virtual const char* iconName() const { return "anchor.png"; }
/// Redefine this function in order to add additiona lines of constraint base
/// \param thePrs a presentation
/// \param theColor a color of additiona lines
virtual void drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const;
virtual const char* iconName() const { return "anchor.png"; }
/// Redefine this function in order to add additiona lines of constraint base
/// \param thePrs a presentation
/// \param theColor a color of additiona lines
virtual void drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const;