+ bool insertRows(int theRow, int theCount, const QModelIndex& theParent = QModelIndex());
+
+ bool removeRows(int theRow, int theCount, const QModelIndex& theParent = QModelIndex());
+
+ Qt::ItemFlags flags(const QModelIndex& theIndex) const;
+
+ //! Returns an object by the given Model index.
+ //! Returns 0 if the given index is not index of an object
+ ObjectPtr object(const QModelIndex& theIndex) const;
+
+ QModelIndex objectIndex(const ObjectPtr theObject) const;
+
+ //! Returns QModelIndex which corresponds to the given part
+ //! If the object is not found then index is not valid
+ QModelIndex partIndex(const ResultPartPtr& thePart) const;
+
+ //! Activates a part data model if the index is a Part node index.
+ //! Returns true if active part changed.
+ bool activatedIndex(const QModelIndex& theIndex);
+
+ //! Retrurns active part
+ ResultPartPtr activePart() const;
+
+ //! Retrurns QModelIndex of active part
+ QModelIndex activePartIndex() const
+ {
+ return myActivePartIndex;
+ }
+
+ //! Deactivates a Part
+ void deactivatePart();
+
+ void rebuildDataTree();