- aDisplayer->displayAIS(anAIS, false);
- aDisplayer->activateAIS(anAIS->impl<Handle(AIS_InteractiveObject)>(), TopAbs_VERTEX, false);
+ aDisplayer->displayAIS(anAIS, false, 0, false);
+ aWorkshop->selectionActivate()->activateAIS(anAIS->impl<Handle(AIS_InteractiveObject)>(),
+ TopAbs_VERTEX, false);