if self.inhibeExpand == True : return
# On traite le cas de l item non selectionne
itemParent=item
- while not (hasattr (itemParent,'getPanel2')) :
+ while not (hasattr (itemParent,'getPanel')) :
itemParent=itemParent.treeParent
if self.tree.node_selected != itemParent :
item.setExpanded(False)
if self.inhibeExpand == True : return
#print "apres if"
itemParent=item
- while not (hasattr (itemParent,'getPanel2')) :
+ while not (hasattr (itemParent,'getPanel')) :
if itemParent.plie==True : itemParent.setDeplie()
itemParent=itemParent.treeParent
#print "apres if"
self.itemCourrant=item
itemParent=item
#print self.itemCourrant
- while not (hasattr (itemParent,'getPanel2')) :
+ while not (hasattr (itemParent,'getPanel')) :
if itemParent.plie==True : itemParent.setDeplie()
itemParent=itemParent.treeParent
#print itemParent.item.nom
PARAMETERS = "PARAMETRE"
class JDCNode(QTreeWidgetItem,GereRegles):
- def __init__( self, treeParent, item):
+ def __init__( self, treeParent, item, itemExpand=False, ancien=False ):
#print "creation d'un noeud : ", item, " ",item.nom,"", treeParent, self
- self.a=0
+ #self.a=0
self.item = item
self.vraiParent = treeParent
self.treeParent = treeParent
else :
self.plie = False
self.appartientAUnNoeudPlie = False
+ if ancien and itemExpand : self.plie = False
+ if ancien and not itemExpand : self.plie = True
+
from InterfaceQT4 import compobloc
from InterfaceQT4 import compomclist
""" Se charge de remettre les noeuds Expanded dans le meme etat """
#print "*********** build_children ",self,self.item, self.item.nom
- listeExpanded=[]
+ self.listeItemExpanded=[]
+ self.listeItemPlie=[]
for enfant in self.childrenComplete :
- #if enfant.isExpanded():
- # if self.childrenComplete.index(item) < posInsertion :
- # listeExpanded.append(self.childrenComplete.index(item))
- # print dir(item.item )
- # else :
- # listeExpanded.append( self.childrenComplete.index(item) +1)
-
+ if enfant.isExpanded() : self.listeItemExpanded.append(enfant.item)
+ if not(enfant.isExpanded()) : self.listeItemPlie.append(enfant.item)
+ for enfant in self.childrenComplete :
p=enfant.vraiParent
parent=enfant.treeParent
parent.removeChild(enfant)
-
enfant.JESUISOFF=1
+
- #print listeExpanded
self.children = []
self.childrenComplete = []
sublist = self.item._GetSubList()
ind=0
+
for item in sublist :
- nouvelItem=item.itemNode(self,item)
+ itemExpand=False
+ ancien=False
+ if item in self.listeItemExpanded : itemExpand=True; ancien=True
+ if item in self.listeItemPlie : itemExpand=False; ancien=True
+ nouvelItem=item.itemNode(self,item,itemExpand,ancien)
self.children.append(nouvelItem)
+ #print "fin *********** build_children ",self,self.item, self.item.nom
+
def chercheNoeudCorrespondant(self,objSimp):
sublist = self.item._GetSubList()
def affichePanneau(self) :
+ #print " affichePanneau " , self.item.nom
if self.item.isactif():
itemParent=self
- while not (hasattr (itemParent,'getPanel2')) :
- itemParent=itemParent.treeParent
+ while not (hasattr (itemParent,'getPanel')) : itemParent=itemParent.treeParent
if itemParent!=self :
itemParent.affichePanneau()
return
- self.fenetre=self.getPanel2()
+ self.fenetre=self.getPanel()
else:
from monInactifPanel import PanelInactif
self.fenetre = PanelInactif(self,self.editor)
obj=self.item.additem(name,index) #CS_pbruno emet le signal 'add'
if obj is None:obj=0
if obj == 0:return 0
- #try :
- # old_obj = self.item.object.get_child(name.nom,restreint = 'oui')
- # child=old_obj[-1]
- # if plier : child.plieToutEtReaffiche()
- # else : child.affichePanneau()
- # print "dans le 1er Try"
- #else :
- #except:
- # Souci pour gerer les copies des AFFE d'une commande à l autre
- # try :
- # child=self.children[index]
- # if plier == True : child.setPlie()
- # else : child.setDeplie()
- # print "dans le 2nd Try"
- # except :
- # child=self.children[index]
- # print "dans le except"
try :
- #if 1:
child=self.children[index]
if plier == True : child.setPlie()
else : child.setDeplie()
except :
child=self.children[index]
- #print "dans le except"
self.tree.inhibeExpand=False
+ #print " fin append child"
return child
def deplace(self):
# item.appartientAUnNoeudPlie=False
def setPlieChildren(self):
+ #print "dans setPlieChildren pour", self.item.nom
self.plie=True
for c in self.children :
c.setPlieChildren()
#print "dans setPlieChildren appartientAUnNoeudPlie=True ", c, c.item.GetLabelText()[0]
c.appartientAUnNoeudPlie=True
c.plie=True
+ #print "dans setPlieChildren plie", c.item.nom
c.setExpanded(False)
# Pour les blocs et les motcles list
# c.appartientAUnNoeudPlie=niveauPere.appartientAUnNoeudPlie
def setDeplie(self):
+ #print "dans setPlieChildren pour", self.item.nom
#print "je mets inhibeExpand a true dans setDeplie"
self.tree.inhibeExpand=True
self.plie=False
#print "dans setDeplieChildren appartientAUnNoeudPlie=False ", self.item.GetLabelText()
for c in self.children :
c.setDeplieChildren()
- #print "dans setDeplieChildren appartientAUnNoeudPlie=False ", c.item.GetLabelText()
+ #print "dans setDeplieChildren ", c.item.nom
c.appartientAUnNoeudPlie=False
c.setExpanded(True)
c.plie=False