//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
- myIsApplyAndClose( false ),
- myNbChangesOfContents(0)
+ myNbChangesOfContents(0),
+ myIsApplyAndClose( false )
QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH", tr( "ICON_SELECT" ) ) );
setWindowTitle( create ? tr( "SMESH_CREATE_GROUP_TITLE" ) : tr( "SMESH_EDIT_GROUP_TITLE" ) );
QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH", tr( "ICON_SELECT" ) ) );
setWindowTitle( create ? tr( "SMESH_CREATE_GROUP_TITLE" ) : tr( "SMESH_EDIT_GROUP_TITLE" ) );
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( mySMESHGUI->application()->activeStudy() );
mySelectionMode = grpNoSelection;
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( mySMESHGUI->application()->activeStudy() );
mySelectionMode = grpNoSelection;
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onObjectSelectionChanged()));
connect(mySMESHGUI, SIGNAL(SignalVisibilityChanged()), this, SLOT(onVisibilityChanged()));
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onObjectSelectionChanged()));
connect(mySMESHGUI, SIGNAL(SignalVisibilityChanged()), this, SLOT(onVisibilityChanged()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
- SalomeApp_Study* appStudy =
- dynamic_cast<SalomeApp_Study*>( SUIT_Session::session()->activeApplication()->activeStudy() );
- if ( !appStudy ) return aName;
- _PTR(Study) aStudy = appStudy->studyDS();
+ _PTR(Study) aStudy = SMESH::getStudy();
- aResName = aPrefix + QString::number( i++ );
- anObj = aStudy->FindObject( aResName.toUtf8().data() );
+ aResName = aPrefix + "1";
+ }
+ else
+ {
+ SMESH::ListOfGroups_var allGroups = myMesh->GetGroups();
+ TColStd_MapOfAsciiString allNames( allGroups->length() );
+ for ( CORBA::ULong i = 0; i < allGroups->length(); ++i )
+ {
+ CORBA::String_var name = allGroups[i]->GetName();
+ allNames.Add( name.in() );
+ }
+ int i = 1;
+ while ( true )
+ {
+ aResName = aPrefix + QString::number( i++ );
+ if ( !allNames.Contains( aResName.toUtf8().constData() ))
+ break;
+ }
case SMESH::EDGE: aType = grpEdgeSelection; break;
case SMESH::FACE: aType = grpFaceSelection; break;
case SMESH::VOLUME: aType = grpVolumeSelection; break;
case SMESH::EDGE: aType = grpEdgeSelection; break;
case SMESH::FACE: aType = grpFaceSelection; break;
case SMESH::VOLUME: aType = grpVolumeSelection; break;
int k = anElements->length();
for (int i = 0; i < k; i++) {
myIdList.append(anElements[i]);
int k = anElements->length();
for (int i = 0; i < k; i++) {
myIdList.append(anElements[i]);
+ bool meshHasGeom = ( myMesh->_is_nil() || myMesh->HasShapeToMesh() );
+ if ( myGrpTypeId != 1 )
+ {
+ myGrpTypeGroup->button(1)->setEnabled( meshHasGeom );
+ }
+ else
+ {
+ myGeomGroupBtn->setEnabled( meshHasGeom );
+ myGeomGroupLine->setEnabled( meshHasGeom );
+ }
+
// function : onNameChanged()
// purpose :
//=================================================================================
// function : onNameChanged()
// purpose :
//=================================================================================
// function : onColorChanged()
// purpose : Color button management
//=================================================================================
// function : onColorChanged()
// purpose : Color button management
//=================================================================================
//=================================================================================
bool SMESHGUI_GroupDlg::onApply()
{
//=================================================================================
bool SMESHGUI_GroupDlg::onApply()
{
int i, k = myElements->count();
anIdList->length(k);
for (i = 0; i < k; i++) {
int i, k = myElements->count();
anIdList->length(k);
for (i = 0; i < k; i++) {
int removed = myIdList.count();
anIdList->length(removed);
for (i = 0; i < removed; i++)
int removed = myIdList.count();
anIdList->length(removed);
for (i = 0; i < removed; i++)
if (myGeomObjects->length() == 1) {
myGroupOnGeom = myMesh->CreateGroupFromGEOM(aType,
if (myGeomObjects->length() == 1) {
myGroupOnGeom = myMesh->CreateGroupFromGEOM(aType,
- GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
-
- if (geomGen->_is_nil() || !aStudy)
+ GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen( myGeomObjects[0] );
+ if (geomGen->_is_nil())
if (op->_is_nil())
return false;
// check and add all selected GEOM objects: they must be
// a sub-shapes of the main GEOM and must be of one type
TopAbs_ShapeEnum aGroupType = TopAbs_SHAPE;
if (op->_is_nil())
return false;
// check and add all selected GEOM objects: they must be
// a sub-shapes of the main GEOM and must be of one type
TopAbs_ShapeEnum aGroupType = TopAbs_SHAPE;
GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
GEOM::GEOM_Object_wrap aGroupVar = op->CreateGroup(aMeshShape, aGroupType);
GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
GEOM::GEOM_Object_wrap aGroupVar = op->CreateGroup(aMeshShape, aGroupType);
QString aNewGeomGroupName ( "Auto_group_for_" );
aNewGeomGroupName += myName->text();
SALOMEDS::SObject_var aNewGroupSO =
QString aNewGeomGroupName ( "Auto_group_for_" );
aNewGeomGroupName += myName->text();
SALOMEDS::SObject_var aNewGroupSO =
- geomGen->AddInStudy(aSMESHGen->GetCurrentStudy(), aGroupVar,
- aNewGeomGroupName.toUtf8().data(), aMeshShape);
+ geomGen->AddInStudy(aGroupVar,
+ aNewGeomGroupName.toUtf8(), aMeshShape);
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if ( isConversion ) { // need to reset TVisualObj and actor
SMESH::RemoveVisualObjectWithActors( anIO->getEntry(), true );
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if ( isConversion ) { // need to reset TVisualObj and actor
SMESH::RemoveVisualObjectWithActors( anIO->getEntry(), true );
myActorsList.clear();
anActor = SMESH::FindActorByEntry( anIO->getEntry() );
if ( !anActor ) return false;
myActorsList.append( anActor );
}
myActorsList.clear();
anActor = SMESH::FindActorByEntry( anIO->getEntry() );
if ( !anActor ) return false;
myActorsList.append( anActor );
}
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta ); break;
break;
}
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta ); break;
break;
}
QList<QListWidgetItem*> selItems = myElements->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
QList<QListWidgetItem*> selItems = myElements->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
aString = aList.First()->getName();
myMeshGroupLine->setText(aString);
myMeshGroupLine->home( false );
aString = aList.First()->getName();
myMeshGroupLine->setText(aString);
myMeshGroupLine->home( false );
if (CORBA::is_nil(aGeomGroup))
continue;
// Check if group constructed on the same shape as a mesh or on its child
if (CORBA::is_nil(aGeomGroup))
continue;
// Check if group constructed on the same shape as a mesh or on its child
- SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
- aGroupMainShape = anOp->GetMainShape(aGeomGroup);
+ SMESH::GetGEOMGen( aGeomGroup )->GetIGroupOperations();
+ aGroupMainShape = anOp->GetMainShape( aGeomGroup );
_PTR(SObject) anObj, aRef;
bool isRefOrSubShape = false;
_PTR(SObject) anObj, aRef;
bool isRefOrSubShape = false;
mySortBtn->setEnabled ( !noElemsModif );
mySelectBox->setEnabled ( !noElemsModif );
myAllowElemsModif->setEnabled( !mySelectAll->isChecked() );
mySortBtn->setEnabled ( !noElemsModif );
mySelectBox->setEnabled ( !noElemsModif );
myAllowElemsModif->setEnabled( !mySelectAll->isChecked() );
myFilterDlg->SetEnabled( /*setInViewer=*/isStandalone,
/*diffSources=*/isStandalone );
myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetEnabled( /*setInViewer=*/isStandalone,
/*diffSources=*/isStandalone );
myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetSelection();
myFilterDlg->SetSourceWg( myElements, false );
myFilterDlg->SetSelection();
myFilterDlg->SetSourceWg( myElements, false );
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
if (!aGroup->_is_nil()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
if (!aGroup->_is_nil()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
- //aStudy->FindObjectIOR(aStudy->ConvertObjectToIOR(myGeomGroup));
- aStudy->FindObjectID(myGeomObjects[0]->GetStudyEntry());
+ //SMESH::getStudy()->FindObjectIOR(SMESH::getStudy()->ConvertObjectToIOR(myGeomGroup));
+ SMESH::getStudy()->FindObjectID(myGeomObjects[0]->GetStudyEntry());
// Construct filter
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
SMESH::Filter_var aFilter = aFilterMgr->CreateFilter();
// Construct filter
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
SMESH::Filter_var aFilter = aFilterMgr->CreateFilter();
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_GroupDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ setEnabled(true);
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_GroupDlg::onCloseView()
+{
+ onDeactivate();
+ mySelector = 0;
+}
+
- app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString( "" ), myHelpFileName);
- else {
- QString platform;
+ {
+ app->onHelpContextModule
+ ( mySMESHGUI ? app->moduleName( mySMESHGUI->moduleName() ) : QString(""), myHelpFileName );
+ }
+ else
+ {
#endif
SUIT_MessageBox::warning(this, tr( "WRN_WARNING" ),
tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
#endif
SUIT_MessageBox::warning(this, tr( "WRN_WARNING" ),
tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
arg(myHelpFileName));
}
}
//=================================================================================
// function : SMESHGUI_GroupDlg::onDeactivate
arg(myHelpFileName));
}
}
//=================================================================================
// function : SMESHGUI_GroupDlg::onDeactivate
//=================================================================================
void SMESHGUI_GroupDlg::onDeactivate()
{
//=================================================================================
void SMESHGUI_GroupDlg::onDeactivate()
{
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
mySelectionMode = grpNoSelection;
setSelectionMode(myTypeId);
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
mySelectionMode = grpNoSelection;
setSelectionMode(myTypeId);
}
//================================================================================
/*!
* \brief Enable showing of the popup when Geometry selection btn is clicked
}
//================================================================================
/*!
* \brief Enable showing of the popup when Geometry selection btn is clicked
- {
- myCurrentLineEdit = myGeomGroupLine;
- QAction* a = myGeomPopup->exec( QCursor::pos() );
- if (!a || myActions[a] == DIRECT_GEOM_INDEX)
- setSelectionMode(grpGeomSelection);
- }
+ {
+ myCurrentLineEdit = myGeomGroupLine;
+ QAction* a = myGeomPopup->exec( QCursor::pos() );
+ if (!a || myActions[a] == DIRECT_GEOM_INDEX)
+ setSelectionMode(grpGeomSelection);
+ }
- {
- mySelectionMode = grpNoSelection;
- if ( !myShapeByMeshOp ) {
- myShapeByMeshOp = new SMESHGUI_ShapeByMeshOp(true);
- connect(myShapeByMeshOp, SIGNAL(committed(SUIT_Operation*)),
- SLOT(onPublishShapeByMeshDlg(SUIT_Operation*)));
- connect(myShapeByMeshOp, SIGNAL(aborted(SUIT_Operation*)),
- SLOT(onCloseShapeByMeshDlg(SUIT_Operation*)));
- }
- // set mesh object to SMESHGUI_ShapeByMeshOp and start it
- if ( !myMesh->_is_nil() ) {
- myIsBusy = true;
- hide(); // stop processing selection
- myIsBusy = false;
- myShapeByMeshOp->setModule( mySMESHGUI );
- myShapeByMeshOp->setStudy( 0 ); // it's really necessary
- myShapeByMeshOp->SetMesh( myMesh );
- myShapeByMeshOp->start();
- }
+ {
+ mySelectionMode = grpNoSelection;
+ if ( !myShapeByMeshOp ) {
+ myShapeByMeshOp = new SMESHGUI_ShapeByMeshOp(true);
+ connect(myShapeByMeshOp, SIGNAL(committed(SUIT_Operation*)),
+ SLOT(onPublishShapeByMeshDlg(SUIT_Operation*)));
+ connect(myShapeByMeshOp, SIGNAL(aborted(SUIT_Operation*)),
+ SLOT(onCloseShapeByMeshDlg(SUIT_Operation*)));
+ }
+ // set mesh object to SMESHGUI_ShapeByMeshOp and start it
+ if ( !myMesh->_is_nil() ) {
+ myIsBusy = true;
+ hide(); // stop processing selection
+ myIsBusy = false;
+ myShapeByMeshOp->setModule( mySMESHGUI );
+ myShapeByMeshOp->setStudy( 0 ); // it's really necessary
+ myShapeByMeshOp->SetMesh( myMesh );
+ myShapeByMeshOp->start();
SALOME_ListIO anIOList;
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
( aGeomSO->GetID().c_str(), "SMESH", aGeomSO->GetName().c_str() );
SALOME_ListIO anIOList;
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
( aGeomSO->GetID().c_str(), "SMESH", aGeomSO->GetName().c_str() );
// function : SetAppropriateActor()
// purpose : Find more appropriate of visible actors, set it to myActor, allow picking
// NPAL19389: create a group with a selection in another group.
// function : SetAppropriateActor()
// purpose : Find more appropriate of visible actors, set it to myActor, allow picking
// NPAL19389: create a group with a selection in another group.
//=================================================================================
bool SMESHGUI_GroupDlg::SetAppropriateActor()
{
//=================================================================================
bool SMESHGUI_GroupDlg::SetAppropriateActor()
{
- if (myGeomGroupBtn->isChecked()) { // try current group on geometry actor
- if (!isActor) {
- if (!myGroupOnGeom->_is_nil()) {
- SMESH_Actor* anActor = SMESH::FindActorByObject(myGroupOnGeom);
- if (anActor && anActor->hasIO())
- {
- isActor = true;
- if (aViewWindow && !aViewWindow->isVisible(anActor->getIO()))
- isActor = false;
- else
- myActorsList.append(anActor);
- }
- }
+ if (myGrpTypeGroup->checkedId() > 0) { // try current group on geometry actor
+ SMESH_Actor* anActor = 0;
+ if (!myGroupOnGeom->_is_nil())
+ anActor = SMESH::FindActorByObject(myGroupOnGeom);
+ if (!myGroupOnFilter->_is_nil())
+ anActor = SMESH::FindActorByObject(myGroupOnFilter);
+ if (anActor && anActor->hasIO())
+ {
+ isActor = true;
+ if (aViewWindow && !aViewWindow->isVisible(anActor->getIO()))
+ isActor = false;
+ else
+ myActorsList.append(anActor);
- SMESH_Actor* anActor = SMESH::FindActorByObject(myGroup);
- if (anActor && anActor->hasIO())
- myActorsList.append(anActor);
+ aGroupActor = SMESH::FindActorByObject(myGroup);
+ if (aGroupActor && aGroupActor->hasIO())
+ myActorsList.append(aGroupActor);
if (aViewWindow) {
// mesh entry
_PTR(SObject) aSObject = SMESH::FindSObject(myMesh);
if (aSObject) {
CORBA::String_var meshEntry = aSObject->GetID().c_str();
int len = strlen(meshEntry);
if (aViewWindow) {
// mesh entry
_PTR(SObject) aSObject = SMESH::FindSObject(myMesh);
if (aSObject) {
CORBA::String_var meshEntry = aSObject->GetID().c_str();
int len = strlen(meshEntry);
// iterate on all actors in current view window, search for
// any visible actor, that belongs to group or submesh of current mesh
VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
int nbItems = aCollection->GetNumberOfItems();
for (int i=0; i<nbItems && !isActor; i++)
// iterate on all actors in current view window, search for
// any visible actor, that belongs to group or submesh of current mesh
VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors());
vtkActorCollection *aCollection = aCopy.GetActors();
int nbItems = aCollection->GetNumberOfItems();
for (int i=0; i<nbItems && !isActor; i++)
- {
- SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(aCollection->GetItemAsObject(i));
- if (anActor && anActor->hasIO()) {
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if (aViewWindow->isVisible(anIO)) {
- if (anIO->hasEntry() && strncmp(anIO->getEntry(), meshEntry, len) == 0 && !myActorsList.contains(anActor) )
- myActorsList.append(anActor);
- }
+ {
+ SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(aCollection->GetItemAsObject(i));
+ if (anActor && anActor->hasIO()) {
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if (aViewWindow->isVisible(anIO)) {
+ if (anIO->hasEntry() && strncmp(anIO->getEntry(), meshEntry, len) == 0 && !myActorsList.contains(anActor) )
+ myActorsList.append(anActor);
+
+ // Show a standalone group if nothing else is visible (IPAL52227)
+ if ( myActorsList.count() == 1 &&
+ myActorsList[0] == aGroupActor &&
+ aViewWindow && !aViewWindow->isVisible(aGroupActor->getIO()))
+ SMESH::UpdateView( aViewWindow, SMESH::eDisplay, aGroupActor->getIO()->getEntry() );
//=======================================================================
//function : setShowEntityMode
//purpose : make shown only entity corresponding to my type
//=======================================================================
//function : setShowEntityMode
//purpose : make shown only entity corresponding to my type