+ /// Returns Trihedron object if it is displayed
+ Handle(AIS_InteractiveObject) getTrihedron() const;
+
+ // Set trihedron active (used in selection) or non active
+ void activateTrihedron(bool theIsActive);
+
+ bool isTrihedronActive() const { return myIsTrihedronActive; }
+
+ /// Converts shape type (TopAbs_ShapeEnum) to selection mode
+ /// \param theShapeType a shape type from TopAbs_ShapeEnum
+ static int getSelectionMode(int theShapeType);
+