- myIO2Actors.UnBind(anIO);
-
- bool anIsIOBound = false;
- for(SALOME_ListIteratorOfListIO anIter(myIObjects); anIter.More(); anIter.Next()){
- if(anIO->isSame(anIter.Value())){
- if(myMapIOSubIndex.IsBound(anIO))
- myMapIOSubIndex.UnBind(anIO);
- myIObjects.Remove(anIter);
- anIsIOBound = true;
- break;
- }
- }