throw SMESH_ComputeError(COMPERR_BAD_PARMETERS,
"getProjectionPoint: can't project a vertex to a face");
- Quantity_Parameter u,v;
+ Standard_Real u,v;
projector.LowerDistanceParameters(u,v);
myPoint.uv = gp_XY(u,v);
gp_Pnt aPnt = projector.NearestPoint();