\page uniting_set_of_triangles_page Uniting a set of triangles
-\n In contrast to the previous operation this one allows to unite at
-once many triangles if they have adjacent edges.
+\n It is possible to unite many neighboring triangles into
+quadrangles by deletion of the common edge.
<em>To union several triangles:</em>
<ol>
-<li>Display a mesh or a submesh in the 3D viewer.</li>
+<li>Select a mesh (and display it in the 3D Viewer if you are going to
+ pick elements by mouse).</li>
<li>In the \b Modification menu select the <b>Union of triangles</b>
-item or click <em>"Union of triangles"</em> button in the toolbar.
+ item or click <em>"Union of triangles"</em> button in the tool-bar.
\image html image80.png
<center><em>"Union of triangles" button</em></center>
<ul>
<li><b>The main list</b> shall contain the triangles which will be
-united. You can click on an triangle in the 3D viewer and it will be
-highlighted. After that click the \b Add button and the ID of this
-triangle will be added to the list. To remove a selected element or
-elements from the list click the \b Remove button. The \b Sort button allows
-to sort the list of IDs. The <b>Set filter</b> button allows to apply a
-definite filter to selection of triangles.</li>
-<li><b>Apply to all</b> radio button allows to modify connectivity and
-type of all triangles of the currently displayed mesh or submesh.</li>
-<li>\b Criterion menu allows to apply the operation only to those
-object which meet the chosen criterion (from the list of Quality
-Controls, i.e. Skew, Warping, Minimum Angle, etc.)</li>
-<li><b>Select from</b> set of fields allows to choose a submesh or an
-existing group whose triangle elements will be automatically added to
-the list.</li>
+ united. You can click on a triangle in the 3D viewer and it will be
+ highlighted. After that click the \b Add button and the ID of this
+ triangle will be added to the list. To remove a selected element or
+ elements from the list click the \b Remove button. The \b Sort button allows
+ to sort the list of IDs. The <b>Filter</b> button allows to apply a
+ definite \ref filtering_elements "filter" to selection of triangles.</li>
+<li><b>Apply to all</b> radio button allows to apply the operation to
+ all triangles of the selected mesh.</li>
+<li><b>Preview</b> provides a preview in the viewer.</li>
+<li>\b Criterion menu allows to choose a quality criterion,
+ which will be optimized to select triangles to unite.</li>
+<li><b>Select from</b> set of fields allows to choose a sub-mesh or an
+ existing group whose triangle elements then can be added to the
+ list.</li>
</ul>
</li>