.. _tui_create_iteration:
The iteration
-=============
+#############
.. index:: single: iteration
.. index:: single: hypothesis
The variables are described in :ref:`gui_create_iteration`.
Methods of the class homard
-"""""""""""""""""""""""""""
+***************************
+---------------------------------------------------------------+
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Methods of both classes cas and iteration
-"""""""""""""""""""""""""""""""""""""""""
+****************************************"
+See also in :ref:`tui_create_case`.
+---------------------------------------------------------------+
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Methods of the class iteration
-""""""""""""""""""""""""""""""
+******************************
General methods
-^^^^^^^^^^^^^^^
+===============
+---------------------------------------------------------------+
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Information about the meshes
-^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+============================
+---------------------------------------------------------------+
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Information about the field
-^^^^^^^^^^^^^^^^^^^^^^^^^^^
+===========================
+---------------------------------------------------------------+
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Miscellenaous
-^^^^^^^^^^^^^
+=============
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Example
-"""""""
+*******
.. index:: single: mesh;initial
To create the first iteration, the starting point is the iteration associated to the initial mesh. It is the one that defines the case.
Similar graphical input
-"""""""""""""""""""""""
+***********************
Look at :ref:`gui_create_iteration`