// Default value=3
aFinder.SetNbPntsMin(3);
// Sets the maximal number of inner points for edges or faces.
- // It is usefull for the cases when this number is very big (e.g =2000) to improve
+ // It is useful for the cases when this number is very big (e.g =2000) to improve
// the performance. If this value =0, all inner points will be taken into account.
// Default value=0
aFinder.SetNbPntsMax(0);
gp_Pnt aP0 (0, 0, 0);
gp_Pnt aP1 (-l1, 0, 0);
- gp_Vec aVX = gp::DX(), aVY = gp::DY(), aVZ = gp::DZ();
+ gp_Vec aVX = gp::DX(), aVZ = gp::DZ();
gp_Ax2 anAxes1 (aP1, aVX, aVZ);
gp_Ax2 anAxes2 (aP0, aVZ, aVX);
// Remove small radius main pipe
BRepAlgoAPI_Cut cut1 (fuse1.Shape(), C1Int.Shape());
if (!cut1.IsDone()) {
- StdFail_NotDone::Raise("Coudn't cut cylinders");
+ StdFail_NotDone::Raise("Couldn't cut cylinders");
}
// Remove small radius incident pipe => Te
BRepAlgoAPI_Cut Te (cut1.Shape(), C2Int.Shape());
if (!Te.IsDone()) {
- StdFail_NotDone::Raise("Coudn't cut cylinders");
+ StdFail_NotDone::Raise("Couldn't cut cylinders");
}
TopoDS_Shape aShape = Te.Shape();