+ //! Change material
+ void
+ SetMaterial(const Handle(SALOME_InteractiveObject)& theIObject,
+ vtkProperty* thePropF, vtkProperty* thePropB);
+
+ //! Get current front material
+ vtkProperty*
+ GetFrontMaterial(const Handle(SALOME_InteractiveObject)& theIObject);
+
+ //! Get current back material
+ vtkProperty*
+ GetBackMaterial(const Handle(SALOME_InteractiveObject)& theIObject);
+