\image html fuse.png
\section sec2 Partition
-The \b partition operation will also allow connecting the two solids but it will <b>keep a face at the frontier</b> (in brown on the picture below). The resulting shape will consist in <b>two connected solids</b> that share
+The \b partition operation will also connect the two solids but it will <b>keep a face at the frontier</b> (in brown on the picture below). The resulting shape will consist in <b>two connected solids</b> that share
a face at their frontier. It means that this face is present only one time in the resulting shape and is a sub-shape of both the box and the cylinder.
\n This operation allows you to identify different areas in a shape (e.g. different materials) and to ensure a <b>conformal mesh</b> when meshing it later. Indeed the face at the frontier is meshed only once.
\image html compound2.png
+\section sec4 Summary
-\note The shapes in the compound can be of different types : edge + shell + vertex ...
+In the frame of this example we can summarize the following differences:
-\section sec4 Summary
<ul>
<li> \b Fuse
<ul>
</ul>
<li> \b Partition
<ul>
-<li>\a Result : Several <b>connected solids</b> sharing faces.</li>
+<li>\a Result : Two <b>connected solids</b> sharing faces.</li>
<li>\a Purpose : Useful to ensure a conformal mesh of separated areas of your model (fluid / solid , concrete / steel ...)</li>
</ul>
<li> \b Compound
<ul>
-<li>\a Result : Several <b>unconnected objects</b> of any type.</li>
+<li>\a Result : Two <b>unconnected solids</b>.</li>
<li>\a Purpose : Allows applying operations to a collection of shapes.</li>
</ul>
</ul>