- // the method is redefined to analize the selected shape in validators
- SessionPtr aMgr = ModelAPI_Session::get();
- ModelAPI_ValidatorsFactory* aFactory = aMgr->validators();
- std::list<ModelAPI_Validator*> aValidators;
- std::list<std::list<std::string> > anArguments;
- aFactory->validators(parentID(), attributeID(), aValidators, anArguments);
-
- // Check the type of selected object
- std::list<ModelAPI_Validator*>::iterator aValidator = aValidators.begin();
- bool isValid = true;
- for (; aValidator != aValidators.end(); aValidator++) {
- const ModelAPI_ResultValidator* aResValidator =
- dynamic_cast<const ModelAPI_ResultValidator*>(*aValidator);
- if (aResValidator) {
- isValid = false;
- if (aResValidator->isValid(theObj)) {
- isValid = true;
- break;
- }
- }
- }
- if (!isValid)
- return false;
-
- // Check the acceptability of the object and shape as validator attribute
- AttributePtr aPntAttr;
- DataPtr aData = myFeature->data();
- if (theShape.get() != NULL) {
- AttributePtr aAttr = aData->attribute(attributeID());
- AttributeRefAttrPtr aRefAttr =
- std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
- if (aRefAttr) {
- TopoDS_Shape aShape = theShape->impl<TopoDS_Shape>();
- aPntAttr = PartSet_Tools::findAttributeBy2dPoint(theObj, aShape, mySketch);
- }
- }
- // Check the acceptability of the object as attribute
- aValidator = aValidators.begin();
- std::list<std::list<std::string> >::iterator aArgs = anArguments.begin();
- for (; aValidator != aValidators.end(); aValidator++, aArgs++) {
- const ModelAPI_RefAttrValidator* aAttrValidator =
- dynamic_cast<const ModelAPI_RefAttrValidator*>(*aValidator);
- if (aAttrValidator) {
- if (aPntAttr.get() != NULL)
- {
- if (!aAttrValidator->isValid(myFeature, *aArgs, aPntAttr)) {
- return false;
- }
- }
- else
- {
- if (!aAttrValidator->isValid(myFeature, *aArgs, theObj)) {
- return false;
- }
- }
- }
- }
- return true;