ Group3Pnts->LineEdit1->setEnabled(true);
+ Group3Pnts->LineEdit2->setEnabled(false);
+ Group3Pnts->LineEdit3->setEnabled(false);
+
+ Group3Pnts->PushButton1->setIcon(image2);
+ Group3Pnts->PushButton2->setIcon(image2);
+ Group3Pnts->PushButton3->setIcon(image2);
+
+
+ Group3Pnts2 = new DlgRef_3Sel1Check( centralWidget() );
+
+ Group3Pnts2->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+ Group3Pnts2->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
+ Group3Pnts2->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( "Start" ) );
+ Group3Pnts2->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( "End" ) );
+
+ Group3Pnts2->LineEdit1->setReadOnly( true );
+ Group3Pnts2->LineEdit2->setReadOnly( true );
+ Group3Pnts2->LineEdit3->setReadOnly( true );
- Layout1->addWidget( Group3Pnts, 2, 0 );
+ Group3Pnts2->LineEdit1->setEnabled(true);
+ Group3Pnts2->LineEdit2->setEnabled(false);
+ Group3Pnts2->LineEdit3->setEnabled(false);
- setHelpFileName("arc.htm");
+ Group3Pnts2->PushButton1->setIcon( image2 );
+ Group3Pnts2->PushButton2->setIcon( image2 );
+ Group3Pnts2->PushButton3->setIcon( image2 );
+
+ Group3Pnts2->CheckButton1->setText( tr( "GEOM_REVERSE" ) );
+
+ Group3Pnts3 = new DlgRef_3Sel( centralWidget() );
+
+ Group3Pnts3->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+ Group3Pnts3->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
+ Group3Pnts3->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
+ Group3Pnts3->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
+
+ Group3Pnts3->LineEdit1->setReadOnly( true );
+ Group3Pnts3->LineEdit2->setReadOnly( true );
+ Group3Pnts3->LineEdit3->setReadOnly( true );
+
+ Group3Pnts3->LineEdit1->setEnabled(true);
+ Group3Pnts3->LineEdit2->setEnabled(false);
+ Group3Pnts3->LineEdit3->setEnabled(false);
+
+ Group3Pnts3->PushButton1->setIcon(image2);
+ Group3Pnts3->PushButton2->setIcon(image2);
+ Group3Pnts3->PushButton3->setIcon(image2);
+
+ QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
+ layout->setMargin( 0 ); layout->setSpacing( 6 );
+ layout->addWidget( Group3Pnts );
+ layout->addWidget( Group3Pnts2 );
+ layout->addWidget( Group3Pnts3 );
+
+ setHelpFileName( "create_arc_page.html" );
Init();
}
void BasicGUI_ArcDlg::Init()
{
/* init variables */
- // myGeomGUI->SetState( 0 );
- globalSelection( GEOM_POINT );
-
myEditCurrentArgument = Group3Pnts->LineEdit1;
- myEditCurrentArgument->setFocus();
- myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil();
+ myPoint1.nullify();
+ myPoint2.nullify();
+ myPoint3.nullify();
+ Group3Pnts2->CheckButton1->setChecked( false );
+ Group3Pnts->PushButton1->setDown(true);
/* signals and slots connections */
- connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
- connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
- connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+ connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
+ connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
+
+ connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
+
+ connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
+
+ connect( Group3Pnts->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
- connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect( Group3Pnts2->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts2->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts2->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
- connect(Group3Pnts->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(Group3Pnts->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(Group3Pnts->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect( Group3Pnts2->CheckButton1, SIGNAL( toggled( bool ) ), this, SLOT( ReverseSense() ) );
- connect(Group3Pnts->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(Group3Pnts->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
- connect(Group3Pnts->LineEdit3, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+ connect( Group3Pnts3->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts3->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+ connect( Group3Pnts3->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
- connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
- SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
- initName( tr( "GEOM_ARC" ) );
+ initName( tr( "GEOM_ARC" ) );
+
+
+ ConstructorsClicked( 0 );
}
//=================================================================================
void BasicGUI_ArcDlg::ClickOnOk()
{
+ setIsApplyAndClose( true );
if ( ClickOnApply() )
ClickOnCancel();
}
-//=================================================================================
-// function : ClickOnCancel()
-// purpose :
-//=================================================================================
-void BasicGUI_ArcDlg::ClickOnCancel()
-{
- GEOMBase_Skeleton::ClickOnCancel();
-}
-
//=================================================================================
// function : ClickOnApply()
// purpose :
return false;
initName();
-
- // reset
- myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil();
- Group3Pnts->LineEdit1->setText( "" );
- Group3Pnts->LineEdit2->setText( "" );
- Group3Pnts->LineEdit3->setText( "" );
- myEditCurrentArgument = Group3Pnts->LineEdit1;
+ ConstructorsClicked( getConstructorId() );
return true;
}
//=================================================================================
void BasicGUI_ArcDlg::SelectionIntoArgument()
{
- myEditCurrentArgument->setText("");
-
- if ( IObjectCount() != 1 )
- {
- if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = GEOM::GEOM_Object::_nil();
- else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = GEOM::GEOM_Object::_nil();
- else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = GEOM::GEOM_Object::_nil();
+ myEditCurrentArgument->setText( "" );
+
+ LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
+ SALOME_ListIO aSelList;
+ aSelMgr->selectedObjects(aSelList);
+
+ if (aSelList.Extent() != 1) {
+ switch (getConstructorId()) {
+ case 0:
+ if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3.nullify();
+ break;
+ case 1:
+ if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) myPoint1.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) myPoint2.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) myPoint3.nullify();
+ break;
+ case 2:
+ if ( myEditCurrentArgument == Group3Pnts3->LineEdit1 ) myPoint1.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 ) myPoint2.nullify();
+ else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 ) myPoint3.nullify();
+ break;
+ default:
+ break;
+ }
return;
+ }
+
+ GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_VERTEX );
+ TopoDS_Shape aShape;
+ if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
+ QString aName = GEOMBase::GetName( aSelectedObject.get() );
+ myEditCurrentArgument->setText(aName);
+ switch ( getConstructorId() ) {
+ case 0:
+ if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) {
+ myPoint1 = aSelectedObject;
+ if ( myPoint1 && !myPoint2 )
+ Group3Pnts->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) {
+ myPoint2 = aSelectedObject;
+ if ( myPoint2 && !myPoint3 )
+ Group3Pnts->PushButton3->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) {
+ myPoint3 = aSelectedObject;
+ if ( myPoint3 && !myPoint1 )
+ Group3Pnts->PushButton1->click();
+ }
+ break;
+ case 1:
+ if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) {
+ myPoint1 = aSelectedObject;
+ if ( myPoint1 && !myPoint2 )
+ Group3Pnts2->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) {
+ myPoint2 = aSelectedObject;
+ if ( myPoint2 && !myPoint3 )
+ Group3Pnts2->PushButton3->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) {
+ myPoint3 = aSelectedObject;
+ if ( myPoint3 && !myPoint1 )
+ Group3Pnts2->PushButton1->click();
+ }
+ break;
+ case 2:
+ if ( myEditCurrentArgument == Group3Pnts3->LineEdit1 ) {
+ myPoint1 = aSelectedObject;
+ if ( myPoint1 && !myPoint2 )
+ Group3Pnts3->PushButton2->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 ) {
+ myPoint2 = aSelectedObject;
+ if ( myPoint2 && !myPoint3 )
+ Group3Pnts3->PushButton3->click();
+ }
+ else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 ) {
+ myPoint3 = aSelectedObject;
+ if ( myPoint3 && !myPoint1 )
+ Group3Pnts3->PushButton1->click();
+ }
+ break;
+ }
}
- // nbSel == 1
- Standard_Boolean aRes = Standard_False;
- GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject( firstIObject(), aRes );
- if ( !CORBA::is_nil( aSelectedObject ) && aRes )
- {
- myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) );
- if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = aSelectedObject;
- else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = aSelectedObject;
- else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = aSelectedObject;
- }
-
- displayPreview();
+ displayPreview(true);
}
//=================================================================================
void BasicGUI_ArcDlg::SetEditCurrentArgument()
{
- QPushButton* send = (QPushButton*)sender();
-
- if ( send == Group3Pnts->PushButton1 ) myEditCurrentArgument = Group3Pnts->LineEdit1;
- else if ( send == Group3Pnts->PushButton2 ) myEditCurrentArgument = Group3Pnts->LineEdit2;
- else if ( send == Group3Pnts->PushButton3 ) myEditCurrentArgument = Group3Pnts->LineEdit3;
-
- myEditCurrentArgument->setFocus();
- SelectionIntoArgument();
-}
+ globalSelection(); // close local selection to clear it
+ localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX );
-
-//=================================================================================
-// function : LineEditReturnPressed()
-// purpose :
-//=================================================================================
-void BasicGUI_ArcDlg::LineEditReturnPressed()
-{
- QLineEdit* send = (QLineEdit*)sender();
- if ( send == Group3Pnts->LineEdit1 ||
- send == Group3Pnts->LineEdit2 ||
- send == Group3Pnts->LineEdit3 )
- {
- myEditCurrentArgument = send;
- GEOMBase_Skeleton::LineEditReturnPressed();
+ QPushButton* send = (QPushButton*)sender();
+ switch ( getConstructorId() ) {
+ case 0:
+ if ( send == Group3Pnts->PushButton1 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit1;
+ Group3Pnts->PushButton2->setDown(false);
+ Group3Pnts->PushButton3->setDown(false);
+ Group3Pnts->LineEdit1->setEnabled(true);
+ Group3Pnts->LineEdit2->setEnabled(false);
+ Group3Pnts->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts->PushButton2 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit2;
+ Group3Pnts->PushButton1->setDown(false);
+ Group3Pnts->PushButton3->setDown(false);
+ Group3Pnts->LineEdit1->setEnabled(false);
+ Group3Pnts->LineEdit2->setEnabled(true);
+ Group3Pnts->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts->PushButton3 ) {
+ myEditCurrentArgument = Group3Pnts->LineEdit3;
+ Group3Pnts->PushButton1->setDown(false);
+ Group3Pnts->PushButton2->setDown(false);
+ Group3Pnts->LineEdit1->setEnabled(false);
+ Group3Pnts->LineEdit2->setEnabled(false);
+ Group3Pnts->LineEdit3->setEnabled(true);
+ }
+ break;
+ case 1:
+ if ( send == Group3Pnts2->PushButton1 ) {
+ myEditCurrentArgument = Group3Pnts2->LineEdit1;
+ Group3Pnts2->PushButton2->setDown(false);
+ Group3Pnts2->PushButton3->setDown(false);
+ Group3Pnts2->LineEdit1->setEnabled(true);
+ Group3Pnts2->LineEdit2->setEnabled(false);
+ Group3Pnts2->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts2->PushButton2 ) {
+ myEditCurrentArgument = Group3Pnts2->LineEdit2;
+ Group3Pnts2->PushButton1->setDown(false);
+ Group3Pnts2->PushButton3->setDown(false);
+ Group3Pnts2->LineEdit1->setEnabled(false);
+ Group3Pnts2->LineEdit2->setEnabled(true);
+ Group3Pnts2->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts2->PushButton3 ) {
+ myEditCurrentArgument = Group3Pnts2->LineEdit3;
+ Group3Pnts2->PushButton1->setDown(false);
+ Group3Pnts2->PushButton2->setDown(false);
+ Group3Pnts2->LineEdit1->setEnabled(false);
+ Group3Pnts2->LineEdit2->setEnabled(false);
+ Group3Pnts2->LineEdit3->setEnabled(true);
+ }
+ break;
+ case 2:
+ if ( send == Group3Pnts3->PushButton1 ) {
+ myEditCurrentArgument = Group3Pnts3->LineEdit1;
+ Group3Pnts3->PushButton2->setDown(false);
+ Group3Pnts3->PushButton3->setDown(false);
+ Group3Pnts3->LineEdit1->setEnabled(true);
+ Group3Pnts3->LineEdit2->setEnabled(false);
+ Group3Pnts3->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts3->PushButton2 ) {
+ myEditCurrentArgument = Group3Pnts3->LineEdit2;
+ Group3Pnts3->PushButton1->setDown(false);
+ Group3Pnts3->PushButton3->setDown(false);
+ Group3Pnts3->LineEdit1->setEnabled(false);
+ Group3Pnts3->LineEdit2->setEnabled(true);
+ Group3Pnts3->LineEdit3->setEnabled(false);
+ }
+ else if ( send == Group3Pnts3->PushButton3 ) {
+ myEditCurrentArgument = Group3Pnts3->LineEdit3;
+ Group3Pnts3->PushButton1->setDown(false);
+ Group3Pnts3->PushButton2->setDown(false);
+ Group3Pnts3->LineEdit1->setEnabled(false);
+ Group3Pnts3->LineEdit2->setEnabled(false);
+ Group3Pnts3->LineEdit3->setEnabled(true);
+ }
+ break;
}
+ myEditCurrentArgument->setFocus();
+ // SelectionIntoArgument();
+ send->setDown(true);
+ displayPreview(true);
}
void BasicGUI_ArcDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
- connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
- SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
- // myGeomGUI->SetState( 0 );
- globalSelection( GEOM_POINT );
-
- myEditCurrentArgument = Group3Pnts->LineEdit1;
- myEditCurrentArgument->setFocus();
-
- Group3Pnts->LineEdit1->setText( "" );
- Group3Pnts->LineEdit2->setText( "" );
- Group3Pnts->LineEdit3->setText( "" );
- myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil();
-}
+ connect( myGeomGUI->getApp()->selectionMgr(),
+ SIGNAL( currentSelectionChanged() ),
+ this,
+ SLOT(SelectionIntoArgument() ) );
-//=================================================================================
-// function : DeactivateActiveDialog()
-// purpose : public slot to deactivate if active
-//=================================================================================
-void BasicGUI_ArcDlg::DeactivateActiveDialog()
-{
- // myGeomGUI->SetState( -1 );
- GEOMBase_Skeleton::DeactivateActiveDialog();
+ ConstructorsClicked( getConstructorId() );
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
-void BasicGUI_ArcDlg::enterEvent(QEvent* e)
+void BasicGUI_ArcDlg::enterEvent( QEvent* )
{
- if ( !GroupConstructors->isEnabled() )
+ if ( !mainFrame()->GroupConstructors->isEnabled() )
ActivateThisDialog();
}
return myGeomGUI->GetGeomGen()->GetICurvesOperations( getStudyId() );
}
-//=================================================================================
-// function : isEqual
-// purpose : it may also be needed to check for min distance between gp_Pnt-s...
-//=================================================================================
-static bool isEqual( const GEOM::GEOM_Object_var& thePnt1, const GEOM::GEOM_Object_var& thePnt2 )
-{
- return thePnt1->_is_equivalent( thePnt2 );
-}
-
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BasicGUI_ArcDlg::isValid( QString& msg )
{
- return !myPoint1->_is_nil() && !myPoint2->_is_nil() && !myPoint3->_is_nil() &&
- !isEqual( myPoint1, myPoint2 ) && !isEqual( myPoint1, myPoint3 ) && !isEqual( myPoint2, myPoint3 );
+ bool ok = myPoint1 && myPoint2 && myPoint3 &&
+ myPoint1 != myPoint2 && myPoint1 != myPoint3 && myPoint2 != myPoint3;
+ return ok;
}
//=================================================================================
//=================================================================================
bool BasicGUI_ArcDlg::execute( ObjectList& objects )
{
- GEOM::GEOM_Object_var anObj =
- GEOM::GEOM_ICurvesOperations::_narrow(getOperation())->MakeArc(myPoint1, myPoint2, myPoint3);
- if ( !anObj->_is_nil() )
+ bool res = false;
+ GEOM::GEOM_Object_var anObj;
+
+ GEOM::GEOM_ICurvesOperations_var anOper = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() );
+
+ switch ( getConstructorId() ) {
+ case 0:
+ {
+ if ( myPoint1 && myPoint2 && myPoint3 ) {
+ anObj = anOper->MakeArc( myPoint1.get(), myPoint2.get(), myPoint3.get() );
+ res = true;
+ }
+ break;
+ }
+ case 1:
+ {
+ bool Sense = Group3Pnts2->CheckButton1->isChecked();
+ if ( myPoint1 && myPoint2 && myPoint3 ) {
+ anObj = anOper->MakeArcCenter( myPoint1.get(), myPoint2.get(), myPoint3.get(), Sense );
+ res = true;
+ }
+ break;
+ }
+ case 2:
+ {
+ if ( myPoint1 && myPoint2 && myPoint3 ) {
+ anObj = anOper->MakeArcOfEllipse( myPoint1.get(), myPoint2.get(), myPoint3.get() );
+ res = true;
+ }
+ break;
+ }
+ }
+ if ( !anObj->_is_nil() ) {
objects.push_back( anObj._retn() );
- return true;
+ }
+ return res;
}
//=================================================================================
-// function : closeEvent
-// purpose :
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void BasicGUI_ArcDlg::ConstructorsClicked( int constructorId )
+{
+ disconnect( myGeomGUI->getApp()->selectionMgr(), 0, this, 0 );
+
+ myPoint1.nullify();
+ myPoint2.nullify();
+ myPoint3.nullify();
+
+ switch ( constructorId ) {
+ case 0:
+ {
+ Group3Pnts->show();
+ Group3Pnts2->hide();
+ Group3Pnts3->hide();
+ Group3Pnts->PushButton1->setDown(true);
+ Group3Pnts->PushButton2->setDown(false);
+ Group3Pnts->PushButton3->setDown(false);
+ Group3Pnts->LineEdit1->setText( "" );
+ Group3Pnts->LineEdit2->setText( "" );
+ Group3Pnts->LineEdit3->setText( "" );
+ Group3Pnts->LineEdit1->setEnabled(true);
+ Group3Pnts->LineEdit2->setEnabled(false);
+ Group3Pnts->LineEdit3->setEnabled(false);
+
+ myEditCurrentArgument = Group3Pnts->LineEdit1;
+ break;
+ }
+ case 1:
+ {
+ Group3Pnts->hide();
+ Group3Pnts2->show();
+ Group3Pnts3->hide();
+ Group3Pnts2->PushButton1->setDown(true);
+ Group3Pnts2->PushButton2->setDown(false);
+ Group3Pnts2->PushButton3->setDown(false);
+ Group3Pnts2->LineEdit1->setText( "" );
+ Group3Pnts2->LineEdit2->setText( "" );
+ Group3Pnts2->LineEdit3->setText( "" );
+ Group3Pnts2->LineEdit1->setEnabled(true);
+ Group3Pnts2->LineEdit2->setEnabled(false);
+ Group3Pnts2->LineEdit3->setEnabled(false);
+
+ myEditCurrentArgument = Group3Pnts2->LineEdit1;
+ break;
+ }
+ case 2:
+ {
+ Group3Pnts->hide();
+ Group3Pnts2->hide();
+ Group3Pnts3->show();
+ Group3Pnts3->PushButton1->setDown(true);
+ Group3Pnts3->PushButton2->setDown(false);
+ Group3Pnts3->PushButton3->setDown(false);
+ Group3Pnts3->LineEdit1->setText( "" );
+ Group3Pnts3->LineEdit2->setText( "" );
+ Group3Pnts3->LineEdit3->setText( "" );
+ Group3Pnts3->LineEdit1->setEnabled(true);
+ Group3Pnts3->LineEdit2->setEnabled(false);
+ Group3Pnts3->LineEdit3->setEnabled(false);
+
+ myEditCurrentArgument = Group3Pnts3->LineEdit1;
+ break;
+ }
+ }
+
+ globalSelection(); // close local contexts, if any
+ localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX ); //Select Vertex on All Shapes
+
+ qApp->processEvents();
+ updateGeometry();
+ resize( minimumSizeHint() );
+
+ myEditCurrentArgument->setFocus();
+ connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+ this, SLOT( SelectionIntoArgument() ) );
+
+ SelectionIntoArgument();
+
+ displayPreview(true);
+}
+
+//=================================================================================
+// function : ReverseSense()
+// purpose : Orientation of the arc
+//=================================================================================
+void BasicGUI_ArcDlg::ReverseSense()
+{
+ displayPreview(true);
+}
+
//=================================================================================
-void BasicGUI_ArcDlg::closeEvent( QCloseEvent* e )
+// function : addSubshapeToStudy
+// purpose : virtual method to add new SubObjects if local selection
+//=================================================================================
+void BasicGUI_ArcDlg::addSubshapesToStudy()
{
- GEOMBase_Skeleton::closeEvent( e );
+ switch ( getConstructorId() ) {
+ case 0:
+ case 1:
+ case 2:
+ GEOMBase::PublishSubObject( myPoint1.get() );
+ GEOMBase::PublishSubObject( myPoint2.get() );
+ GEOMBase::PublishSubObject( myPoint3.get() );
+ break;
+ default:
+ break;
+ }
}