\page mesh_preferences_page Mesh preferences
-In the Mesh module you can set mesh preferences, which can be used in
-later sessions with this module.
+In the Mesh module you can set mesh preferences, which can be used right now
+or in later sessions with this module according to the preferences.
<h2>General Preferences</h2>
mesh nodes, at which they are considered coincident by <b>Double nodes</b>
quality control.
-- <b>Display mode</b> - allows to set Wireframe, Shading, Nodes or Shrink
+- <b>Display mode</b>
+ - <b>Default display mode</b> - allows to set Wireframe, Shading, Nodes or Shrink
presentation mode as default.
- <b>Representation of the 2D quadratic elements</b>
- - <b>Representation of the 2D quadratic elements</b> combobox - allows
- to select lines or arcs for representation of quadratic elements.
+ - <b>Default mode of the 2D quadratic elements</b> combo-box - allows
+ to select lines or arcs for representation of quadratic elements as default.
- <b>Maximum Angle</b> - maximum deviation angle used by the
application to build arcs.
- <b>Mesh export</b>
- - If you toggle <b>Automatically create groups for MED export</b> checkbox,
+ - If you toggle <b>Automatically create groups for MED export</b> check-box,
this operation will be carried out automatically.
- <b>Mesh computation</b>
- - <b>Show a computation result notification</b> combobox allows to
+ - <b>Show a computation result notification</b> combo-box allows to
select the notification mode about a mesh computation result.
There are 3 possible modes:
- <b>Never</b> - do not show the result dialog at all;
\image html pref22.png
-- <b>Nodes</b>
+- <b>Nodes</b> allows to define default parameters for nodes, which will be applied
+ for a newly created mesh only. Existing meshes can be customized using
+ \ref colors_size_page "Properties dialog box" available from the context menu of a mesh.
- <b>Color</b> - allows to select the color of nodes. Click on the
colored line to access to the <b>Select Color</b> dialog box.
- <b>Type of marker</b> - allows to define the shape of nodes.
- <b>Scale of marker</b> - allows to define the size of nodes.
-- <b>Elements</b>
+- <b>Elements</b> allows to define default parameters for different elements, which will be applied
+ for a newly created mesh only. Existing meshes can be customized using
+ \ref colors_size_page "Properties dialog box" available from the context menu of a mesh.
- <b>Surface color</b> - allows to select the surface color of 2D elements
(seen in Shading mode). Click on the colored line to access to the
<b>Select Color</b> dialog box.
- <b>Reversed volume color</b> - allows to select the surface color
of reversed 3D elements. Use the slider to select the color generated basing on
the <b>Volume color</b> by changing its brightness and saturation.
- - <b>0D elements</b> - allows to choose color of 0D mesh elements.
- - <b>Balls</b> - allows to choose color of discrete mesh elements (balls).
+ - <b>0D element color</b> - allows to choose color of 0D mesh elements.
+ - <b>Ball color</b> - allows to choose color of discrete mesh elements (balls).
- <b>Outline color</b> - allows to select the color of element
borders.
- <b>Wireframe color</b> - allows to select the color of borders of
- <b>Shrink coef.</b> - allows to define relative space of elements
compared to gaps between them in shrink mode.
-- <b>Groups</b> allows to define groups default properties:
+- <b>Groups</b>
- <b>Names color</b> - specifies color of group names to be used in
3D viewer.
- - <b>Default color</b> - specifies default group color.
+ - <b>Default color</b> - specifies the default group color, which is used
+ to create a new mesh group (see \ref creating_groups_page "Create Group dialog box").
- <b>Numbering</b> allows to define properties of numbering functionality:
- <b>Nodes</b> - specifies text properties of nodes numbering
(font family, size, attributes, color).
- <b>Elements</b> - same for elements.
-- <b>Orientation of Faces</b> - allows to define the behavior of
- <b>Orientation of faces</b> functionality:
- - \b Color - allows to define the color of orientation vertors;
+- <b>Orientation of Faces</b> - allows to define default properties of orientation vectors.
+ These preferences will be applied to the newly created meshes only; properties of existing meshes
+ can be customized using \ref colors_size_page "Properties dialog box"
+ available from the context menu of a mesh.
+ - \b Color - allows to define the color of orientation vectors;
- \b Scale - allows to define the size of orientation vectors;
- - <b>3D Vector</b> checkbox allows to choose between 2D planar
+ - <b>3D Vector</b> check-box allows to choose between 2D planar
and 3D vectors.
<br><h2>Selection Preferences</h2>
- <b>Selection</b> - performed with mouse-indexing (preselection)
and left-clicking on an object, whose appearance changes as defined in
the <b>Preferences</b>.
- - <b>Object Color</b> - allows to select the color of mesh (edges and
+ - <b>Object color</b> - allows to select the color of mesh (edges and
borders of meshes) of the selected entity. Click on the colored line
to access to the <b>Select Color</b> dialog box.
- <b>Element color</b> - allows to select the color of surface of selected
- <b>Preselection</b> - performed with mouse-indexing on an object,
whose appearance changes as defined in the <b>Preferences</b>.
- - <b>Highlight Color</b> - allows to select the color of mesh (edges and
+ - <b>Highlight color</b> - allows to select the color of mesh (edges and
borders of meshes) of the entity . Click on the colored line to access
to the <b>Select Color</b> dialog box.
\image html pref24.png
+\note The following settings are default and will be applied for
+a newly created mesh only. Existing meshes
+can be customized using local \ref scalar_bar_dlg "Scalar Bar Properties dialog box"
+available from the context menu of a mesh.
+
- <b>Font</b> - in this menu you can set type, face and color for
the font of <b>Title</b> and <b>Labels</b>.