+ std::vector<Handle(AIS_InteractiveObject)> aDispAIS;
+ if (myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end()) {
+ aDispAIS = myFeature2AISObjectMap[theFeature];
+ }
+ aDispAIS.push_back(anAIS);
+ myFeature2AISObjectMap[theFeature] = aDispAIS;
+