-// Copyright (C) 2004-2012 CEA/DEN, EDF R&D
+// Copyright (C) 2004-2013 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// File : GHS3D_Algorithm.idl
// Author : Julia DOROVSKIKH
-// $Header$
//
#ifndef _GHS3D_Algorithm_IDL_
#define _GHS3D_Algorithm_IDL_
*/
void SetToMeshHoles(in boolean toMesh);
boolean GetToMeshHoles();
+ /*!
+ * To make groups of volumes of different domains when mesh is generated from skin.
+ * Default is to make groups.
+ * This option works only (1) for the mesh w/o shape and (2) if GetToMeshHoles() == true
+ */
+ void SetToMakeGroupsOfDomains(in boolean toMakeGroups);
+ boolean GetToMakeGroupsOfDomains();
/*!
* Maximal size of memory to be used by the algorithm (in Megabytes).
* Negative value means not to use this option
GHS3DEnforcedMeshList GetEnforcedMeshes();
void ClearEnforcedMeshes();
+
/*!
* Set/get/unset an enforced vertex (private method for GUI)
*/