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Typo-fix by Kunda
[modules/geom.git] / src / BasicGUI / BasicGUI_ArcDlg.cxx
index 4c3bfaa9c9f6326efd4af72a4e8aea83465963ec..506b486066cdd6f876617eedabb6e8d64ee680fb 100644 (file)
-//  GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
 //
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
-//  File   : BasicGUI_ArcDlg.cxx
-//  Author : Lucien PIGNOLONI
-//  Module : GEOM
-//  $Header$
 
+// GEOM GEOMGUI : GUI for Geometry component
+// File   : BasicGUI_ArcDlg.cxx
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
+//
 #include "BasicGUI_ArcDlg.h"
 
-#include <BRepBuilderAPI_MakeEdge.hxx>
-#include <GC_MakeArcOfCircle.hxx>
-#include <Geom_TrimmedCurve.hxx>
-#include <Precision.hxx>
+#include <DlgRef.h>
+#include <GeometryGUI.h>
+#include <GEOMBase.h>
+
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SalomeApp_Application.h>
+#include <LightApp_SelectionMgr.h>
 
-#include "utilities.h"
+#include <TopTools_IndexedMapOfShape.hxx>
+#include <TopoDS_Shape.hxx>
+#include <TopoDS_Edge.hxx>
+#include <TopoDS.hxx>
+#include <TopExp.hxx>
 
-using namespace std;
+#include <GEOMImpl_Types.hxx>
 
 //=================================================================================
 // class    : BasicGUI_ArcDlg()
-// purpose  : Constructs a BasicGUI_ArcDlg which is a child of 'parent', with the 
+// purpose  : Constructs a BasicGUI_ArcDlg which is a child of 'parent', with the
 //            name 'name' and widget flags set to 'f'.
 //            The dialog will by default be modeless, unless you set 'modal' to
 //            TRUE to construct a modal dialog.
 //=================================================================================
-BasicGUI_ArcDlg::BasicGUI_ArcDlg(QWidget* parent, const char* name, BasicGUI* theBasicGUI, SALOME_Selection* Sel, bool modal, WFlags fl)
-  :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
+BasicGUI_ArcDlg::BasicGUI_ArcDlg( GeometryGUI* theGeometryGUI, QWidget* parent,
+                                  bool modal, Qt::WindowFlags fl )
+  : GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl )
 {
-  QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_ARC")));
-  QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT")));
+  SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+  QPixmap image0( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC" ) ) );
+  QPixmap image1( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_CENTER" ) ) );
+  QPixmap image2( aResMgr->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) );
+  QPixmap image3( aResMgr->loadPixmap( "GEOM", tr( "ICON_DLG_ARC_OF_ELLIPSE" ) ) );
 
-  setCaption(tr("GEOM_ARC_TITLE"));
+  setWindowTitle( tr( "GEOM_ARC_TITLE" ) );
 
   /***************************************************************/
-  GroupConstructors->setTitle(tr("GEOM_ARC"));
-  RadioButton1->setPixmap(image0);
-  RadioButton2->close(TRUE);
-  RadioButton3->close(TRUE);
-
-  GroupPoints = new DlgRef_3Sel_QTD(this, "GroupPoints");
-  GroupPoints->GroupBox1->setTitle(tr("GEOM_POINTS"));
-  GroupPoints->TextLabel1->setText(tr("GEOM_POINT_I").arg("1"));
-  GroupPoints->TextLabel2->setText(tr("GEOM_POINT_I").arg("2"));
-  GroupPoints->TextLabel3->setText(tr("GEOM_POINT_I").arg("3"));
-  GroupPoints->PushButton1->setPixmap(image1);
-  GroupPoints->PushButton2->setPixmap(image1);
-  GroupPoints->PushButton3->setPixmap(image1);
-
-  Layout1->addWidget(GroupPoints, 1, 0);
-  /***************************************************************/
+  mainFrame()->GroupConstructors->setTitle( tr( "GEOM_ARC" ) );
+  mainFrame()->RadioButton1->setIcon( image0 );
+  mainFrame()->RadioButton2->setIcon( image1 );
+  mainFrame()->RadioButton3->setIcon( image3 );
+
+  Group3Pnts = new DlgRef_3Sel( centralWidget() );
+
+  Group3Pnts->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+  Group3Pnts->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
+  Group3Pnts->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
+  Group3Pnts->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 3 ) );
+
+  Group3Pnts->LineEdit1->setReadOnly( true );
+  Group3Pnts->LineEdit2->setReadOnly( true );
+  Group3Pnts->LineEdit3->setReadOnly( true );
+
+  Group3Pnts->LineEdit1->setEnabled(true);
+  Group3Pnts->LineEdit2->setEnabled(false);
+  Group3Pnts->LineEdit3->setEnabled(false);
+
+  Group3Pnts->PushButton1->setIcon(image2);
+  Group3Pnts->PushButton2->setIcon(image2);
+  Group3Pnts->PushButton3->setIcon(image2);
+
+
+  Group3Pnts2 = new DlgRef_3Sel1Check( centralWidget() );
+
+  Group3Pnts2->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+  Group3Pnts2->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
+  Group3Pnts2->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( "Start" ) );
+  Group3Pnts2->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( "End" ) );
+
+  Group3Pnts2->LineEdit1->setReadOnly( true );
+  Group3Pnts2->LineEdit2->setReadOnly( true );
+  Group3Pnts2->LineEdit3->setReadOnly( true );
+
+  Group3Pnts2->LineEdit1->setEnabled(true);
+  Group3Pnts2->LineEdit2->setEnabled(false);
+  Group3Pnts2->LineEdit3->setEnabled(false);
+
+  Group3Pnts2->PushButton1->setIcon( image2 );
+  Group3Pnts2->PushButton2->setIcon( image2 );
+  Group3Pnts2->PushButton3->setIcon( image2 );
+  
+  Group3Pnts2->CheckButton1->setText( tr( "GEOM_REVERSE" ) );
+
+  Group3Pnts3 = new DlgRef_3Sel( centralWidget() );
+
+  Group3Pnts3->GroupBox1->setTitle( tr( "GEOM_POINTS" ) );
+  Group3Pnts3->TextLabel1->setText( tr( "GEOM_CENTER_POINT" ) );
+  Group3Pnts3->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 1 ) );
+  Group3Pnts3->TextLabel3->setText( tr( "GEOM_POINT_I" ).arg( 2 ) );
+
+  Group3Pnts3->LineEdit1->setReadOnly( true );
+  Group3Pnts3->LineEdit2->setReadOnly( true );
+  Group3Pnts3->LineEdit3->setReadOnly( true );
+
+  Group3Pnts3->LineEdit1->setEnabled(true);
+  Group3Pnts3->LineEdit2->setEnabled(false);
+  Group3Pnts3->LineEdit3->setEnabled(false);
+
+  Group3Pnts3->PushButton1->setIcon(image2);
+  Group3Pnts3->PushButton2->setIcon(image2);
+  Group3Pnts3->PushButton3->setIcon(image2);
+
+  QVBoxLayout* layout = new QVBoxLayout( centralWidget() );
+  layout->setMargin( 0 ); layout->setSpacing( 6 );
+  layout->addWidget( Group3Pnts );
+  layout->addWidget( Group3Pnts2 );
+  layout->addWidget( Group3Pnts3 );
+
+  setHelpFileName( "create_arc_page.html" );
 
-  /* Initialisations */
-  myBasicGUI = theBasicGUI;
   Init();
 }
 
@@ -82,7 +146,6 @@ BasicGUI_ArcDlg::BasicGUI_ArcDlg(QWidget* parent, const char* name, BasicGUI* th
 //=================================================================================
 BasicGUI_ArcDlg::~BasicGUI_ArcDlg()
 {
-    // no need to delete child widgets, Qt does it all for us
 }
 
 
@@ -93,32 +156,44 @@ BasicGUI_ArcDlg::~BasicGUI_ArcDlg()
 void BasicGUI_ArcDlg::Init()
 {
   /* init variables */
-  myEditCurrentArgument = GroupPoints->LineEdit1;
-  myOkPoint1 = myOkPoint2 = myOkPoint3 = false;
+  myEditCurrentArgument = Group3Pnts->LineEdit1;
 
-  /*  Vertices Filter for all arguments */
-  myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom);
-  mySelection->AddFilter(myVertexFilter);
+  myPoint1.nullify();
+  myPoint2.nullify();
+  myPoint3.nullify();
+  Group3Pnts2->CheckButton1->setChecked( false );
+  Group3Pnts->PushButton1->setDown(true);
 
   /* signals and slots connections */
-  connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
-  connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+  connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
+  connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ),        this, SLOT( ClickOnCancel() ) );
+  connect( this,           SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) );
+  connect( buttonOk(),     SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+  connect( buttonApply(),  SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
+
+  connect( Group3Pnts->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
 
-  connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
-  connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
-  connect(GroupPoints->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+  connect( Group3Pnts2->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts2->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts2->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
 
-  connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
-  connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
-  connect(GroupPoints->LineEdit3, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
+  connect( Group3Pnts2->CheckButton1, SIGNAL( toggled( bool ) ), this, SLOT( ReverseSense() ) );
 
-  connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+  connect( Group3Pnts3->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts3->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
+  connect( Group3Pnts3->PushButton3, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) );
 
-  /* displays Dialog */
-  GroupPoints->show();
-  this->show();
+  connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+           this, SLOT( SelectionIntoArgument() ) );
 
-  return;
+  initName( tr( "GEOM_ARC" ) ); 
+  
+
+  ConstructorsClicked( 0 );
 }
 
 
@@ -128,28 +203,24 @@ void BasicGUI_ArcDlg::Init()
 //=================================================================================
 void BasicGUI_ArcDlg::ClickOnOk()
 {
-  this->ClickOnApply();
-  ClickOnCancel();
-  return;
+  setIsApplyAndClose( true );
+  if ( ClickOnApply() )
+    ClickOnCancel();
 }
 
-
 //=================================================================================
 // function : ClickOnApply()
 // purpose  :
 //=================================================================================
-void BasicGUI_ArcDlg::ClickOnApply()
+bool BasicGUI_ArcDlg::ClickOnApply()
 {
-  buttonApply->setFocus();
-  QAD_Application::getDesktop()->putInfo(tr(""));
-  if (mySimulationTopoDs.IsNull())
-    return;
-  myGeomBase->EraseSimulationShape();
-  mySimulationTopoDs.Nullify();
+  if ( !onAccept() )
+    return false;
+
+  initName();
+  ConstructorsClicked( getConstructorId() );
 
-  if(myOkPoint1 && myOkPoint2 && myOkPoint3) 
-    myBasicGUI->MakeArcAndDisplay(myPoint1, myPoint2, myPoint3);
-  return;
+  return true;
 }
 
 
@@ -159,43 +230,96 @@ void BasicGUI_ArcDlg::ClickOnApply()
 //=================================================================================
 void BasicGUI_ArcDlg::SelectionIntoArgument()
 {
-  myGeomBase->EraseSimulationShape();
-  mySimulationTopoDs.Nullify();
-  myEditCurrentArgument->setText("");
-  QString aString = ""; /* name of selection */
-
-  int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString);
-  if (nbSel != 1) {
-    if (myEditCurrentArgument == GroupPoints->LineEdit1)
-      myOkPoint1 = false;
-    else if(myEditCurrentArgument == GroupPoints->LineEdit2)
-      myOkPoint2 = false;
-    else if(myEditCurrentArgument == GroupPoints->LineEdit3)
-      myOkPoint3 = false;
-    return;
-  }
-
-  // nbSel == 1
-  TopoDS_Shape S; 
-  if(!myGeomBase->GetTopoFromSelection(mySelection, S))
+  myEditCurrentArgument->setText( "" );
+
+  LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr();
+  SALOME_ListIO aSelList;
+  aSelMgr->selectedObjects(aSelList);
+
+  if (aSelList.Extent() != 1) {
+    switch (getConstructorId()) {
+    case 0:
+      if      ( myEditCurrentArgument == Group3Pnts->LineEdit1 )   myPoint1.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 )   myPoint2.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 )   myPoint3.nullify();
+      break;
+    case 1:
+      if      ( myEditCurrentArgument == Group3Pnts2->LineEdit1 )   myPoint1.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 )   myPoint2.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 )   myPoint3.nullify();
+      break;
+    case 2:
+      if      ( myEditCurrentArgument == Group3Pnts3->LineEdit1 )   myPoint1.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 )   myPoint2.nullify();
+      else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 )   myPoint3.nullify();
+      break;
+    default:
+      break;
+    }
     return;
-  
-  if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) {
-    myEditCurrentArgument->setText(aString);
-    myOkPoint1 = true;
-  }
-  else if(myEditCurrentArgument == GroupPoints->LineEdit2 && myGeomBase->VertexToPoint(S, myPoint2)) {
-    myEditCurrentArgument->setText(aString);
-    myOkPoint2 = true;
-  }
-  else if(myEditCurrentArgument == GroupPoints->LineEdit3 && myGeomBase->VertexToPoint(S, myPoint3)) {
-    myEditCurrentArgument->setText(aString);
-    myOkPoint3 = true;
+  }   
+
+  GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_VERTEX );
+  TopoDS_Shape aShape;
+  if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) {
+    QString aName = GEOMBase::GetName( aSelectedObject.get() );
+    myEditCurrentArgument->setText(aName);
+    switch ( getConstructorId() ) {
+    case 0:
+      if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) {
+        myPoint1 = aSelectedObject;
+        if ( myPoint1 && !myPoint2 )
+          Group3Pnts->PushButton2->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) {
+        myPoint2 = aSelectedObject;
+        if ( myPoint2 && !myPoint3 )
+          Group3Pnts->PushButton3->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) {
+        myPoint3 = aSelectedObject;
+        if ( myPoint3 && !myPoint1 )
+          Group3Pnts->PushButton1->click();
+      }
+      break;
+    case 1:
+      if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) {
+        myPoint1 = aSelectedObject;
+        if ( myPoint1 && !myPoint2 )
+          Group3Pnts2->PushButton2->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) {
+        myPoint2 = aSelectedObject;
+        if ( myPoint2 && !myPoint3 )
+          Group3Pnts2->PushButton3->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) {
+        myPoint3 = aSelectedObject;
+        if ( myPoint3 && !myPoint1 )
+          Group3Pnts2->PushButton1->click();
+      }
+      break;
+    case 2:
+      if ( myEditCurrentArgument == Group3Pnts3->LineEdit1 ) {
+        myPoint1 = aSelectedObject;
+        if ( myPoint1 && !myPoint2 )
+          Group3Pnts3->PushButton2->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts3->LineEdit2 ) {
+        myPoint2 = aSelectedObject;
+        if ( myPoint2 && !myPoint3 )
+          Group3Pnts3->PushButton3->click();
+      }
+      else if ( myEditCurrentArgument == Group3Pnts3->LineEdit3 ) {
+        myPoint3 = aSelectedObject;
+        if ( myPoint3 && !myPoint1 )
+          Group3Pnts3->PushButton1->click();
+      }
+      break;
+    }
   }
 
-  if(myOkPoint1 && myOkPoint2 && myOkPoint3)
-    this->MakeArcSimulationAndDisplay();
-  return;
+  displayPreview(true);
 }
 
 
@@ -205,109 +329,307 @@ void BasicGUI_ArcDlg::SelectionIntoArgument()
 //=================================================================================
 void BasicGUI_ArcDlg::SetEditCurrentArgument()
 {
-  QPushButton* send = (QPushButton*)sender();
-  mySelection->ClearFilters();
+  globalSelection(); // close local selection to clear it
+  localSelection( TopAbs_VERTEX );
 
-  if(send == GroupPoints->PushButton1) {
-    GroupPoints->LineEdit1->setFocus();
-    myEditCurrentArgument = GroupPoints->LineEdit1;
-  }
-  else if(send == GroupPoints->PushButton2) {
-    GroupPoints->LineEdit2->setFocus();
-    myEditCurrentArgument = GroupPoints->LineEdit2;
-  }
-  else if(send == GroupPoints->PushButton3) {
-    GroupPoints->LineEdit3->setFocus();
-    myEditCurrentArgument = GroupPoints->LineEdit3;
+  QPushButton* send = (QPushButton*)sender();
+  switch ( getConstructorId() ) {
+  case 0:
+    if      ( send == Group3Pnts->PushButton1 ) {
+      myEditCurrentArgument = Group3Pnts->LineEdit1;
+      Group3Pnts->PushButton2->setDown(false);
+      Group3Pnts->PushButton3->setDown(false);
+      Group3Pnts->LineEdit1->setEnabled(true);
+      Group3Pnts->LineEdit2->setEnabled(false);
+      Group3Pnts->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts->PushButton2 ) {
+      myEditCurrentArgument = Group3Pnts->LineEdit2;
+      Group3Pnts->PushButton1->setDown(false);
+      Group3Pnts->PushButton3->setDown(false);
+      Group3Pnts->LineEdit1->setEnabled(false);
+      Group3Pnts->LineEdit2->setEnabled(true);
+      Group3Pnts->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts->PushButton3 ) {
+      myEditCurrentArgument = Group3Pnts->LineEdit3;
+      Group3Pnts->PushButton1->setDown(false);
+      Group3Pnts->PushButton2->setDown(false);
+      Group3Pnts->LineEdit1->setEnabled(false);
+      Group3Pnts->LineEdit2->setEnabled(false);
+      Group3Pnts->LineEdit3->setEnabled(true);
+    }
+    break;
+  case 1:
+    if      ( send == Group3Pnts2->PushButton1 ) {
+      myEditCurrentArgument = Group3Pnts2->LineEdit1;
+      Group3Pnts2->PushButton2->setDown(false);
+      Group3Pnts2->PushButton3->setDown(false);
+      Group3Pnts2->LineEdit1->setEnabled(true);
+      Group3Pnts2->LineEdit2->setEnabled(false);
+      Group3Pnts2->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts2->PushButton2 ) {
+      myEditCurrentArgument = Group3Pnts2->LineEdit2;
+      Group3Pnts2->PushButton1->setDown(false);
+      Group3Pnts2->PushButton3->setDown(false);
+      Group3Pnts2->LineEdit1->setEnabled(false);
+      Group3Pnts2->LineEdit2->setEnabled(true);
+      Group3Pnts2->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts2->PushButton3 ) {
+      myEditCurrentArgument = Group3Pnts2->LineEdit3;
+      Group3Pnts2->PushButton1->setDown(false);
+      Group3Pnts2->PushButton2->setDown(false);
+      Group3Pnts2->LineEdit1->setEnabled(false);
+      Group3Pnts2->LineEdit2->setEnabled(false);
+      Group3Pnts2->LineEdit3->setEnabled(true);
+    }
+    break;
+  case 2:
+    if ( send == Group3Pnts3->PushButton1 ) {
+      myEditCurrentArgument = Group3Pnts3->LineEdit1;
+      Group3Pnts3->PushButton2->setDown(false);
+      Group3Pnts3->PushButton3->setDown(false);
+      Group3Pnts3->LineEdit1->setEnabled(true);
+      Group3Pnts3->LineEdit2->setEnabled(false);
+      Group3Pnts3->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts3->PushButton2 ) {
+      myEditCurrentArgument = Group3Pnts3->LineEdit2;
+      Group3Pnts3->PushButton1->setDown(false);
+      Group3Pnts3->PushButton3->setDown(false);
+      Group3Pnts3->LineEdit1->setEnabled(false);
+      Group3Pnts3->LineEdit2->setEnabled(true);
+      Group3Pnts3->LineEdit3->setEnabled(false);
+    }
+    else if ( send == Group3Pnts3->PushButton3 ) {
+      myEditCurrentArgument = Group3Pnts3->LineEdit3;
+      Group3Pnts3->PushButton1->setDown(false);
+      Group3Pnts3->PushButton2->setDown(false);
+      Group3Pnts3->LineEdit1->setEnabled(false);
+      Group3Pnts3->LineEdit2->setEnabled(false);
+      Group3Pnts3->LineEdit3->setEnabled(true);
+    }
+    break;
   }
-  mySelection->AddFilter(myVertexFilter);
-  this->SelectionIntoArgument();
-
-  return;
+  myEditCurrentArgument->setFocus();
+  //  SelectionIntoArgument();
+  send->setDown(true);
+  displayPreview(true);
 }
 
 
 //=================================================================================
-// function : LineEditReturnPressed()
+// function : ActivateThisDialog()
 // purpose  :
 //=================================================================================
-void BasicGUI_ArcDlg::LineEditReturnPressed()
-{ 
-  QLineEdit* send = (QLineEdit*)sender();
-  if(send == GroupPoints->LineEdit1)
-    myEditCurrentArgument = GroupPoints->LineEdit1;
-  else if(send == GroupPoints->LineEdit2)
-    myEditCurrentArgument = GroupPoints->LineEdit2;
-  else if(send == GroupPoints->LineEdit3)
-    myEditCurrentArgument = GroupPoints->LineEdit3;
-  else
-    return;
+void BasicGUI_ArcDlg::ActivateThisDialog()
+{
+  GEOMBase_Skeleton::ActivateThisDialog();
 
-  GEOMBase_Skeleton::LineEditReturnPressed();
-  return;
-}
+  connect( myGeomGUI->getApp()->selectionMgr(),
+           SIGNAL( currentSelectionChanged() ),
+           this,
+           SLOT(SelectionIntoArgument() ) );
 
+  ConstructorsClicked( getConstructorId() );
+}
 
 //=================================================================================
-// function : ActivateThisDialog()
+// function : enterEvent()
 // purpose  :
 //=================================================================================
-void BasicGUI_ArcDlg::ActivateThisDialog()
+void BasicGUI_ArcDlg::enterEvent( QEvent* )
 {
-  GEOMBase_Skeleton::ActivateThisDialog();
-  connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
-  mySelection->AddFilter(myVertexFilter);
-  if(!mySimulationTopoDs.IsNull())
-    myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
-  return;
+  if ( !mainFrame()->GroupConstructors->isEnabled() )
+    ActivateThisDialog();
 }
 
-
 //=================================================================================
-// function : enterEvent()
+// function : createOperation
 // purpose  :
 //=================================================================================
-void BasicGUI_ArcDlg::enterEvent(QEvent* e)
+GEOM::GEOM_IOperations_ptr BasicGUI_ArcDlg::createOperation()
 {
-  if(GroupConstructors->isEnabled())
-    return;
-  this->ActivateThisDialog();
-  return;
+  return myGeomGUI->GetGeomGen()->GetICurvesOperations( getStudyId() );
 }
 
+//=================================================================================
+// function : isValid
+// purpose  :
+//=================================================================================
+bool BasicGUI_ArcDlg::isValid( QString& msg )
+{
+  bool ok = myPoint1 && myPoint2 && myPoint3 &&
+    myPoint1 != myPoint2 && myPoint1 != myPoint3 && myPoint2 != myPoint3;
+  return ok;
+}
 
 //=================================================================================
-// function : MakeArcSimulationAndDisplay()
+// function : execute
 // purpose  :
 //=================================================================================
-void BasicGUI_ArcDlg::MakeArcSimulationAndDisplay() 
+bool BasicGUI_ArcDlg::execute( ObjectList& objects )
 {
-  myGeomBase->EraseSimulationShape();
-  mySimulationTopoDs.Nullify();
-
-  try {
-    if(myPoint2.IsEqual(myPoint1, Precision::Confusion()) || 
-       myPoint2.IsEqual(myPoint3, Precision::Confusion())) {
-      myEditCurrentArgument->setText("");
-      return;
+  bool res = false;
+  GEOM::GEOM_Object_var anObj;
+
+  GEOM::GEOM_ICurvesOperations_var anOper = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() );
+
+  switch ( getConstructorId() ) {
+  case 0:
+    {
+      if ( myPoint1 && myPoint2 && myPoint3 ) {
+        anObj = anOper->MakeArc( myPoint1.get(), myPoint2.get(), myPoint3.get() );
+        res = true;
+      }
+      break;
     }
+  case 1:
+    {
+      bool Sense = Group3Pnts2->CheckButton1->isChecked();
+      if ( myPoint1 && myPoint2 && myPoint3 ) {
+        anObj = anOper->MakeArcCenter( myPoint1.get(), myPoint2.get(), myPoint3.get(), Sense );
+        res = true;
+      }
+      break;
+    }
+  case 2:
+    {
+      if ( myPoint1 && myPoint2 && myPoint3 ) {
+        anObj = anOper->MakeArcOfEllipse( myPoint1.get(), myPoint2.get(), myPoint3.get() );
+        res = true;
+      }
+      break;
+    }
+  }
+  if ( !anObj->_is_nil() ) {
+    objects.push_back( anObj._retn() );
+  }
+  return res;
+}
 
-    gp_Vec v1(myPoint2, myPoint1);
-    gp_Vec v2(myPoint2, myPoint3);
-    if(v1.IsParallel(v2, Precision::Angular())) {
-      myEditCurrentArgument->setText("");
-      return;
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose  : Radio button management
+//=================================================================================
+void BasicGUI_ArcDlg::ConstructorsClicked( int constructorId )
+{
+  disconnect( myGeomGUI->getApp()->selectionMgr(), 0, this, 0 );
+
+  myPoint1.nullify();
+  myPoint2.nullify();
+  myPoint3.nullify();
+  
+  switch ( constructorId ) {
+  case 0:
+    {
+      Group3Pnts->show();
+      Group3Pnts2->hide();
+      Group3Pnts3->hide();
+      Group3Pnts->PushButton1->setDown(true);
+      Group3Pnts->PushButton2->setDown(false);
+      Group3Pnts->PushButton3->setDown(false);
+      Group3Pnts->LineEdit1->setText( "" );
+      Group3Pnts->LineEdit2->setText( "" );
+      Group3Pnts->LineEdit3->setText( "" );
+      Group3Pnts->LineEdit1->setEnabled(true);
+      Group3Pnts->LineEdit2->setEnabled(false);
+      Group3Pnts->LineEdit3->setEnabled(false);
+
+      myEditCurrentArgument = Group3Pnts->LineEdit1;
+      break;
     }
-    
-    GC_MakeArcOfCircle Arc(myPoint1, myPoint2, myPoint3);
-    if(Arc.IsDone()) {
-      Handle(Geom_TrimmedCurve) curve = Arc.Value();
-      mySimulationTopoDs = BRepBuilderAPI_MakeEdge(curve).Shape();
-      myGeomBase->DisplaySimulationShape(mySimulationTopoDs);
+  case 1:
+    {
+      Group3Pnts->hide();
+      Group3Pnts2->show();
+      Group3Pnts3->hide();
+      Group3Pnts2->PushButton1->setDown(true);
+      Group3Pnts2->PushButton2->setDown(false);
+      Group3Pnts2->PushButton3->setDown(false);
+      Group3Pnts2->LineEdit1->setText( "" );
+      Group3Pnts2->LineEdit2->setText( "" );
+      Group3Pnts2->LineEdit3->setText( "" );
+      Group3Pnts2->LineEdit1->setEnabled(true);
+      Group3Pnts2->LineEdit2->setEnabled(false);
+      Group3Pnts2->LineEdit3->setEnabled(false);
+      
+      myEditCurrentArgument = Group3Pnts2->LineEdit1;
+      break;
+    }
+  case 2:
+    {
+      Group3Pnts->hide();
+      Group3Pnts2->hide();
+      Group3Pnts3->show();
+      Group3Pnts3->PushButton1->setDown(true);
+      Group3Pnts3->PushButton2->setDown(false);
+      Group3Pnts3->PushButton3->setDown(false);
+      Group3Pnts3->LineEdit1->setText( "" );
+      Group3Pnts3->LineEdit2->setText( "" );
+      Group3Pnts3->LineEdit3->setText( "" );
+      Group3Pnts3->LineEdit1->setEnabled(true);
+      Group3Pnts3->LineEdit2->setEnabled(false);
+      Group3Pnts3->LineEdit3->setEnabled(false);
+
+      myEditCurrentArgument = Group3Pnts3->LineEdit1;
+      break;
     }
   }
-  catch(Standard_Failure) {
-    MESSAGE("Exception catched in MakeArcSimulationAndDisplay");
+
+  globalSelection(); // close local contexts, if any
+  localSelection( TopAbs_VERTEX ); //Select Vertex on All Shapes
+  
+  qApp->processEvents();
+  updateGeometry();
+  resize( minimumSizeHint() );
+
+  myEditCurrentArgument->setFocus();
+  connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ),
+           this, SLOT( SelectionIntoArgument() ) );
+
+  SelectionIntoArgument();
+
+  displayPreview(true);
+}
+
+//=================================================================================
+// function : ReverseSense()
+// purpose  : Orientation of the arc
+//=================================================================================
+void BasicGUI_ArcDlg::ReverseSense()
+{
+  displayPreview(true);
+}
+
+//=================================================================================
+// function : addSubshapeToStudy
+// purpose  : virtual method to add new SubObjects if local selection
+//=================================================================================
+void BasicGUI_ArcDlg::addSubshapesToStudy()
+{
+  switch ( getConstructorId() ) {
+  case 0:
+  case 1:
+  case 2:
+    GEOMBase::PublishSubObject( myPoint1.get() );
+    GEOMBase::PublishSubObject( myPoint2.get() );
+    GEOMBase::PublishSubObject( myPoint3.get() );
+    break;
+  default:
+    break;
   }
-  return;
+}
+
+//=================================================================================
+// function : getSourceObjects
+// purpose  : virtual method to get source objects
+//=================================================================================
+QList<GEOM::GeomObjPtr> BasicGUI_ArcDlg::getSourceObjects()
+{
+  QList<GEOM::GeomObjPtr> res;
+  res << myPoint1 << myPoint2 << myPoint3;
+  return res;
 }