+ /// Activate the next widget in the property panel
+ /// \param theWidget a widget. The next widget should be activated
+ virtual void activateNextWidget(ModuleBase_ModelWidget* theWidget);
+
+ /// Activate the next from current widget in the property panel
+ virtual void activateNextWidget();
+
+ void setStretchEnabled(bool isEnabled);
+
+ public slots:
+ void updateContentWidget(FeaturePtr theFeature);
+ // Enables / disables "ok" ("accept") button
+ void setAcceptEnabled(bool);