+ XGUI_Displayer* aDisplayer = myWorkshop->displayer();
+ XGUI_Displayer::DisplayMode aMode = aDisplayer->displayMode(aObject);
+ if (aMode != XGUI_Displayer::NoMode) {
+ action("WIREFRAME_CMD")->setEnabled(aMode == XGUI_Displayer::Shading);
+ action("SHADING_CMD")->setEnabled(aMode == XGUI_Displayer::Wireframe);
+ } else {
+ action("WIREFRAME_CMD")->setEnabled(true);
+ action("SHADING_CMD")->setEnabled(true);
+ }