+ // biquadratic triangle of 7 nodes
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int nCenter, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter);
+