- if (aWidget && aWidget->isVisible()) {
- if (aWidget->focusPolicy() != Qt::NoFocus)
- theWidgets.append(aWidget);
- findDirectChildren(aWidget, theWidgets, false);
+ if (aWidget) {
+ if (aWidget->isVisible()) {
+ if (aWidget->focusPolicy() != Qt::NoFocus)
+ theWidgets.append(aWidget);
+ findDirectChildren(aWidget, theWidgets, false);
+ }
+ }
+ else if (anItem->layout()) {
+ QLayout* aLayout = anItem->layout();
+ for (int i = 0, aCount = aLayout->count(); i < aCount; i++) {
+ QLayoutItem* anItem = aLayout->itemAt(i);
+ QWidget* aWidget = anItem ? anItem->widget() : 0;
+ if (aWidget) {
+ if (aWidget->isVisible()) {
+ if (aWidget->focusPolicy() != Qt::NoFocus)
+ theWidgets.append(aWidget);
+ findDirectChildren(aWidget, theWidgets, false);
+ }
+ }
+ else {
+ // TODO: improve recursive search for the case when here QLayout is used
+ // currently, the switch widget uses only 1 level of qlayout in qlayout using for
+ // example for construction plane feature. If there are more levels,
+ // it should be implemented here
+ }
+ }