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Merge from PortingMED3 07Apr11
[modules/visu.git]
/
src
/
VISU_I
/
VISU_Prs3dUtils.hh
diff --git
a/src/VISU_I/VISU_Prs3dUtils.hh
b/src/VISU_I/VISU_Prs3dUtils.hh
index 2f4bf8b9b5f6b9c7e520f2d27358a7d91d369dda..51d325751598bc4dd61e154534cf5cee9e893025 100644
(file)
--- a/
src/VISU_I/VISU_Prs3dUtils.hh
+++ b/
src/VISU_I/VISU_Prs3dUtils.hh
@@
-1,7
+1,4
@@
-// VISU OBJECT : interactive object for VISU entities implementation
-//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
@@
-17,33
+14,36
@@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
+
+// VISU OBJECT : interactive object for VISU entities implementation
// File : VISU_Prs3dUtils.hh
// Author : Alexey PETROV
// Module : VISU
// File : VISU_Prs3dUtils.hh
// Author : Alexey PETROV
// Module : VISU
-
+//
#ifndef __VISU_PRS3D_UTILS_H__
#define __VISU_PRS3D_UTILS_H__
#ifndef __VISU_PRS3D_UTILS_H__
#define __VISU_PRS3D_UTILS_H__
-#include "VISU_Prs
3d
_i.hh"
+#include "VISU_Prs
Object
_i.hh"
#include <vtkTimeStamp.h>
#include <vtkTimeStamp.h>
-
namespace VISU
{
//----------------------------------------------------------------------------
struct TSetModified: vtkTimeStamp
{
namespace VISU
{
//----------------------------------------------------------------------------
struct TSetModified: vtkTimeStamp
{
- VISU::Prs
3d_i* myPrs3d
;
+ VISU::Prs
Object_i* myPrsObject
;
- TSetModified(VISU::Prs
3d_i* thePrs3d
);
+ TSetModified(VISU::Prs
Object_i* thePrsObject
);
~TSetModified();
};
~TSetModified();
};
-
+
+ VISU_I_EXPORT std::string ToFormat( const int thePrec );
+ VISU_I_EXPORT int ToPrecision( const char* theFormat );
+
//----------------------------------------------------------------------------
}
//----------------------------------------------------------------------------
}