+ //! Returns Model which provides access to data objects
+ XGUI_DocumentDataModel* dataModel() const
+ {
+ return myDocModel;
+ }
+
+ //! Returns list of currently selected objects
+ QObjectPtrList selectedObjects() const
+ {
+ return myObjectsList;
+ }
+
+ /// Set selected list of objects
+ /// \param theObjects list of objects to select
+ void setObjectsSelected(const QObjectPtrList& theObjects);
+
+ //! Returns currently selected indexes
+ QModelIndexList selectedIndexes() const
+ {
+ return myTreeView->selectionModel()->selectedIndexes();
+ }
+
+ //! Returns TreeView widget
+ XGUI_DataTree* treeView() const
+ {
+ return myTreeView;
+ }
+
+ //! Activates currently selected part. Signal activePartChanged will not be sent
+ void activatePart(const ResultPartPtr& thePart);
+
+ /// Rebuild data tree
+ void rebuildDataTree();
+
+ /// Process application event
+ /// \param theMessage an event message
+ void processEvent(const std::shared_ptr<Events_Message>& theMessage);
+
+ /// Resets the object browser into initial state
+ void clearContent();
+
+signals:
+ //! Emited when selection is changed
+ void selectionChanged();
+
+ //! Emited when current active document is changed
+ void activePartChanged(ObjectPtr thePart);
+
+ //! Emited on context menu request
+ void contextMenuRequested(QContextMenuEvent* theEvent);
+
+ protected:
+ /// Redefinition of virtual method
+ virtual bool eventFilter(QObject* obj, QEvent* theEvent);
+
+ private slots:
+ /// Activate part
+ /// \param thePart a part to activate
+ void onActivePartChanged(ObjectPtr thePart);
+
+ /// Show context menu
+ /// \param theEvent a context menu event
+ void onContextMenuRequested(QContextMenuEvent* theEvent);
+
+ /// Show context menu on upper label
+ /// \param thePnt a position of context menu
+ void onLabelContextMenuRequested(const QPoint& thePnt);
+
+ //! Called on Edit command request
+ void onEditItem();
+
+ /// Process selection changed event
+ void onSelectionChanged();
+
+ private:
+ void closeDocNameEditing(bool toSave);
+
+ //! Internal model
+ XGUI_DocumentDataModel* myDocModel;