-// Copyright (C) 2007-2008 OPEN CASCADE, CEA/DEN, EDF R&D
+// Copyright (C) 2007-2022 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// ---
-//
// File : GHS3DPRLPlugin_Algorithm.idl
// Author : Christian VAN WAMBEKE (CEA)
-//
// ---
-
+//
#ifndef _SMESH_GHS3DPRLALGORITHM_IDL_
#define _SMESH_GHS3DPRLALGORITHM_IDL_
void SetBackground(in boolean value);
boolean GetBackground();
- void SetToMeshHoles(in boolean value);
- boolean GetToMeshHoles();
+ void SetMultithread(in boolean value);
+ boolean GetMultithread();
+
+ //void SetToMeshHoles(in boolean value);
+ //boolean GetToMeshHoles();
+
+ //void SetToMergeSubdomains(in boolean value);
+ //boolean GetToMergeSubdomains();
+
+ void SetGradation(in float value);
+ float GetGradation();
+
+ void SetMinSize(in float value);
+ float GetMinSize();
+
+ void SetMaxSize(in float value);
+ float GetMaxSize();
+
+ void SetAdvancedOption( in string optAndVals );
+ string GetAdvancedOption();
};
};