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Fix for the #2716 comment 3 : make smash allow sub-solids selected, but "Apply" butto...
[modules/shaper.git]
/
src
/
PartSet
/
PartSet_CenterPrs.cpp
diff --git
a/src/PartSet/PartSet_CenterPrs.cpp
b/src/PartSet/PartSet_CenterPrs.cpp
index cc2ad4b0f090eead63aa3bc8e3837ef7f4bb804c..8049c1385221194d527a75929cd4ecfdefa963e6 100644
(file)
--- a/
src/PartSet/PartSet_CenterPrs.cpp
+++ b/
src/PartSet/PartSet_CenterPrs.cpp
@@
-89,7
+89,7
@@
void PartSet_CenterPrs::HilightSelected(const Handle(PrsMgr_PresentationManager3
}
void PartSet_CenterPrs::HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM,
}
void PartSet_CenterPrs::HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM,
- const Handle(
Graphic3d_HighlightStyle
)& theStyle,
+ const Handle(
Prs3d_Drawer
)& theStyle,
const Handle(SelectMgr_EntityOwner)& theOwner)
{
Handle( Prs3d_Presentation ) aHilightPrs = GetHilightPresentation( thePM );
const Handle(SelectMgr_EntityOwner)& theOwner)
{
Handle( Prs3d_Presentation ) aHilightPrs = GetHilightPresentation( thePM );