- BRepClass3d_SolidClassifier aClassifier;
- aClassifier.Load(aBaseShape->impl<TopoDS_Shape>());
- aClassifier.Perform(aPnt, Precision::Confusion());
-
- if(aClassifier.State() == TopAbs_IN) {
- aXYZ.Reverse();
- }
- }
-
- myWorkshop->viewer()->setViewProjection(aXYZ.X(), aXYZ.Y(), aXYZ.Z());
+ myWorkshop->viewer()->setViewProjection(aXYZ.X(), aXYZ.Y(), aXYZ.Z(), aTwist);