+SMESHDS_Mesh::SMESHDS_Mesh(int theMeshID, bool theIsEmbeddedMode):
+ myMeshID(theMeshID),
+ myIsEmbeddedMode(theIsEmbeddedMode),
+ myCurSubID(-1)
+{
+ myScript = new SMESHDS_Script(theIsEmbeddedMode);
+ myCurSubMesh = 0;
+ SetPersistentId(theMeshID);
+}
+
+//=======================================================================
+bool SMESHDS_Mesh::IsEmbeddedMode()
+{
+ return myIsEmbeddedMode;
+}
+
+//================================================================================
+/*!
+ * \brief Store ID persistent during lifecycle
+ *
+ * Initially it was used to have a persistent reference to the mesh from the hypothesis
+ */
+//================================================================================
+
+void SMESHDS_Mesh::SetPersistentId(int id)
+{
+ if (NbNodes() == 0)
+ myPersistentID = id;
+}
+//================================================================================
+/*!
+ * \brief Return ID persistent during lifecycle
+ */
+//================================================================================
+
+int SMESHDS_Mesh::GetPersistentId() const
+{
+ return myPersistentID;
+}
+
+//=======================================================================
+//function : ShapeToMesh
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::ShapeToMesh(const TopoDS_Shape & S)
+{
+ if ( !myShape.IsNull() && S.IsNull() )
+ {
+ // removal of a shape to mesh, delete ...
+ // - hypotheses
+ myShapeToHypothesis.Clear();
+ // - shape indices in SMDS_Position of nodes
+ map<int,SMESHDS_SubMesh*>::iterator i_sub = myShapeIndexToSubMesh.begin();
+ for ( ; i_sub != myShapeIndexToSubMesh.end(); i_sub++ ) {
+ if ( !i_sub->second->IsComplexSubmesh() ) {
+ SMDS_NodeIteratorPtr nIt = i_sub->second->GetNodes();
+ while ( nIt->more() )
+ i_sub->second->RemoveNode(nIt->next(), false);
+ }
+ }
+ // - sub-meshes
+ TShapeIndexToSubMesh::iterator i_sm = myShapeIndexToSubMesh.begin();
+ for ( ; i_sm != myShapeIndexToSubMesh.end(); ++i_sm )
+ delete i_sm->second;
+ myShapeIndexToSubMesh.clear();
+ myIndexToShape.Clear();
+ // - groups on geometry
+ set<SMESHDS_GroupBase*>::iterator gr = myGroups.begin();
+ while ( gr != myGroups.end() ) {
+ if ( dynamic_cast<SMESHDS_GroupOnGeom*>( *gr ))
+ myGroups.erase( gr++ );
+ else
+ gr++;
+ }
+ }
+ else {
+ myShape = S;
+ if ( !S.IsNull() )
+ TopExp::MapShapes(myShape, myIndexToShape);
+ }
+}
+
+//=======================================================================
+//function : AddHypothesis
+//purpose :
+//=======================================================================
+
+bool SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape & SS,
+ const SMESHDS_Hypothesis * H)
+{
+ if (!myShapeToHypothesis.IsBound(SS.Oriented(TopAbs_FORWARD))) {
+ list<const SMESHDS_Hypothesis *> aList;
+ myShapeToHypothesis.Bind(SS.Oriented(TopAbs_FORWARD), aList);
+ }
+ list<const SMESHDS_Hypothesis *>& alist =
+ myShapeToHypothesis(SS.Oriented(TopAbs_FORWARD)); // ignore orientation of SS
+
+ //Check if the Hypothesis is still present
+ list<const SMESHDS_Hypothesis*>::iterator ith = find(alist.begin(),alist.end(), H );
+
+ if (alist.end() != ith) return false;
+
+ alist.push_back(H);
+ return true;
+}
+
+//=======================================================================
+//function : RemoveHypothesis
+//purpose :
+//=======================================================================
+
+bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S,
+ const SMESHDS_Hypothesis * H)
+{
+ if( myShapeToHypothesis.IsBound( S.Oriented(TopAbs_FORWARD) ) )
+ {
+ list<const SMESHDS_Hypothesis *>& alist=myShapeToHypothesis.ChangeFind( S.Oriented(TopAbs_FORWARD) );
+ list<const SMESHDS_Hypothesis*>::iterator ith=find(alist.begin(),alist.end(), H );
+ if (ith != alist.end())
+ {
+ alist.erase(ith);
+ return true;
+ }
+ }
+ return false;
+}
+
+//=======================================================================
+//function : AddNode
+//purpose :
+//=======================================================================
+SMDS_MeshNode* SMESHDS_Mesh::AddNode(double x, double y, double z){
+ SMDS_MeshNode* node = SMDS_Mesh::AddNode(x, y, z);
+ if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z);
+ return node;
+}
+
+SMDS_MeshNode* SMESHDS_Mesh::AddNodeWithID(double x, double y, double z, int ID){
+ SMDS_MeshNode* node = SMDS_Mesh::AddNodeWithID(x,y,z,ID);
+ if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z);
+ return node;
+}
+
+//=======================================================================
+//function : MoveNode
+//purpose :
+//=======================================================================
+
+void SMESHDS_Mesh::MoveNode(const SMDS_MeshNode *n, double x, double y, double z)
+{
+ SMDS_Mesh::MoveNode( n, x, y, z );
+ myScript->MoveNode(n->GetID(), x, y, z);
+}
+
+//=======================================================================
+//function : ChangeElementNodes
+//purpose :
+//=======================================================================
+
+bool SMESHDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
+ const SMDS_MeshNode * nodes[],
+ const int nbnodes)
+{
+ //MESSAGE("SMESHDS_Mesh::ChangeElementNodes");
+ if ( ! SMDS_Mesh::ChangeElementNodes( elem, nodes, nbnodes ))
+ return false;
+
+ vector<int> IDs( nbnodes );
+ for ( int i = 0; i < nbnodes; i++ )
+ IDs [ i ] = nodes[ i ]->GetID();
+ myScript->ChangeElementNodes( elem->GetID(), &IDs[0], nbnodes);
+
+ return true;
+}
+
+//=======================================================================
+//function : ChangePolygonNodes
+//purpose :
+//=======================================================================
+bool SMESHDS_Mesh::ChangePolygonNodes
+ (const SMDS_MeshElement * elem,
+ vector<const SMDS_MeshNode*> nodes)
+{
+ ASSERT(nodes.size() > 3);
+
+ return ChangeElementNodes(elem, &nodes[0], nodes.size());
+}
+
+//=======================================================================
+//function : ChangePolyhedronNodes
+//purpose :
+//=======================================================================
+bool SMESHDS_Mesh::ChangePolyhedronNodes
+ (const SMDS_MeshElement * elem,
+ std::vector<const SMDS_MeshNode*> nodes,
+ std::vector<int> quantities)
+{
+ ASSERT(nodes.size() > 3);
+
+ if (!SMDS_Mesh::ChangePolyhedronNodes(elem, nodes, quantities))
+ return false;
+
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->ChangePolyhedronNodes(elem->GetID(), nodes_ids, quantities);
+
+ return true;
+}
+
+//=======================================================================
+//function : Renumber
+//purpose :
+//=======================================================================
+
+void SMESHDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
+{
+ // TODO not possible yet to have node numbers not starting to O and continuous.
+ if (!this->isCompacted())
+ this->compactMesh();
+// SMDS_Mesh::Renumber( isNodes, startID, deltaID );
+// myScript->Renumber( isNodes, startID, deltaID );
+}
+
+//=======================================================================
+//function : Add0DElement
+//purpose :
+//=======================================================================
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID(int nodeID, int ID)
+{
+ SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElementWithID(nodeID, ID);
+ if (anElem) myScript->Add0DElement(ID, nodeID);
+ return anElem;
+}
+
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID
+ (const SMDS_MeshNode * node, int ID)
+{
+ return Add0DElementWithID(node->GetID(), ID);
+}
+
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElement(const SMDS_MeshNode * node)
+{
+ SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElement(node);
+ if (anElem) myScript->Add0DElement(anElem->GetID(), node->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddBallWithID
+//purpose :
+//=======================================================================
+
+SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(int node, double diameter, int ID)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID);
+ if (anElem) myScript->AddBall(anElem->GetID(), node, diameter);
+ return anElem;
+}
+
+SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(const SMDS_MeshNode * node,
+ double diameter,
+ int ID)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID);
+ if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter);
+ return anElem;
+}
+
+SMDS_BallElement* SMESHDS_Mesh::AddBall (const SMDS_MeshNode * node,
+ double diameter)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBall(node,diameter);
+ if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter);
+ return anElem;
+}
+
+//=======================================================================
+//function :AddEdgeWithID
+//purpose :
+//=======================================================================
+
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(int n1, int n2, int ID)
+{
+ SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdgeWithID(n1,n2,ID);
+ if(anElem) myScript->AddEdge(ID,n1,n2);
+ return anElem;
+}
+
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ int ID)
+{
+ return AddEdgeWithID(n1->GetID(),
+ n2->GetID(),
+ ID);
+}
+
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2)
+{
+ SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdge(n1,n2);
+ if(anElem) myScript->AddEdge(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1, n2, n3, ID);
+ if(anElem) myScript->AddFace(ID,n1,n2,n3);
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ int ID)
+{
+ return AddFaceWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ ID);
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddFace( const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4, int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1, n2, n3, n4, ID);
+ if(anElem) myScript->AddFace(ID, n1, n2, n3, n4);
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID)
+{
+ return AddFaceWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ ID);
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3, n4);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID)
+{
+ SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID)
+{
+ SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6, n7, n8);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID());
+ return anElem;
+}
+
+
+//=======================================================================
+//function :AddVolume
+//purpose : add hexagonal prism
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n9, int n10, int n11, int n12,
+ int ID)
+{
+ SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ n9->GetID(),
+ n10->GetID(),
+ n11->GetID(),
+ n12->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ n9->GetID(),
+ n10->GetID(),
+ n11->GetID(),
+ n12->GetID());
+ return anElem;
+}
+
+
+//=======================================================================
+//function : AddPolygonalFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID (const std::vector<int>& nodes_ids,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes_ids, ID);
+ if (anElem) {
+ myScript->AddPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFace
+ (const std::vector<const SMDS_MeshNode*>& nodes)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFace(nodes);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolygonalFace(anElem->GetID(), nodes_ids);
+ }
+ return anElem;
+}
+
+//=======================================================================
+//function : AddPolyhedralVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID (const std::vector<int>& nodes_ids,
+ const std::vector<int>& quantities,
+ const int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes_ids, quantities, ID);
+ if (anElem) {
+ myScript->AddPolyhedralVolume(ID, nodes_ids, quantities);
+ }
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities,
+ const int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolyhedralVolume(ID, nodes_ids, quantities);
+ }
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolume
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolume(nodes, quantities);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolyhedralVolume(anElem->GetID(), nodes_ids, quantities);
+ }
+ return anElem;
+}
+
+//=======================================================================
+//function : removeFromContainers
+//purpose :
+//=======================================================================
+
+static void removeFromContainers (map<int,SMESHDS_SubMesh*>& theSubMeshes,
+ set<SMESHDS_GroupBase*>& theGroups,
+ list<const SMDS_MeshElement*>& theElems,
+ const bool isNode)
+{
+ if ( theElems.empty() )
+ return;
+
+ // Rm from group
+ // Element can belong to several groups
+ if ( !theGroups.empty() )
+ {
+ set<SMESHDS_GroupBase*>::iterator GrIt = theGroups.begin();
+ for ( ; GrIt != theGroups.end(); GrIt++ )
+ {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *GrIt );
+ if ( !group || group->IsEmpty() ) continue;
+
+ list<const SMDS_MeshElement *>::iterator elIt = theElems.begin();
+ for ( ; elIt != theElems.end(); elIt++ )
+ {
+ group->SMDSGroup().Remove( *elIt );
+ if ( group->IsEmpty() ) break;
+ }
+ }
+ }
+
+ const bool deleted=true;
+
+ // Rm from sub-meshes
+ // Element should belong to only one sub-mesh
+ if ( !theSubMeshes.empty() )
+ {
+ SMESHDS_Mesh* mesh = theSubMeshes.begin()->second->GetParent();
+ list<const SMDS_MeshElement *>::iterator elIt = theElems.begin();
+ if ( isNode ) {
+ for ( ; elIt != theElems.end(); ++elIt )
+ if ( SMESHDS_SubMesh* sm = mesh->MeshElements( (*elIt)->getshapeId() ))
+ sm->RemoveNode( static_cast<const SMDS_MeshNode*> (*elIt), deleted );
+ }
+ else {
+ for ( ; elIt != theElems.end(); ++elIt )
+ if ( SMESHDS_SubMesh* sm = mesh->MeshElements( (*elIt)->getshapeId() ))
+ sm->RemoveElement( *elIt, deleted );
+ }
+ }
+}
+
+//=======================================================================
+//function : RemoveNode
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::RemoveNode(const SMDS_MeshNode * n)
+{
+ if ( n->NbInverseElements() == 0 && !(hasConstructionEdges() || hasConstructionFaces()))
+ {
+ SMESHDS_SubMesh* subMesh=0;
+ map<int,SMESHDS_SubMesh*>::iterator SubIt =
+ myShapeIndexToSubMesh.find( n->getshapeId() );
+ if ( SubIt != myShapeIndexToSubMesh.end() )
+ subMesh = SubIt->second;
+ else
+ SubIt = myShapeIndexToSubMesh.begin();
+ for ( ; !subMesh && SubIt != myShapeIndexToSubMesh.end(); SubIt++ )
+ if (!SubIt->second->IsComplexSubmesh() && SubIt->second->Contains( n ))
+ subMesh = SubIt->second;
+
+ RemoveFreeNode( n, subMesh, true);
+ return;
+ }
+
+ myScript->RemoveNode(n->GetID());
+
+ list<const SMDS_MeshElement *> removedElems;
+ list<const SMDS_MeshElement *> removedNodes;
+
+ SMDS_Mesh::RemoveElement( n, removedElems, removedNodes, true );
+
+ removeFromContainers( myShapeIndexToSubMesh, myGroups, removedElems, false );
+ removeFromContainers( myShapeIndexToSubMesh, myGroups, removedNodes, true );
+}
+
+//=======================================================================
+//function : RemoveFreeNode
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::RemoveFreeNode(const SMDS_MeshNode * n,
+ SMESHDS_SubMesh * subMesh,
+ bool fromGroups)
+{
+ myScript->RemoveNode(n->GetID());
+
+ // Rm from group
+ // Node can belong to several groups
+ if (fromGroups && !myGroups.empty()) {
+ set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
+ for (; GrIt != myGroups.end(); GrIt++) {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
+ if (group && !group->IsEmpty())
+ group->SMDSGroup().Remove(n);
+ }
+ }
+
+ // Rm from sub-mesh
+ // Node should belong to only one sub-mesh
+ if( subMesh )
+ subMesh->RemoveNode(n,/*deleted=*/false);
+
+ SMDS_Mesh::RemoveFreeElement(n);
+}
+
+//=======================================================================
+//function : RemoveElement
+//purpose :
+//========================================================================
+void SMESHDS_Mesh::RemoveElement(const SMDS_MeshElement * elt)
+{
+ if (elt->GetType() == SMDSAbs_Node)
+ {
+ RemoveNode( static_cast<const SMDS_MeshNode*>( elt ));
+ return;
+ }
+ if (!hasConstructionEdges() && !hasConstructionFaces())
+ {
+ SMESHDS_SubMesh* subMesh=0;
+ if ( elt->getshapeId() > 0 )
+ {
+ map<int,SMESHDS_SubMesh*>::iterator SubIt = myShapeIndexToSubMesh.find( elt->getshapeId() );
+ if ( SubIt != myShapeIndexToSubMesh.end() )
+ subMesh = SubIt->second;
+ }
+ RemoveFreeElement( elt, subMesh, true);
+ return;
+ }
+
+ myScript->RemoveElement(elt->GetID());
+
+ list<const SMDS_MeshElement *> removedElems;
+ list<const SMDS_MeshElement *> removedNodes;
+
+ SMDS_Mesh::RemoveElement(elt, removedElems, removedNodes, false);
+
+ removeFromContainers( myShapeIndexToSubMesh, myGroups, removedElems, false );
+}
+
+//=======================================================================
+//function : RemoveFreeElement
+//purpose :
+//========================================================================
+void SMESHDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elt,
+ SMESHDS_SubMesh * subMesh,
+ bool fromGroups)
+{
+ //MESSAGE(" --------------------------------> SMESHDS_Mesh::RemoveFreeElement " << subMesh << " " << fromGroups);
+ if (elt->GetType() == SMDSAbs_Node) {
+ RemoveFreeNode( static_cast<const SMDS_MeshNode*>(elt), subMesh);
+ return;
+ }
+
+ if (hasConstructionEdges() || hasConstructionFaces())
+ // this methods is only for meshes without descendants
+ return;
+
+ myScript->RemoveElement(elt->GetID());
+
+ // Rm from group
+ // Node can belong to several groups
+ if ( fromGroups && !myGroups.empty() ) {
+ set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
+ for (; GrIt != myGroups.end(); GrIt++) {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
+ if (group && !group->IsEmpty())
+ group->SMDSGroup().Remove(elt);
+ }
+ }
+
+ // Rm from sub-mesh
+ // Element should belong to only one sub-mesh
+ if( subMesh )
+ subMesh->RemoveElement(elt, /*deleted=*/false);
+
+ SMDS_Mesh::RemoveFreeElement(elt);
+}
+
+//================================================================================
+/*!
+ * \brief Remove all data from the mesh
+ */
+//================================================================================
+
+void SMESHDS_Mesh::ClearMesh()
+{
+ myScript->ClearMesh();
+ SMDS_Mesh::Clear();
+
+ // clear submeshes
+ map<int,SMESHDS_SubMesh*>::iterator sub, subEnd = myShapeIndexToSubMesh.end();
+ for ( sub = myShapeIndexToSubMesh.begin(); sub != subEnd; ++sub )
+ sub->second->Clear();
+
+ // clear groups
+ TGroups::iterator group, groupEnd = myGroups.end();
+ for ( group = myGroups.begin(); group != groupEnd; ++group ) {
+ if ( SMESHDS_Group* g = dynamic_cast<SMESHDS_Group*>(*group)) {
+ SMDSAbs_ElementType groupType = g->GetType();
+ g->Clear();
+ g->SetType( groupType );
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief return submesh by shape
+ * \param shape - the sub-shape
+ * \retval SMESHDS_SubMesh* - the found submesh
+ *
+ * search of submeshes is optimized
+ */
+//================================================================================
+
+SMESHDS_SubMesh* SMESHDS_Mesh::getSubmesh( const TopoDS_Shape & shape )
+{
+ if ( shape.IsNull() )
+ return 0;
+
+ if ( !myCurSubShape.IsNull() && shape.IsSame( myCurSubShape ))
+ return myCurSubMesh;
+
+ getSubmesh( ShapeToIndex( shape ));
+ myCurSubShape = shape;
+ return myCurSubMesh;
+}
+
+//================================================================================
+/*!
+ * \brief return submesh by sub-shape index
+ * \param Index - the sub-shape index
+ * \retval SMESHDS_SubMesh* - the found submesh
+ * search of submeshes is optimized
+ */
+//================================================================================
+
+SMESHDS_SubMesh* SMESHDS_Mesh::getSubmesh( const int Index )
+{
+ //Update or build submesh
+ if ( Index != myCurSubID ) {
+ map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
+ if ( it == myShapeIndexToSubMesh.end() )
+ it = myShapeIndexToSubMesh.insert( make_pair(Index, new SMESHDS_SubMesh(this, Index) )).first;
+ myCurSubMesh = it->second;
+ myCurSubID = Index;
+ myCurSubShape.Nullify(); // myCurSubShape no more corresponds to submesh
+ }
+ return myCurSubMesh;
+}
+
+//================================================================================
+/*!
+ * \brief Add element or node to submesh
+ * \param elem - element to add
+ * \param subMesh - submesh to be filled in
+ */
+//================================================================================
+
+bool SMESHDS_Mesh::add(const SMDS_MeshElement* elem, SMESHDS_SubMesh* subMesh )
+{
+ if ( elem && subMesh ) {
+ if ( elem->GetType() == SMDSAbs_Node )
+ subMesh->AddNode( static_cast<const SMDS_MeshNode* >( elem ));
+ else
+ subMesh->AddElement( elem );
+ return true;
+ }
+ return false;
+}
+
+//=======================================================================
+//function : SetNodeOnVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode,
+ const TopoDS_Shell & S)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition() );
+}
+
+//=======================================================================
+//function : SetNodeOnVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode * aNode,
+ const TopoDS_Solid & S)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition() );
+}
+
+//=======================================================================
+//function : SetNodeOnFace
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnFace(const SMDS_MeshNode * aNode,
+ const TopoDS_Face & S,
+ double u,
+ double v)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition( u, v)));
+}
+
+//=======================================================================
+//function : SetNodeOnEdge
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnEdge(const SMDS_MeshNode * aNode,
+ const TopoDS_Edge & S,
+ double u)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition(u)));
+}
+
+//=======================================================================
+//function : SetNodeOnVertex
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnVertex(const SMDS_MeshNode * aNode,
+ const TopoDS_Vertex & S)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition()));
+}
+
+//=======================================================================
+//function : UnSetNodeOnShape
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::UnSetNodeOnShape(const SMDS_MeshNode* aNode)