- if (myWorkshop->isSalomeMode()) {
- myWorkshop->salomeConnector()->viewer()->Zfitall();
- } else {
- AppElements_Viewer* aViewer = myWorkshop->mainWindow()->viewer();
- AppElements_ViewWindow* aView = aViewer->activeViewWindow();
- if (aView) {
- Handle(V3d_View) aView3d = aView->v3dView();
- aView3d->ZFitAll();
- if (aView3d->Depth() < 0.1)
- aView3d->DepthFitAll();
- }
+#ifdef HAVE_SALOME
+ myWorkshop->salomeConnector()->viewer()->Zfitall();
+#else
+ AppElements_Viewer* aViewer = myWorkshop->mainWindow()->viewer();
+ AppElements_ViewWindow* aView = aViewer->activeViewWindow();
+ if (aView) {
+ Handle(V3d_View) aView3d = aView->v3dView();
+ aView3d->ZFitAll();
+ if (aView3d->Depth() < 0.1)
+ aView3d->DepthFitAll();