- The InterpKernelDEC enables the \ref InterpKerRemapGlobal "remapping" of fields between two parallel codes.
- This remapping is based on the computation of intersection volumes between elements from code A
- and elements from code B. The computation is possible for 3D meshes, 2D meshes, and 3D-surface
- meshes. Dimensions must be similar for code A and code B (for instance, though it could be
+ The InterpKernelDEC enables the \ref InterpKerRemapGlobal "remapping" (or interpolation) of fields between
+ two parallel codes.
+
+ The projection
+ methodology is based on the algorithms of %INTERP_KERNEL, that is to say, they work in a similar fashion than
+ what the \ref remapper "sequential remapper" does. The following \ref discretization "projection methods"
+ are supported: P0->P0 (the most common case), P1->P0, P0->P1.
+
+ The computation is possible for 3D meshes, 2D meshes, and 3D-surface
+ meshes. Dimensions must be identical for code A and code B (for instance, though it could be