: SketcherPrs_SymbolPrs(theConstraint, thePlane)
{
myPntArray = new Graphic3d_ArrayOfPoints(2);
myPntArray->AddVertex(0., 0., 0.);
myPntArray->AddVertex(0., 0., 0.);
: SketcherPrs_SymbolPrs(theConstraint, thePlane)
{
myPntArray = new Graphic3d_ArrayOfPoints(2);
myPntArray->AddVertex(0., 0., 0.);
myPntArray->AddVertex(0., 0., 0.);