By default the rotation point is located in the Center of the bounding
box of an object.
-\image html set_rotation_point_dialog2.png
+\image html set_rotation_point_dialog3.png
Unchecking <b>Use Bounding Box Center</b> check-box allows you to
define the coordinates of the rotation point manually.
- <b>Set to Origin</b> button restores the default rotation point
coordinates.
-- <b>Select Point from View</b> button allows to select the rotation
- point in the 3D Viewer.
+- <b>Gravity Center of Selected Object</b> button allows using the gravity center of the object selected in the viewer as the center of the rotation point.
+When you click this button, you should first choose the type of selectable object: Point, Edge, Face or Solid and only then proceed with selection in the viewer.
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