+void HomogeneousPoolContainer::setAttachOnCloningStatus(bool val) const
+{
+ _isAttachedOnCloning=true;
+ if(val)
+ return ;
+ else
+ throw Exception("An HomogeneousPoolContainer cannot be detached on cloning #2 !");
+}
+
+void HomogeneousPoolContainer::assignPG(const PlayGround *pg)
+{
+ _pg.takeRef(pg);
+}
+