// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
interface SMESH_GroupBase;
typedef sequence<SMESH_GroupBase> ListOfGroups;
- typedef sequence<double> double_array ;
- typedef sequence<long> long_array ;
- typedef sequence<string> string_array ;
+ typedef sequence<double > double_array ;
+ typedef sequence<long > long_array ;
+ typedef sequence<string > string_array ;
typedef sequence<long_array> array_of_long_array ;
enum log_command
struct PointStruct { double x;
double y;
double z; } ;
+
+ typedef sequence<PointStruct> nodes_array;
+
struct DirStruct { PointStruct PS ; } ; // analog to Occ Direction
struct AxisStruct { double x;
double vy;
double vz; } ;
+ /*!
+ * Node location on a shape
+ */
+ struct NodePosition {
+ long shapeID;
+ GEOM::shape_type shapeType;
+ double_array params; // [U] on EDGE, [U,V] on FACE, [] on the rest shapes
+ };
/*!
* Enumeration for element type, like in SMDS
HYP_MISSING, // algo misses a hypothesis
HYP_CONCURENT, // several applicable hypotheses
HYP_BAD_PARAMETER,// hypothesis has a bad parameter value
+ HYP_HIDDEN_ALGO, // an algo is hidden by an upper dim algo generating all-dim elements
+ HYP_HIDING_ALGO, // an algo hides lower dim algos by generating all-dim elements
HYP_UNKNOWN_FATAL,// --- all statuses below should be considered as fatal
// for Add/RemoveHypothesis operations
HYP_INCOMPATIBLE, // hypothesis does not fit algo
HYP_NOTCONFORM, // not conform mesh is produced appling a hypothesis
HYP_ALREADY_EXIST,// such hypothesis already exist
HYP_BAD_DIM, // bad dimension
- HYP_BAD_SUBSHAPE // shape is neither the main one, nor its subshape, nor a group
+ HYP_BAD_SUBSHAPE, // shape is neither the main one, nor its subshape, nor a group
+ HYP_BAD_GEOMETRY // geometry mismatches algorithm's expectation
};
/*!
interface SMESH_MeshEditor;
interface SMESH_Mesh : SALOME::GenericObj, SMESH_IDSource
{
- ///*!
- // * Associate a Shape to a Mesh created with NewEmpty
- // */
- //boolean SetMesh(in GEOM::GEOM_Object anObject)
- // raises (SALOME::SALOME_Exception);
+ /*!
+ * Return true if there is a geometry to be meshed
+ */
+ boolean HasShapeToMesh()
+ raises (SALOME::SALOME_Exception);
/*!
- * Get the subMesh object associated to a subShape. The subMesh object
- * gives access to nodes and elements IDs.
- * SubMesh will be used instead of SubShape in a next idl version to
- * adress a specific subMesh...
+ * Get geom shape to mesh. A result sould not be nil. Use HasShapeToMesh()
+ * to know if a returned shape
*/
- SMESH_subMesh GetSubMesh(in GEOM::GEOM_Object aSubObject, in string name)
+ GEOM::GEOM_Object GetShapeToMesh()
raises (SALOME::SALOME_Exception);
- ///*!
- // * Create a subMesh without reference to a subShape
- // */
- //SMESH_subMesh NewEmpty()
- // raises (SALOME::SALOME_Exception);
/*!
- * Get geom shape to mesh. A result may be nil
+ * Get the subMesh object associated to a subShape. The subMesh object
+ * gives access to nodes and elements IDs.
+ * SubMesh will be used instead of SubShape in a next idl version to
+ * adress a specific subMesh...
*/
- GEOM::GEOM_Object GetShapeToMesh()
+ SMESH_subMesh GetSubMesh(in GEOM::GEOM_Object aSubObject, in string name)
raises (SALOME::SALOME_Exception);
/*!
void RemoveSubMesh(in SMESH_subMesh aSubMesh)
raises (SALOME::SALOME_Exception);
+
/*!
* Create a group
*/
ListOfGroups GetGroups()
raises (SALOME::SALOME_Exception);
+ /*!
+ * Get number of groups existing in the mesh
+ */
+ long NbGroups()
+ raises (SALOME::SALOME_Exception);
+
/*!
* Union of two groups
* New group is created. All mesh elements that are
void ClearLog()
raises (SALOME::SALOME_Exception);
+ /*!
+ * Toggle auto color mode on the object.
+ * @params
+ * - theAutoColor : flag which toggles auto color mode.
+ */
+ void SetAutoColor(in boolean theAutoColor)
+ raises (SALOME::SALOME_Exception);
+
+ /*!
+ * Get flag of object's auto color mode.
+ */
+ boolean GetAutoColor()
+ raises (SALOME::SALOME_Exception);
+
/*!
* Get the internal Id
*/
SMESH_MeshEditor GetMeshEditor()
raises (SALOME::SALOME_Exception);
+ /*!
+ * Return SMESH_MeshEditor that would not modify the mesh but
+ * fill MeshPreviewStruct
+ */
+ SMESH_MeshEditor GetMeshEditPreviewer()
+ raises (SALOME::SALOME_Exception);
+
/*! Check group names for duplications.
* Consider maximum group name length stored in MED file.
*/
void ExportMED( in string file, in boolean auto_groups )
raises (SALOME::SALOME_Exception);
+ /*!
+ * Return string representation of a MED file version comprising nbDigits
+ */
+ string GetVersionString(in MED_VERSION version, in short nbDigits);
+
/*!
* Export Mesh to DAT, UNV and STL Formats
+ * (UNV supported version is I-DEAS 10)
*/
void ExportDAT( in string file )
raises (SALOME::SALOME_Exception);
/*!
* Get mesh pointer
*/
- long GetMeshPtr();
+ long long GetMeshPtr();
/*!
* Get XYZ coordinates of node as list of double
*/
long_array GetNodeInverseElements(in long id);
+ /*!
+ * \brief Return position of a node on shape
+ */
+ NodePosition GetNodePosition(in long NodeID);
+
/*!
* If given element is node returns IDs of shape from position
- * else - return ID of result shape after ::FindShape()
- * from SMESH_MeshEditor
- * If there is not element for given ID - returns -1
+ * If there is not node for given ID - returns -1
*/
long GetShapeID(in long id);
+ /*!
+ * For given element returns ID of result shape after
+ * ::FindShape() from SMESH_MeshEditor
+ * If there is not element for given ID - returns -1
+ */
+ long GetShapeIDForElem(in long id);
+
/*!
* Returns number of nodes for given element
* If there is not element for given ID - returns -1
*/
long GetElemNbNodes(in long id);
+ /*!
+ * Returns IDs of nodes of given element
+ */
+ long_array GetElemNodes(in long id);
+
/*!
* Returns ID of node by given index for given element
* If there is not element for given ID - returns -1
raises (SALOME::SALOME_Exception);
};
- /*!
- * This interface makes modifications on the Mesh - removing elements and nodes etc.
- */
- interface NumericalFunctor;
- interface SMESH_MeshEditor
- {
- boolean RemoveElements(in long_array IDsOfElements);
-
- boolean RemoveNodes(in long_array IDsOfNodes);
-
- long AddNode(in double x, in double y, in double z);
-
- long AddEdge(in long_array IDsOfNodes);
-
- long AddFace(in long_array IDsOfNodes);
-
- long AddPolygonalFace(in long_array IdsOfNodes);
-
- long AddVolume(in long_array IDsOfNodes);
-
- /*!
- * Create volume of many faces, giving nodes for each face.
- * \param IdsOfNodes List of node IDs for volume creation face by face.
- * \param Quantities List of integer values, Quantities[i]
- * gives quantity of nodes in face number i.
- */
- long AddPolyhedralVolume (in long_array IdsOfNodes,
- in long_array Quantities);
-
- /*!
- * Create volume of many faces, giving IDs of existing faces.
- * \param IdsOfFaces List of face IDs for volume creation.
- * \note The created volume will refer only to nodes
- * of the given faces, not to the faces itself.
- */
- long AddPolyhedralVolumeByFaces (in long_array IdsOfFaces);
-
- boolean MoveNode(in long NodeID, in double x, in double y, in double z);
-
- boolean InverseDiag(in long NodeID1, in long NodeID2);
-
- boolean DeleteDiag(in long NodeID1, in long NodeID2);
-
- boolean Reorient(in long_array IDsOfElements);
-
- boolean ReorientObject(in SMESH_IDSource theObject);
-
- /*!
- * \brief Fuse neighbour triangles into quadrangles.
- * \param theElems The triangles to be fused.
- * \param theCriterion Is used to choose a neighbour to fuse with.
- * \param theMaxAngle Is a max angle between element normals at which fusion
- * is still performed; theMaxAngle is mesured in radians.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean TriToQuad (in long_array IDsOfElements,
- in NumericalFunctor Criterion,
- in double MaxAngle);
-
- /*!
- * \brief Fuse neighbour triangles into quadrangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean TriToQuadObject (in SMESH_IDSource theObject,
- in NumericalFunctor Criterion,
- in double MaxAngle);
-
- /*!
- * \brief Split quadrangles into triangles.
- * \param theElems The faces to be splitted.
- * \param theCriterion Is used to choose a diagonal for splitting.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean QuadToTri (in long_array IDsOfElements,
- in NumericalFunctor Criterion);
-
- /*!
- * \brief Split quadrangles into triangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean QuadToTriObject (in SMESH_IDSource theObject,
- in NumericalFunctor Criterion);
-
- /*!
- * \brief Split quadrangles into triangles.
- * \param theElems The faces to be splitted.
- * \param the13Diag Is used to choose a diagonal for splitting.
- * \return TRUE in case of success, FALSE otherwise.
- */
- boolean SplitQuad (in long_array IDsOfElements,
- in boolean Diag13);
-
- /*!
- * \brief Split quadrangles into triangles.
- *
- * Behaves like the above method, taking list of elements from \a theObject
- */
- boolean SplitQuadObject (in SMESH_IDSource theObject,
- in boolean Diag13);
-
- /*!
- * Find better splitting of the given quadrangle.
- * \param IDOfQuad ID of the quadrangle to be splitted.
- * \param Criterion A criterion to choose a diagonal for splitting.
- * \return 1 if 1-3 diagonal is better, 2 if 2-4
- * diagonal is better, 0 if error occurs.
- */
- long BestSplit (in long IDOfQuad,
- in NumericalFunctor Criterion);
-
- enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH };
-
- boolean Smooth(in long_array IDsOfElements,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothObject(in SMESH_IDSource theObject,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothParametric(in long_array IDsOfElements,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- boolean SmoothParametricObject(in SMESH_IDSource theObject,
- in long_array IDsOfFixedNodes,
- in long MaxNbOfIterations,
- in double MaxAspectRatio,
- in Smooth_Method Method);
-
- void ConvertToQuadratic(in boolean theForce3d);
-
- boolean ConvertFromQuadratic();
-
- void RenumberNodes();
-
- void RenumberElements();
-
- void RotationSweep(in long_array IDsOfElements,
- in AxisStruct Axix,
- in double AngleInRadians,
- in long NbOfSteps,
- in double Tolerance);
-
- void RotationSweepObject(in SMESH_IDSource theObject,
- in AxisStruct Axix,
- in double AngleInRadians,
- in long NbOfSteps,
- in double Tolerance);
-
- void ExtrusionSweep(in long_array IDsOfElements,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- /*!
- * Generate new elements by extrusion of theElements
- * by StepVector by NbOfSteps
- * param ExtrFlags set flags for performing extrusion
- * param SewTolerance - uses for comparing locations of nodes if flag
- * EXTRUSION_FLAG_SEW is set
- */
- void AdvancedExtrusion(in long_array IDsOfElements,
- in DirStruct StepVector,
- in long NbOfSteps,
- in long ExtrFlags,
- in double SewTolerance);
-
- void ExtrusionSweepObject(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- void ExtrusionSweepObject1D(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- void ExtrusionSweepObject2D(in SMESH_IDSource theObject,
- in DirStruct StepVector,
- in long NbOfSteps);
-
- enum Extrusion_Error {
- EXTR_OK,
- EXTR_NO_ELEMENTS,
- EXTR_PATH_NOT_EDGE,
- EXTR_BAD_PATH_SHAPE,
- EXTR_BAD_STARTING_NODE,
- EXTR_BAD_ANGLES_NUMBER,
- EXTR_CANT_GET_TANGENT
- };
-
- Extrusion_Error ExtrusionAlongPath(in long_array IDsOfElements,
- in SMESH_Mesh PathMesh,
- in GEOM::GEOM_Object PathShape,
- in long NodeStart,
- in boolean HasAngles,
- in double_array Angles,
- in boolean HasRefPoint,
- in PointStruct RefPoint);
-
- Extrusion_Error ExtrusionAlongPathObject(in SMESH_IDSource theObject,
- in SMESH_Mesh PathMesh,
- in GEOM::GEOM_Object PathShape,
- in long NodeStart,
- in boolean HasAngles,
- in double_array Angles,
- in boolean HasRefPoint,
- in PointStruct RefPoint);
-
- enum MirrorType { POINT, AXIS, PLANE };
-
- void Mirror (in long_array IDsOfElements,
- in AxisStruct Mirror,
- in MirrorType theMirrorType,
- in boolean Copy);
-
- void MirrorObject (in SMESH_IDSource theObject,
- in AxisStruct Mirror,
- in MirrorType theMirrorType,
- in boolean Copy);
-
- void Translate (in long_array IDsOfElements,
- in DirStruct Vector,
- in boolean Copy);
-
- void TranslateObject (in SMESH_IDSource theObject,
- in DirStruct Vector,
- in boolean Copy);
-
- void Rotate (in long_array IDsOfElements,
- in AxisStruct Axis,
- in double AngleInRadians,
- in boolean Copy);
-
- void RotateObject (in SMESH_IDSource theObject,
- in AxisStruct Axis,
- in double AngleInRadians,
- in boolean Copy);
-
- void FindCoincidentNodes (in double Tolerance,
- out array_of_long_array GroupsOfNodes);
-
- void MergeNodes (in array_of_long_array GroupsOfNodes);
-
- void MergeEqualElements();
-
- enum Sew_Error {
- SEW_OK,
- SEW_BORDER1_NOT_FOUND,
- SEW_BORDER2_NOT_FOUND,
- SEW_BOTH_BORDERS_NOT_FOUND,
- SEW_BAD_SIDE_NODES,
- SEW_VOLUMES_TO_SPLIT,
- // for SewSideElements() only:
- SEW_DIFF_NB_OF_ELEMENTS,
- SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
- SEW_BAD_SIDE1_NODES,
- SEW_BAD_SIDE2_NODES
- };
-
- Sew_Error SewFreeBorders (in long FirstNodeID1,
- in long SecondNodeID1,
- in long LastNodeID1,
- in long FirstNodeID2,
- in long SecondNodeID2,
- in long LastNodeID2,
- in boolean CreatePolygons,
- in boolean CreatePolyedrs);
-
- Sew_Error SewConformFreeBorders (in long FirstNodeID1,
- in long SecondNodeID1,
- in long LastNodeID1,
- in long FirstNodeID2,
- in long SecondNodeID2);
-
- Sew_Error SewBorderToSide (in long FirstNodeIDOnFreeBorder,
- in long SecondNodeIDOnFreeBorder,
- in long LastNodeIDOnFreeBorder,
- in long FirstNodeIDOnSide,
- in long LastNodeIDOnSide,
- in boolean CreatePolygons,
- in boolean CreatePolyedrs);
-
- Sew_Error SewSideElements (in long_array IDsOfSide1Elements,
- in long_array IDsOfSide2Elements,
- in long NodeID1OfSide1ToMerge,
- in long NodeID1OfSide2ToMerge,
- in long NodeID2OfSide1ToMerge,
- in long NodeID2OfSide2ToMerge);
-
- /*!
- * Set new nodes for given element.
- * If number of nodes is not corresponded to type of
- * element - returns false
- */
- boolean ChangeElemNodes(in long ide, in long_array newIDs);
-
- /*!
- * If during last operation of MeshEditor some nodes were
- * created this method returns list of it's IDs, if new nodes
- * not creared - returns empty list
- */
- long_array GetLastCreatedNodes();
-
- /*!
- * If during last operation of MeshEditor some elements were
- * created this method returns list of it's IDs, if new elements
- * not creared - returns empty list
- */
- long_array GetLastCreatedElems();
-
- };
};
#endif