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Fix for stable processing of mirror constraint (eliminating SolveSpace problems)
[modules/shaper.git]
/
src
/
SketcherPrs
/
SketcherPrs_Perpendicular.cpp
diff --git
a/src/SketcherPrs/SketcherPrs_Perpendicular.cpp
b/src/SketcherPrs/SketcherPrs_Perpendicular.cpp
index 5158b932d181f143033f7f5ca29fbe9195019261..d27cf03e57cb1b28e4876ec9d52b7c11ac05f67b 100644
(file)
--- a/
src/SketcherPrs/SketcherPrs_Perpendicular.cpp
+++ b/
src/SketcherPrs/SketcherPrs_Perpendicular.cpp
@@
-8,21
+8,10
@@
#include "SketcherPrs_Tools.h"
#include "SketcherPrs_PositionMgr.h"
#include "SketcherPrs_Tools.h"
#include "SketcherPrs_PositionMgr.h"
-#include <GeomAPI_Pnt.h>
-
#include <SketchPlugin_Constraint.h>
#include <SketchPlugin_Constraint.h>
-#include <AIS_Drawer.hxx>
-#include <gp_Pnt2d.hxx>
-
-#include <Prs3d_PointAspect.hxx>
-#include <Prs3d_Root.hxx>
-#include <Prs3d_LineAspect.hxx>
-
-#include <Graphic3d_MarkerImage.hxx>
-#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectLine3d.hxx>
-#include <
Graphic3d_ArrayOfSegments
.hxx>
+#include <
Prs3d_Root
.hxx>