case 8:
if ( !onMeshElements ) {// create a quadratic face
elem = aMeshDS->AddFace (nodes[0], nodes[1], nodes[2], nodes[3],
nodes[4], nodes[5], nodes[6], nodes[7] ); break;
} // else do not break but create a polygon
case 8:
if ( !onMeshElements ) {// create a quadratic face
elem = aMeshDS->AddFace (nodes[0], nodes[1], nodes[2], nodes[3],
nodes[4], nodes[5], nodes[6], nodes[7] ); break;
} // else do not break but create a polygon