+#ifdef DEBUG_SENSITIVE_TO_BE_CORRECTED
+ const Handle(SelectMgr_EntityOwner)& anOwner =
+ Handle(SelectMgr_EntityOwner)::DownCast(OwnerId());
+ const Handle(SketcherPrs_SymbolPrs)& aSymbPrs =
+ Handle(SketcherPrs_SymbolPrs)::DownCast(anOwner->Selectable());
+ if (aSymbPrs->pointsArray()->VertexNumber() < myId)
+ return Select3D_BndBox3d();
+#endif
+ gp_Pnt aPnt = Point();