-
-//// // Create list of attributes depending on type of the feature
-//// std::vector<std::string> anAttrList;
-//// const std::string& aFeatureKind = theFeature->getKind();
-//// // Point
-//// if (aFeatureKind.compare(SketchPlugin_Point::ID()) == 0)
-//// anAttrList.push_back(SketchPlugin_Point::COORD_ID());
-//// // Line
-//// else if (aFeatureKind.compare(SketchPlugin_Line::ID()) == 0) {
-//// anAttrList.push_back(SketchPlugin_Line::START_ID());
-//// anAttrList.push_back(SketchPlugin_Line::END_ID());
-//// }
-//// // Circle
-//// else if (aFeatureKind.compare(SketchPlugin_Circle::ID()) == 0) {
-//// anAttrList.push_back(SketchPlugin_Circle::CENTER_ID());
-//// anAttrList.push_back(SketchPlugin_Circle::RADIUS_ID());
-//// }
-//// // Arc
-//// else if (aFeatureKind.compare(SketchPlugin_Arc::ID()) == 0) {
-//// anAttrList.push_back(SketchPlugin_Arc::CENTER_ID());
-//// anAttrList.push_back(SketchPlugin_Arc::START_ID());
-//// anAttrList.push_back(SketchPlugin_Arc::END_ID());
-//// }
-//// /// \todo Other types of features should be implemented
-////
-//// // Check changing of feature's attributes (go through the groups and search usage of the attributes)
-//// std::vector<std::string>::const_iterator anAttrIter;
-//// for (anAttrIter = anAttrList.begin(); anAttrIter != anAttrList.end(); anAttrIter++) {
-//// std::vector<SketchSolver_Group*>::iterator aGroupIter;
-//// for (aGroupIter = myGroups.begin(); aGroupIter != myGroups.end(); aGroupIter++) {
-//// if ((*aGroupIter)->isEmpty())
-//// continue;
-//// std::shared_ptr<ModelAPI_Attribute> anAttribute = std::dynamic_pointer_cast<
-//// ModelAPI_Attribute>(theFeature->data()->attribute(*anAttrIter));
-//// (*aGroupIter)->updateEntityIfPossible(anAttribute);
-//// }
-//// }
-////
-//// std::vector<SketchSolver_Group*>::iterator aGroupIter;
-//// for (aGroupIter = myGroups.begin(); aGroupIter != myGroups.end(); aGroupIter++)
-//// if (!(*aGroupIter)->isEmpty())
-//// (*aGroupIter)->updateRelatedConstraintsFeature(theFeature);