module SMESH
{
+ interface NumericalFunctor;
+
enum Bnd_Dimension { BND_2DFROM3D, BND_1DFROM3D, BND_1DFROM2D };
+
+ struct FreeBorder
+ {
+ SMESH::long_array nodeIDs; // all nodes defining a free border
+ // 1st and last node is same in a closed border
+ };
+ struct FreeBorderPart
+ {
+ short border; // border index within a sequence<FreeBorder>
+ long node1; // node index within the border-th FreeBorder
+ long node2;
+ long nodeLast;
+ };
+ typedef sequence<FreeBorder> ListOfFreeBorders;
+ typedef sequence<FreeBorderPart> FreeBordersGroup;
+ typedef sequence<FreeBordersGroup> ListOfFreeBorderGroups;
+
+ struct CoincidentFreeBorders
+ {
+ ListOfFreeBorders borders; // nodes of all free borders
+ ListOfFreeBorderGroups coincidentGroups; // groups of coincident parts of borders
+ };
+
+
/*!
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
- interface NumericalFunctor;
-
interface SMESH_MeshEditor
{
/*!
* to \a facetToSplitNormal location are split, else \a facetToSplitNormal
* is used to find the facet to split in all domains present in \a elems.
*/
- void SplitHexahedraIntoPrisms(in SMESH_IDSource elems,
+ void SplitHexahedraIntoPrisms(in SMESH_IDSource elems,
in SMESH::PointStruct startHexPoint,
in SMESH::DirStruct facetToSplitNormal,
in short methodFlags,
in boolean allDomains)
raises (SALOME::SALOME_Exception);
+ /*!
+ * \brief Split bi-quadratic elements into linear ones without creation of additional nodes.
+ * - bi-quadratic triangle will be split into 3 linear quadrangles;
+ * - bi-quadratic quadrangle will be split into 4 linear quadrangles;
+ * - tri-quadratic hexahedron will be split into 8 linear hexahedra;
+ * Quadratic elements of lower dimension adjacent to the split bi-quadratic element
+ * will be split in order to keep the mesh conformal.
+ * \param elems - elements to split
+ */
+ void SplitBiQuadraticIntoLinear(in ListOfIDSources elems)
+ raises (SALOME::SALOME_Exception);
+
enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH };
in AxisStruct Axis,
in double AngleInRadians,
in boolean CopyGroups,
- in string MeshName)
+ in string MeshName)
raises (SALOME::SALOME_Exception);
void RotateObject (in SMESH_IDSource theObject,
in AxisStruct Axis,
in double AngleInRadians,
- in boolean Copy)
+ in boolean Copy)
raises (SALOME::SALOME_Exception);
ListOfGroups RotateObjectMakeGroups (in SMESH_IDSource theObject,
in AxisStruct Axis,
- in double AngleInRadians)
+ in double AngleInRadians)
raises (SALOME::SALOME_Exception);
SMESH_Mesh RotateObjectMakeMesh (in SMESH_IDSource theObject,
in AxisStruct Axis,
in double AngleInRadians,
in boolean CopyGroups,
- in string MeshName)
+ in string MeshName)
raises (SALOME::SALOME_Exception);
void FindCoincidentNodes (in double Tolerance,
- out array_of_long_array GroupsOfNodes)
+ out array_of_long_array GroupsOfNodes,
+ in boolean SeparateCornersAndMedium)
raises (SALOME::SALOME_Exception);
void FindCoincidentNodesOnPart (in SMESH_IDSource SubMeshOrGroup,
in double Tolerance,
- out array_of_long_array GroupsOfNodes)
+ out array_of_long_array GroupsOfNodes,
+ in boolean SeparateCornersAndMedium)
raises (SALOME::SALOME_Exception);
void FindCoincidentNodesOnPartBut (in SMESH_IDSource SubMeshOrGroup,
in double Tolerance,
out array_of_long_array GroupsOfNodes,
- in ListOfIDSources ExceptSubMeshOrGroups)
+ in ListOfIDSources ExceptSubMeshOrGroups,
+ in boolean SeparateCornersAndMedium)
raises (SALOME::SALOME_Exception);
- void MergeNodes (in array_of_long_array GroupsOfNodes)
+ void MergeNodes (in array_of_long_array GroupsOfNodes,
+ in SMESH::ListOfIDSources NodesToKeep)
raises (SALOME::SALOME_Exception);
/*!
short GetPointState(in double x, in double y, in double z)
raises (SALOME::SALOME_Exception);
+ /*!
+ * Returns groups of FreeBorder's coincident within the given tolerance.
+ * If the tolerance <= 0.0 then one tenth of an average size of elements adjacent
+ * to free borders being compared is used.
+ */
+ CoincidentFreeBorders FindCoincidentFreeBorders(in double tolerance);
+
+ /*!
+ * Sew FreeBorder's of each group
+ */
+ short SewCoincidentFreeBorders (in CoincidentFreeBorders freeBorders,
+ in boolean createPolygons,
+ in boolean createPolyedrs)
+ raises (SALOME::SALOME_Exception);
+
enum Sew_Error {
SEW_OK,
SEW_BORDER1_NOT_FOUND,